dd996a3289
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
290 lines
11 KiB
C++
290 lines
11 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGVOLUME_LAYER
|
|
#define OSGVOLUME_LAYER 1
|
|
|
|
#include <osg/Image>
|
|
#include <osg/TransferFunction>
|
|
|
|
#include <osgVolume/Locator>
|
|
#include <osgVolume/Property>
|
|
|
|
namespace osgVolume {
|
|
|
|
/** Data strucutre for passing details about the loading imagery on to osgVolume for use when setting up dimensions etc.*/
|
|
class OSGVOLUME_EXPORT ImageDetails : public osg::Object
|
|
{
|
|
public:
|
|
|
|
ImageDetails();
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
ImageDetails(const ImageDetails&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Object(osgVolume, ImageDetails);
|
|
|
|
void setTexelOffset(const osg::Vec4& offset) { _texelOffset = offset; }
|
|
const osg::Vec4& getTexelOffset() const { return _texelOffset; }
|
|
|
|
void setTexelScale(const osg::Vec4& scale) { _texelScale = scale; }
|
|
const osg::Vec4& getTexelScale() const { return _texelScale; }
|
|
|
|
void setMatrix(osg::RefMatrix* matrix) { _matrix = matrix; }
|
|
osg::RefMatrix* getMatrix() { return _matrix.get(); }
|
|
const osg::RefMatrix* getMatrix() const { return _matrix.get(); }
|
|
|
|
protected:
|
|
|
|
osg::Vec4 _texelOffset;
|
|
osg::Vec4 _texelScale;
|
|
osg::ref_ptr<osg::RefMatrix> _matrix;
|
|
|
|
};
|
|
|
|
/** Base class for representing a single layer of volume data.*/
|
|
class OSGVOLUME_EXPORT Layer : public osg::Object
|
|
{
|
|
public:
|
|
|
|
Layer();
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
Layer(const Layer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Object(osgVolume, Layer);
|
|
|
|
/** Set the file name of the data associated with this layer. */
|
|
virtual void setFileName(const std::string& filename) { _filename = filename; }
|
|
|
|
/** Get the file name of the layer. */
|
|
virtual const std::string& getFileName() const { return _filename; }
|
|
|
|
void setLocator(Locator* locator) { _locator = locator; }
|
|
|
|
template<class T> void setLocator(const osg::ref_ptr<T>& locator) { setLocator(locator.get()); }
|
|
|
|
Locator* getLocator() { return _locator.get(); }
|
|
const Locator* getLocator() const { return _locator.get(); }
|
|
|
|
void setDefaultValue(const osg::Vec4& value) { _defaultValue = value; }
|
|
const osg::Vec4& getDefaultValue() const { return _defaultValue; }
|
|
|
|
/** Set the minification texture filter to use when do texture associated with this layer.*/
|
|
void setMinFilter(osg::Texture::FilterMode filter) { _minFilter = filter; }
|
|
|
|
/** Get the minification texture filter to use when do texture associated with this layer.*/
|
|
osg::Texture::FilterMode getMinFilter() const { return _minFilter; }
|
|
|
|
/** Set the magniification texture filter to use when do texture associated with this layer.*/
|
|
void setMagFilter(osg::Texture::FilterMode filter) { _magFilter = filter; }
|
|
|
|
/** Get the magnification texture filter to use when do texture associated with this layer.*/
|
|
osg::Texture::FilterMode getMagFilter() const { return _magFilter; }
|
|
|
|
/** Return image associated with layer if supported. */
|
|
virtual osg::Image* getImage() { return 0; }
|
|
|
|
/** Return const image associated with layer if supported. */
