OpenSceneGraph/include/osgDB/Serializer

1918 lines
67 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#ifndef OSGDB__SERIALIZER
#define OSGDB__SERIALIZER
#include <osg/ref_ptr>
#include <osg/Notify>
#include <osg/Object>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
#include <string>
#include <sstream>
#include <limits.h>
namespace osgDB
{
typedef std::vector<std::string> StringList;
extern OSGDB_EXPORT void split( const std::string& src, StringList& list, char separator=' ' );
#ifndef OBJECT_CAST
#define OBJECT_CAST static_cast
#endif
class IntLookup
{
public:
typedef int Value;
typedef std::map<std::string, Value> StringToValue;
typedef std::map<Value, std::string> ValueToString;
IntLookup() {}
unsigned int size() const { return static_cast<unsigned int>(_stringToValue.size()); }
void add( const char* str, Value value )
{
if ( _valueToString.find(value)!=_valueToString.end() )
{
osg::notify(osg::INFO) << "Duplicate enum value " << value
<< " with old string: " << _valueToString[value]
<< " and new string: " << str << std::endl;
}
_valueToString[value] = str;
_stringToValue[str] = value;
}
Value getValue( const char* str )
{
StringToValue::iterator itr = _stringToValue.find(str);
if ( itr==_stringToValue.end() )
{
Value value;
std::stringstream stream;
stream << str; stream >> value;
_stringToValue[str] = value;
return value;
}
return itr->second;
}
const std::string& getString( Value value )
{
ValueToString::iterator itr = _valueToString.find(value);
if ( itr==_valueToString.end() )
{
std::string str;
std::stringstream stream;
stream << value; stream >> str;
_valueToString[value] = str;
return _valueToString[value];
}
return itr->second;
}
StringToValue& getStringToValue() { return _stringToValue; }
const StringToValue& getStringToValue() const { return _stringToValue; }
ValueToString& getValueToString() { return _valueToString; }
const ValueToString& getValueToString() const { return _valueToString; }
protected:
StringToValue _stringToValue;
ValueToString _valueToString;
};
class UserLookupTableProxy
{
public:
typedef void (*AddValueFunc)( IntLookup* lookup );
UserLookupTableProxy( AddValueFunc func ) { if ( func ) (*func)(&_lookup); }
IntLookup _lookup;
};
#define BEGIN_USER_TABLE(NAME, CLASS) \
static void add_user_value_func_##NAME(osgDB::IntLookup*); \
static osgDB::UserLookupTableProxy s_user_lookup_table_##NAME(&add_user_value_func_##NAME); \
static void add_user_value_func_##NAME(osgDB::IntLookup* lookup) { typedef CLASS MyClass
#define ADD_USER_VALUE(VALUE) lookup->add(#VALUE, MyClass::VALUE)
#define END_USER_TABLE() }
#define USER_READ_FUNC(NAME, FUNCNAME) \
static int FUNCNAME(osgDB::InputStream& is) { \
int value; if (is.isBinary()) is >> value; \
else { std::string str; is >> str; \
value = (s_user_lookup_table_##NAME)._lookup.getValue(str.c_str()); } \
return value; }
#define USER_WRITE_FUNC(NAME, FUNCNAME) \
static void FUNCNAME(osgDB::OutputStream& os, int value) { \
if (os.isBinary()) os << value; \
else os << (s_user_lookup_table_##NAME)._lookup.getString(value); } \
class BaseSerializer : public osg::Referenced
{
friend class ObjectWrapper;
public:
enum Type
{
RW_UNDEFINED = 0, RW_USER, RW_OBJECT, RW_IMAGE, RW_LIST,
RW_BOOL, RW_CHAR, RW_UCHAR, RW_SHORT, RW_USHORT, RW_INT, RW_UINT, RW_FLOAT, RW_DOUBLE,
RW_VEC2F, RW_VEC2D, RW_VEC3F, RW_VEC3D, RW_VEC4F, RW_VEC4D, RW_QUAT, RW_PLANE,
RW_MATRIXF, RW_MATRIXD, RW_MATRIX, RW_GLENUM, RW_STRING, RW_ENUM,
RW_VEC2B, RW_VEC2UB, RW_VEC2S, RW_VEC2US, RW_VEC2I, RW_VEC2UI,
RW_VEC3B, RW_VEC3UB, RW_VEC3S, RW_VEC3US, RW_VEC3I, RW_VEC3UI,
RW_VEC4B, RW_VEC4UB, RW_VEC4S, RW_VEC4US, RW_VEC4I, RW_VEC4UI,
RW_BOUNDINGBOXF, RW_BOUNDINGBOXD,
RW_BOUNDINGSPHEREF, RW_BOUNDINGSPHERED,
RW_VECTOR, RW_MAP
};
enum Usage
{
READ_WRITE_PROPERTY = 1,
GET_PROPERTY = 2,
SET_PROPERTY = 4,
GET_SET_PROPERTY = GET_PROPERTY | SET_PROPERTY
};
BaseSerializer(int usage) : _firstVersion(0), _lastVersion(INT_MAX), _usage(usage) {}
virtual bool set(osg::Object& /*object*/, void* /*value*/) { return false; }
virtual bool get(const osg::Object& /*object*/, void* /*value*/) { return false; }
virtual bool read( InputStream&, osg::Object& ) = 0;
virtual bool write( OutputStream&, const osg::Object& ) = 0;
virtual const std::string& getName() const = 0;
virtual IntLookup* getIntLookup() { return 0; }
void setUsage(int usage) { _usage = usage; }
int getUsage() const { return _usage; }
