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AlphaFunc
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Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header
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2015-07-22 14:03:24 +00:00 |
AnimationPath
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ApplicationUsage
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ArgumentParser
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Array
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AttributeDispatchers
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AudioStream
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AutoTransform
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Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications
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2017-04-26 11:50:35 +01:00 |
Billboard
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From Jannik Heller, typo fixes
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2015-04-13 10:43:56 +00:00 |
BindImageTexture
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add (untested) BindImageTexture serializer
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2018-01-02 18:12:52 +01:00 |
BlendColor
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BlendEquation
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BlendEquationi
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Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent.
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2016-06-25 12:24:19 +01:00 |
BlendFunc
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Moved osg::BlenFunc::Extensions into osg::GL2Extensions
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2014-12-04 19:03:16 +00:00 |
BlendFunci
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BoundingBox
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BoundingSphere
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Fix flawed BoundingSphere inequality operator
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2017-08-28 14:34:39 +02:00 |
BoundsChecking
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Fixed typo
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2015-07-21 13:42:35 +00:00 |
buffered_value
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BufferIndexBinding
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Merge remote-tracking branch 'upstream/master' into MDI7
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2017-08-24 11:26:23 +02:00 |
BufferObject
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BufferTemplate
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From Jannik Heller, typo fixes
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2015-04-13 10:43:56 +00:00 |
Callback
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Camera
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Had to fix positioning of { and spacing to be consistent with the rest of the OSG
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2018-01-04 15:28:45 +00:00 |
CameraView
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Capability
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bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei
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2016-08-29 09:37:14 +02:00 |
ClampColor
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ClearNode
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ClipControl
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ClipNode
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ClipPlane
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ClusterCullingCallback
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CollectOccludersVisitor
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ColorMask
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ColorMaski
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ColorMatrix
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ComputeBoundsVisitor
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ComputeDispatch
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ContextData
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ConvexPlanarOccluder
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ConvexPlanarPolygon
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
CoordinateSystemNode
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CopyOp
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CullFace
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CullingSet
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CullSettings
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CullStack
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DeleteHandler
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Depth
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
DepthRangeIndexed
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Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality.
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2016-06-29 12:28:28 +01:00 |
DisplaySettings
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Drawable
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DrawPixels
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2014-05-14 10:19:43 +00:00 |
Endian
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Export
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fast_back_stack
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Fog
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FragmentProgram
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FrameBufferObject
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FrameStamp
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
FrontFace
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Geode
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Geometry
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GL2Extensions
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Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
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2014-12-10 10:44:58 +00:00 |
GLDefines
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GLExtensions
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GLObjects
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GLU
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GraphicsContext
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GraphicsCostEstimator
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Added newline to end of file
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2011-05-12 18:40:18 +00:00 |
GraphicsThread
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Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
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2015-07-23 15:46:47 +00:00 |
Group
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Hint
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Identifier
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Image
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ImageSequence
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ImageStream
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From David Callu, warning fixes and removal of spaces at end of lines.
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2013-06-28 12:00:43 +00:00 |
ImageUtils
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io_utils
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KdTree
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Light
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LightModel
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LightSource
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LineSegment
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LineStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
LineWidth
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LOD
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LogicOp
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Material
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Math
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Matrix
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Matrixd
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Matrixf
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MatrixTransform
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MixinVector
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Multisample
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
Node
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added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes
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2016-08-29 10:41:40 +02:00 |
NodeCallback
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NodeTrackerCallback
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NodeVisitor
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Notify
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Object
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Observer
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observer_ptr
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From Albert Luaces, typo fixes.
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2015-06-01 13:40:20 +00:00 |
ObserverNodePath
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OccluderNode
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OcclusionQueryNode
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From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
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2016-03-01 10:37:41 +00:00 |
OperationThread
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Fixed -Wextra warnings
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2016-06-08 09:20:16 +01:00 |
os_utils
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Restructured the system() fallback to be usable for C and C++
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2018-01-21 12:09:49 +00:00 |
PagedLOD
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Replaced tabs with spaces
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2017-01-07 13:54:21 +01:00 |
PatchParameter
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Plane
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Point
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PointSprite
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Moved local Extensions structs into GL2Extensions
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2014-12-09 14:57:25 +00:00 |
PolygonMode
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PolygonOffset
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PolygonStipple
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Polytope
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PositionAttitudeTransform
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
PrimitiveRestartIndex
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Removed no longer used Extension definition
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2014-12-09 14:58:34 +00:00 |
PrimitiveSet
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PrimitiveSetIndirect
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Program
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Projection
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ProxyNode
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Quat
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ref_ptr
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Referenced
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RenderInfo
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Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage.