|
|
virtual const osg::Image* getImage() const { return 0; }
|
|
|
|
|
|
/** Set the Property (or Properties via the CompositeProperty) that informs the VolumeTechnique how this layer should be rendered.*/
|
|
void setProperty(Property* property) { _property = property; }
|
|
|
|
template<class T> void setProperty(const osg::ref_ptr<T>& p) { setProperty(p.get()); }
|
|
|
|
/** Get the Property that informs the VolumeTechnique how this layer should be rendered.*/
|
|
Property* getProperty() { return _property.get(); }
|
|
|
|
/** Get the const Property that informs the VolumeTechnique how this layer should be rendered.*/
|
|
const Property* getProperty() const { return _property.get(); }
|
|
|
|
/** Add a property, automatically creating a CompositePorperty if one isn't already assigned.*/
|
|
void addProperty(Property* property);
|
|
|
|
template<class T> void addProperty(const osg::ref_ptr<T>& p) { addProperty(p.get()); }
|
|
|
|
/** Specify whether ImageLayer requires update traversal. */
|
|
virtual bool requiresUpdateTraversal() const { return false; }
|
|
|
|
/** Call update on the Layer.*/
|
|
virtual void update(osg::NodeVisitor& /*nv*/) {}
|
|
|
|
/** increment the modified count."*/
|
|
virtual void dirty() {};
|
|
|
|
/** Set the modified count value. */
|
|
virtual void setModifiedCount(unsigned int /*value*/) {};
|
|
|
|
/** Get modified count value. */
|
|
virtual unsigned int getModifiedCount() const { return 0; }
|
|
|
|
virtual osg::BoundingSphere computeBound() const;
|
|
|
|
protected:
|
|
|
|
virtual ~Layer();
|
|
|
|
std::string _filename;
|
|
osg::ref_ptr<Locator> _locator;
|
|
osg::Vec4 _defaultValue;
|
|
osg::Texture::FilterMode _minFilter;
|
|
osg::Texture::FilterMode _magFilter;
|
|
|
|
osg::ref_ptr<Property> _property;
|
|
|
|
};
|
|
|
|
class OSGVOLUME_EXPORT ImageLayer : public Layer
|
|
{
|
|
public:
|
|
|
|
ImageLayer(osg::Image* image=0);
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
ImageLayer(const ImageLayer& imageLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Object(osgVolume, ImageLayer);
|
|
|
|
void setFileName(const std::string& filename) { _filename = filename; if (_image.valid()) _image->setFileName(filename); }
|
|
virtual const std::string& getFileName() const { return _image.get() ? _image->getFileName() : _filename; }
|
|
|
|
void setImage(osg::Image* image);
|
|
|
|
template<class T> void setImage(const osg::ref_ptr<T>& image) { setImage(image.get()); }
|
|
|
|
/** Return image associated with layer. */
|
|
virtual osg::Image* getImage() { return _image.get(); }
|
|
|
|
/** Return const image associated with layer. */
|
|
virtual const osg::Image* getImage() const { return _image.get(); }
|
|
|
|
|
|
void setTexelOffset(const osg::Vec4& offset) { _texelOffset = offset; }
|
|
const osg::Vec4& getTexelOffset() const { return _texelOffset; }
|
|
|
|
void setTexelScale(const osg::Vec4& scale) { _texelScale = scale; }
|
|
const osg::Vec4& getTexelScale() const { return _texelScale; }
|
|
|
|
|
|
/** Compute the min and max pixel colors.*/
|
|
bool computeMinMax(osg::Vec4& min, osg::Vec4& max);
|
|
|
|
/** Apply color transformation to pixels using c' = offset + c * scale .*/
|
|
void offsetAndScaleImage(const osg::Vec4& offset, const osg::Vec4& scale);
|
|
|
|