void setUsage(bool hasGetter, bool hasSetter)
{
setUsage( ((hasGetter && hasSetter) ? BaseSerializer::READ_WRITE_PROPERTY : 0) |
((hasGetter) ? BaseSerializer::GET_PROPERTY : 0) |
((hasSetter) ? BaseSerializer::SET_PROPERTY : 0) );
}
bool supportsReadWrite() const { return (_usage & READ_WRITE_PROPERTY)!=0; }
bool supportsGetSet() const { return (_usage & GET_SET_PROPERTY)!=0; }
bool supportsGet() const { return (_usage & GET_PROPERTY)!=0; }
bool supportsSet() const { return (_usage & SET_PROPERTY)!=0; }
protected:
int _firstVersion; // Library version when the serializer is first introduced
int _lastVersion; // Library version when the serializer is last required.
int _usage; // How the Serializer can be used.
};
template<typename C>
class UserSerializer : public BaseSerializer
{
public:
typedef bool (*Checker)( const C& );
typedef bool (*Reader)( InputStream&, C& );
typedef bool (*Writer)( OutputStream&, const C& );
UserSerializer( const char* name, Checker cf, Reader rf, Writer wf )
: BaseSerializer(READ_WRITE_PROPERTY), _name(name), _checker(cf), _reader(rf), _writer(wf) {}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
if ( is.isBinary() )
{
bool ok = false; is >> ok;
if ( !ok ) return true;
}
else
{
if ( !is.matchString(_name) )
return true;
}
return (*_reader)(is, object);
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
bool ok = (*_checker)(object);
if ( os.isBinary() )
{
os << ok;
if ( !ok ) return true;
}
else
{
if ( !ok ) return true;
os << os.PROPERTY(_name.c_str());
}
return (*_writer)(os, object);
}
virtual const std::string& getName() const { return _name; }
protected:
std::string _name;
Checker _checker;
public:
Reader _reader;
Writer _writer;
};
template<typename P>
class TemplateSerializer : public BaseSerializer
{
public:
TemplateSerializer( const char* name, P def)
: BaseSerializer(READ_WRITE_PROPERTY), _name(name), _defaultValue(def) {}
virtual bool read( InputStream& is, osg::Object& obj ) = 0;
virtual bool write( OutputStream& os, const osg::Object& obj ) = 0;
virtual const std::string& getName() const { return _name; }
protected:
std::string _name;
P _defaultValue;
};
template<typename C, typename P>
class PropByValSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef void (C::*Setter)( P );
PropByValSerializer( const char* name, P def, Getter gf, Setter sf, bool useHex=false ) : ParentType(name, def), _getter(gf), _setter(sf), _useHex(useHex)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
P value;
if ( is.isBinary() )
{
is >> value;
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
if ( _useHex ) is >> std::hex;
is >> value;
if ( _useHex ) is >> std::dec;
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
P value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str());
if ( _useHex ) { os << std::hex << std::showbase; }
os << value;
if ( _useHex ) os << std::dec << std::noshowbase;
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
protected:
bool _useHex;
};
template<typename C, typename P>
class PropByRefSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef const P& CP;
typedef CP (C::*Getter)() const;
typedef void (C::*Setter)( CP );
PropByRefSerializer( const char* name, CP def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
P value;
if ( is.isBinary() )
{
is >> value;
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
is >> value;
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
CP value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << value << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C>
class MatrixSerializer : public TemplateSerializer<osg::Matrix>
{
public:
typedef TemplateSerializer<osg::Matrix> ParentType;
typedef const osg::Matrix& (C::*Getter)() const;
typedef void (C::*Setter)( const osg::Matrix& );
MatrixSerializer( const char* name, const osg::Matrix& def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
osg::Matrix value;
if ( is.isBinary() )
{
readMatrixImplementation( is, value );
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
readMatrixImplementation( is, value );
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const osg::Matrix& value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << value << std::endl;
}
return true;
}
protected:
void readMatrixImplementation( InputStream& is, osg::Matrix& matrix )
{
#if 1
is >> matrix;
#else
if ( is.getUseFloatMatrix() )
{
osg::Matrixf realValue; is >> realValue;
