4e834dfc73
I don’t have access to an OSX or Linux dev machine to make the changes required to the quick time plugin. This plugin will just default to returning 0."
113 lines
3.5 KiB
C++
113 lines
3.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_IMAGESTREAM
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#define OSG_IMAGESTREAM 1
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#include <osg/Image>
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#include <osg/AudioStream>
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namespace osg {
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/**
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* Image Stream class.
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*/
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class OSG_EXPORT ImageStream : public Image
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{
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public:
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ImageStream();
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/** Copy constructor using CopyOp to manage deep vs shallow copy. */
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ImageStream(const ImageStream& image,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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virtual Object* cloneType() const { return new ImageStream(); }
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virtual Object* clone(const CopyOp& copyop) const { return new ImageStream(*this,copyop); }
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const ImageStream*>(obj)!=0; }
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virtual const char* libraryName() const { return "osg"; }
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virtual const char* className() const { return "ImageStream"; }
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/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
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virtual int compare(const Image& rhs) const;
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enum StreamStatus
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{
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INVALID,
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PLAYING,
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PAUSED,
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REWINDING
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};
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virtual void seek(double /*time*/) {}
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virtual void play() { _status=PLAYING; }
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virtual void pause() { _status=PAUSED; }
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virtual void rewind() { _status=REWINDING; }
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virtual void quit(bool /*waitForThreadToExit*/ = true) {}
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StreamStatus getStatus() { return _status; }
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enum LoopingMode
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{
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NO_LOOPING,
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LOOPING
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};
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void setLoopingMode(LoopingMode mode)
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{
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if (_loopingMode == mode) return;
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_loopingMode = mode;
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applyLoopingMode();
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}
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LoopingMode getLoopingMode() const { return _loopingMode; }
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virtual double getCreationTime() const { return HUGE_VAL; }
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virtual double getLength() const { return 0.0; }
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virtual double getFrameRate() const { return 0.0; }
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virtual double getCurrentTime() const { return 0.0; }
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virtual void setReferenceTime(double) {}
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virtual double getReferenceTime() const { return 0.0; }
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virtual void setTimeMultiplier(double) {}
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virtual double getTimeMultiplier() const { return 0.0; }
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virtual void setVolume(float) {}
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virtual float getVolume() const { return 0.0f; }
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typedef std::vector< osg::ref_ptr<osg::AudioStream> > AudioStreams;
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void setAudioStreams(const AudioStreams& asl) { _audioStreams = asl; }
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AudioStreams& getAudioStreams() { return _audioStreams; }
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const AudioStreams& getAudioStreams() const { return _audioStreams; }
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protected:
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virtual void applyLoopingMode() {}
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virtual ~ImageStream() {}
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StreamStatus _status;
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LoopingMode _loopingMode;
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AudioStreams _audioStreams;
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};
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} // namespace
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#endif
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