/** Compute the min max range of the image, and then remap this to a 0 to 1 range.*/
|
|
void rescaleToZeroToOneRange();
|
|
|
|
/** Compute the min color component of the image and then translate and pixels by this offset to make the new min component 0.*/
|
|
void translateMinToZero();
|
|
|
|
virtual bool requiresUpdateTraversal() const;
|
|
|
|
virtual void update(osg::NodeVisitor& /*nv*/);
|
|
|
|
virtual void dirty();
|
|
virtual void setModifiedCount(unsigned int value);
|
|
virtual unsigned int getModifiedCount() const;
|
|
|
|
protected:
|
|
|
|
virtual ~ImageLayer() {}
|
|
|
|
osg::Vec4 _texelOffset;
|
|
osg::Vec4 _texelScale;
|
|
osg::ref_ptr<osg::Image> _image;
|
|
|
|
};
|
|
|
|
class OSGVOLUME_EXPORT CompositeLayer : public Layer
|
|
{
|
|
public:
|
|
|
|
CompositeLayer();
|
|
|
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
|
CompositeLayer(const CompositeLayer& compositeLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Object(osgVolume, CompositeLayer);
|
|
|
|
void clear();
|
|
|
|
void setFileName(unsigned int i, const std::string& filename) { if (i>=_layers.size()) _layers.resize(i+1); _layers[i].filename = filename; if (_layers[i].layer.valid()) _layers[i].layer->setFileName(filename); }
|
|
const std::string& getFileName(unsigned int i) const { return _layers[i].layer.valid() ? _layers[i].layer->getFileName() : _layers[i].filename; }
|
|
|
|
void setLayer(unsigned int i, Layer* layer) { if (i>=_layers.size()) _layers.resize(i+1); _layers[i].layer = layer; }
|
|
|
|
template<class T> void setLayer(unsigned int i, const osg::ref_ptr<T>& layer) { setLayer(i, layer.get()); }
|
|
|
|
Layer* getLayer(unsigned int i) { return i<_layers.size() ? _layers[i].layer.get() : 0; }
|
|
|
|
const Layer* getLayer(unsigned int i) const { return i<_layers.size() ? _layers[i].layer.get() : 0; }
|
|
|
|
void addLayer(Layer* layer) { _layers.push_back(NameLayer(layer->getFileName(),layer)); }
|
|
|
|
template<class T> void addLayer(const osg::ref_ptr<T>& layer) { addLayer(layer.get()); }
|
|
|
|
void removeLayer(unsigned int i) { _layers.erase(_layers.begin()+i); }
|
|
|
|
unsigned int getNumLayers() const { return _layers.size(); }
|
|
|
|
bool requiresUpdateTraversal() const;
|
|
|
|
virtual void update(osg::NodeVisitor& /*nv*/);
|
|
|
|
protected:
|
|
|
|
virtual ~CompositeLayer() {}
|
|
|
|
struct NameLayer
|
|
{
|
|
NameLayer() {}
|
|
|
|
NameLayer(const NameLayer& cnl):
|
|
filename(cnl.filename),
|
|
layer(cnl.layer) {}
|
|
|
|
NameLayer(const std::string& fn, Layer* l):
|
|
filename(fn),
|
|
layer(l) {}
|
|
|
|
NameLayer& operator = (const NameLayer& cnl)
|
|
{
|
|
if (&cnl==this) return *this;
|
|
|
|
filename = cnl.filename;
|
|
layer = cnl.layer;
|
|
return *this;
|
|
}
|
|
|
|
std::string filename;
|
|
osg::ref_ptr<Layer> layer;
|
|
};
|
|
|
|
typedef std::vector< NameLayer > Layers;
|
|
|
|
Layers _layers;
|
|
};
|
|
|
|
/** Compute a 3d image that represent the normal map of the specified 3d image.*/
|
|
extern OSGVOLUME_EXPORT osg::Image* createNormalMapTexture(osg::Image* image_3d);
|
|
|
|
/** Create an image that has a transfer function applied specified Image.*/
|
|
extern OSGVOLUME_EXPORT osg::Image* applyTransferFunction(osg::Image* image, osg::TransferFunction1D* transferFunction);
|
|
|
|
}
|
|
|
|
#endif
|