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2013-08-01 07:19:45 +00:00 |
SampleMaski
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Sampler
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add static helper func in order to generate Samplers of a Samplerless StateSet
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2018-01-13 21:25:47 +01:00 |
Scissor
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
ScissorIndexed
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ScriptEngine
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Sequence
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Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
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2015-10-22 13:42:19 +00:00 |
ShadeModel
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Shader
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ShaderAttribute
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ShaderComposer
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ShadowVolumeOccluder
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Shape
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misc. typo fixes
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2017-08-15 12:23:49 -04:00 |
ShapeDrawable
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State
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Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer
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2018-03-06 09:49:02 +00:00 |
StateAttribute
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StateAttributeCallback
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StateSet
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Cleaned up the spacing and const of various method parameters.
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2016-09-20 17:01:26 +01:00 |
Stats
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Stencil
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StencilTwoSided
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Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions
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2014-12-09 11:14:33 +00:00 |
Switch
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TemplatePrimitiveFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TemplatePrimitiveIndexFunctor
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Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes
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2017-05-11 15:25:10 +01:00 |
TexEnv
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TexEnvCombine
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
TexEnvFilter
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TexGen
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TexGenNode
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TexMat
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Texture
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture1D
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture2D
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Texture2DArray
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Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
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2018-02-28 08:50:48 +00:00 |
Texture2DMultisample
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Texture3D
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TextureBuffer
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TextureCubeMap
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TextureRectangle
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
Timer
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Fixed underflow issue
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2017-08-23 15:26:07 +01:00 |
TransferFunction
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From Albert Luaces, typo fixes.
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2015-06-01 13:40:20 +00:00 |
Transform
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Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&).
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2017-04-25 18:04:04 +01:00 |
TriangleFunctor
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Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions.
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2017-05-11 15:25:10 +01:00 |
TriangleIndexFunctor
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Improved indentation, making it consistent with the rest of the OSG headers
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2017-05-11 15:25:10 +01:00 |
TriangleLinePointIndexFunctor
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From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace"
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2016-01-19 14:22:12 +00:00 |
Types
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From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
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2016-03-02 09:18:26 +00:00 |
Uniform
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UserDataContainer
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Improved the speed of the ValueObject get/setting by utilizing typeid() and static_cast<> in place of original dynamic_cast<>'s
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2016-02-04 13:10:28 +00:00 |
ValueMap
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ValueObject
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ValueStack
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Fixed doxygen warnings
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2016-06-01 14:20:14 +01:00 |
Vec2
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Vec2b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec2d
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec2f
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From Christian Kehl, added Vec2::set(const Vec2) method
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2015-06-26 09:40:37 +00:00 |
Vec2i
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From Art Tevs, int and uint Vec classes
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2013-06-03 11:38:20 +00:00 |
Vec2s
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Vec2ub
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From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes"
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2013-06-27 17:37:03 +00:00 |
Vec2ui
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Vec2us
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Vec3
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3b
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Vec3d
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec3f
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Vec3i
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Vec3s
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Vec3ub
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Vec3ui
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Vec3us
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Vec4
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Vec4b
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4d
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4f
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Vec4i
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Vec4s
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Vec4ub
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Vec4ui
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From Art Tevs, int and uint Vec classes
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2013-06-03 11:38:20 +00:00 |
Vec4us
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From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes"
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2013-06-27 17:37:03 +00:00 |
VertexArrayState
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VertexAttribDivisor
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VertexAttribDivisor compare function fix: index must be compared
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2017-10-06 18:14:47 +03:00 |
VertexProgram
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Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
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2015-09-23 09:47:34 +00:00 |
View
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From Jannik Heller, typo fixes
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2015-04-07 18:01:12 +00:00 |
Viewport
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ViewportIndexed
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Added osg::ScissorIndexed that wraps up glScissorIndexed function
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2016-06-29 15:11:02 +01:00 |