OpenSceneGraph/src/osgShadow
2017-02-03 18:08:16 +01:00
..
CMakeLists.txt Disabled the -Wextra warnin the warnings that can't be fixed due to optional code paths. 2016-06-08 09:37:43 +01:00
ConvexPolyhedron.cpp Added handling of zero divisor 2016-06-24 10:46:51 +01:00
DebugShadowMap.cpp Added restoring of std::cout format state 2016-06-24 10:32:11 +01:00
LightSpacePerspectiveShadowMap.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
MinimalCullBoundsShadowMap.cpp Fixed indentation and added check against NULL 2016-06-24 10:45:24 +01:00
MinimalDrawBoundsShadowMap.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
MinimalShadowMap.cpp Fixed shadows warnings 2016-05-25 11:00:35 +01:00
OccluderGeometry.cpp Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
ParallelSplitShadowMap.cpp Fixed shadows warnings 2016-05-25 11:00:35 +01:00
ShadowedScene.cpp Moved mask settings into ShadowSettings 2012-07-10 15:50:46 +00:00
ShadowMap.cpp Fixed shadows warnings 2016-05-25 11:00:35 +01:00
ShadowSettings.cpp Added ShadowSettings::s/getMaximumShadowMapDistance(double) property, usage of these property in ViewDependentShadowMap, 2012-08-15 12:40:48 +00:00
ShadowTechnique.cpp Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
ShadowTexture.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
ShadowVolume.cpp Fixed shadows warnings 2016-05-25 11:00:35 +01:00
SoftShadowMap.cpp Fixed permissions 2010-06-03 15:09:06 +00:00
StandardShadowMap.cpp Added intializer 2016-06-24 10:21:05 +01:00
Version.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ViewDependentShadowMap.cpp Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
ViewDependentShadowTechnique.cpp Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00