matrix = realValue;
}
else
{
osg::Matrixd realValue; is >> realValue;
matrix = realValue;
}
#endif
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class GLenumSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef void (C::*Setter)( P );
GLenumSerializer( const char* name, P def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
if ( is.isBinary() )
{
GLenum value; is >> value;
(object.*_setter)( static_cast<P>(value) );
}
else if ( is.matchString(ParentType::_name) )
{
DEF_GLENUM(value); is >> value;
(object.*_setter)( static_cast<P>(value.get()) );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P value = (object.*_getter)();
if ( os.isBinary() )
{
os << static_cast<GLenum>(value);
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << GLENUM(value) << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C>
class StringSerializer : public TemplateSerializer<std::string>
{
public:
typedef TemplateSerializer<std::string> ParentType;
typedef const std::string& (C::*Getter)() const;
typedef void (C::*Setter)( const std::string& );
StringSerializer( const char* name, const std::string& def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
std::string value;
if ( is.isBinary() )
{
is >> value;
(object.*_setter)( value );
}
else if ( is.matchString(ParentType::_name) )
{
is.readWrappedString( value );
if ( !value.empty() && (_setter!=0) )
(object.*_setter)( value );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const std::string& value = (object.*_getter)();
if ( os.isBinary() )
{
os << value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str());
os.writeWrappedString( value );
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class ObjectSerializer : public TemplateSerializer<P*>
{
public:
typedef TemplateSerializer<P*> ParentType;
typedef const P* (C::*Getter)() const;
typedef void (C::*Setter)( P* );
ObjectSerializer( const char* name, P* def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool set(osg::Object& obj, void* value) { C& object = OBJECT_CAST<C&>(obj); (object.*_setter)( dynamic_cast<P*>(*(reinterpret_cast<osg::Object**>(value))) ); return true; }
virtual bool get(const osg::Object& obj, void* value) { const C& object = OBJECT_CAST<const C&>(obj);*(reinterpret_cast<const osg::Object**>(value )) = dynamic_cast<const osg::Object*>((object.*_getter)()); return true; }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
bool hasObject = false;
if ( is.isBinary() )
{
is >> hasObject;
if ( hasObject )
{
osg::ref_ptr<P> value = is.readObjectOfType<P>();
(object.*_setter)( value.get() );
}
}
else if ( is.matchString(ParentType::_name) )
{
is >> hasObject;
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
osg::ref_ptr<P> value = is.readObjectOfType<P>();
(object.*_setter)( value.get() );
is >> is.END_BRACKET;
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P* value = (object.*_getter)();
bool hasObject = (value!=NULL);
if ( os.isBinary() )
{
os << hasObject;
if (hasObject)
{
os.writeObject( value );
}
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << hasObject;
if ( hasObject )
{
os << os.BEGIN_BRACKET << std::endl;
os.writeObject( value );
os << os.END_BRACKET;
}
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P>
class ImageSerializer : public TemplateSerializer<P*>
{
public:
typedef TemplateSerializer<P*> ParentType;
typedef const P* (C::*Getter)() const;
typedef void (C::*Setter)( P* );
ImageSerializer( const char* name, P* def, Getter gf, Setter sf ):
ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual bool set(osg::Object& obj, void* value) { C& object = OBJECT_CAST<C&>(obj); (object.*_setter)( *(reinterpret_cast<P**>(value)) ); return true; }
virtual bool get(const osg::Object& obj, void* value) { const C& object = OBJECT_CAST<const C&>(obj);*(reinterpret_cast<const P**>(value )) = (object.*_getter)(); return true; }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
bool hasObject = false;
if ( is.isBinary() )
{
is >> hasObject;
if ( hasObject )
{
osg::ref_ptr<osg::Image> image = is.readImage();
P* value = dynamic_cast<P*>( image.get() );
(object.*_setter)( value );
}
}
else if ( is.matchString(ParentType::_name) )
{
is >> hasObject;
if ( hasObject )
{
is >> is.BEGIN_BRACKET;
osg::ref_ptr<osg::Image> image = is.readImage();
P* value = dynamic_cast<P*>( image.get() );
(object.*_setter)( value );
is >> is.END_BRACKET;
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P* value = (object.*_getter)();
