OpenSceneGraph/include/osgShadow
Robert Osfield 1d328ba0d4 From Christopher Blaesius,
"Soft shadow mapping is basically the same as hard shadow mapping beside that
it uses a different fragment shader.
So for me it makes sense that osgShadow::SoftShadowMap is derived from
osgShadow::ShadowMap, this makes it easier to maintain the two classes.
Additional SoftShadowMap also provides the same Debug methods as ShadowMap."
2008-09-18 14:48:28 +00:00
..
Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
OccluderGeometry From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one 2007-06-27 20:36:16 +00:00
ParallelSplitShadowMap Merged changes to OpenSceneGraph-2.6 into trunk using : 2008-08-05 11:17:48 +00:00
ShadowedScene Fixed spelling of Receives 2007-06-04 08:38:11 +00:00
ShadowMap From Christopher Blaesius, 2008-09-18 14:48:28 +00:00
ShadowTechnique From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
ShadowTexture Fleshed out a bit more of the ShadowTexture implementation 2007-02-16 10:20:10 +00:00
ShadowVolume Cleaned up osgshadow example so that it now relies upon osgShadow for its 2007-02-09 21:31:29 +00:00
SoftShadowMap From Christopher Blaesius, 2008-09-18 14:48:28 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00