bool hasObject = (value!=NULL);
if ( os.isBinary() )
{
os << hasObject;
os.writeImage( value );
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << hasObject;
if ( hasObject )
{
os << os.BEGIN_BRACKET << std::endl;
os.writeImage( value );
os << os.END_BRACKET;
}
os << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
};
template<typename C, typename P, typename B>
class EnumSerializer : public TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef B (C::*Setter)( P );
EnumSerializer( const char* name, P def, Getter gf, Setter sf ) : ParentType(name, def), _getter(gf), _setter(sf)
{
ParentType::setUsage( _getter!=0, _setter!=0);
}
virtual IntLookup* getIntLookup() { return &_lookup; }
void add( const char* str, P value )
{ _lookup.add(str, static_cast<IntLookup::Value>(value)); }
P getValue( const char* str )
{ return static_cast<P>(_lookup.getValue(str)); }
const std::string& getString( P value )
{ return _lookup.getString(static_cast<IntLookup::Value>(value)); }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
IntLookup::Value value;
if ( is.isBinary() )
{
is >> value;
(object.*_setter)( static_cast<P>(value) );
}
else if ( is.matchString(ParentType::_name) )
{
std::string str; is >> str;
(object.*_setter)( getValue(str.c_str()) );
}
return true;
}
virtual bool write( osgDB::OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P value = (object.*_getter)();
if ( os.isBinary() )
{
os << (IntLookup::Value)value;
}
else if ( ParentType::_defaultValue!=value )
{
os << os.PROPERTY((ParentType::_name).c_str()) << getString(value) << std::endl;
}
return true;
}
public:
Getter _getter;
Setter _setter;
protected:
IntLookup _lookup;
};
template<typename C, typename P>
class ListSerializer : public BaseSerializer
{
public:
typedef typename P::value_type ValueType;
typedef typename P::const_iterator ConstIterator;
typedef const P& (C::*Getter)() const;
typedef void (C::*Setter)( const P& );
ListSerializer( const char* name, Getter gf, Setter sf ):
BaseSerializer(READ_WRITE_PROPERTY),
_name(name), _getter(gf), _setter(sf) {}
virtual const std::string& getName() const { return _name; }
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
unsigned int size = 0;
P list;
if ( is.isBinary() )
{
is >> size;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 ) (object.*_setter)( list );
}
else if ( is.matchString(_name) )
{
is >> size;
if ( size>0 ) is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 )
{
is >> is.END_BRACKET;
(object.*_setter)( list );
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& list = (object.*_getter)();
unsigned int size = (unsigned int)list.size();
if ( os.isBinary() )
{
os << size;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if ( size>0 )
{
os << os.PROPERTY((_name).c_str()) << size << os.BEGIN_BRACKET << std::endl;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
os << std::endl;
os << os.END_BRACKET << std::endl;
}
return true;
}
public:
std::string _name;
Getter _getter;
Setter _setter;
};
class VectorBaseSerializer : public BaseSerializer
{
public:
VectorBaseSerializer(BaseSerializer::Type elementType, unsigned int elementSize):
BaseSerializer(READ_WRITE_PROPERTY|GET_SET_PROPERTY),
_elementType(elementType),_elementSize(elementSize) {}
Type getElementType() const { return _elementType; }
unsigned int getElementSize() const { return _elementSize; }
virtual unsigned int size(const osg::Object& /*obj*/) const { return 0; }
virtual void resize(osg::Object& /*obj*/, unsigned int /*numElements*/) const {}
virtual void reserve(osg::Object& /*obj*/, unsigned int /*numElements*/) const {}
virtual void clear(osg::Object& /*obj*/) const {}
virtual void addElement(osg::Object& /*obj*/, void* /*ptr*/) const {}
virtual void insertElement(osg::Object& /*obj*/, unsigned int /*index*/, void* /*ptr*/) const {}
virtual void setElement(osg::Object& /*obj*/, unsigned int /*index*/, void* /*ptr*/) const {}
virtual void* getElement(osg::Object& /*obj*/, unsigned int /*index*/) const { return 0; }
virtual const void* getElement(const osg::Object& /*obj*/, unsigned int /*index*/) const { return 0; }
protected:
Type _elementType;
unsigned int _elementSize;
};
template<typename C, typename P>
class VectorSerializer : public VectorBaseSerializer
{
public:
typedef typename P::value_type ValueType;
typedef typename P::const_iterator ConstIterator;
typedef P& (C::*Getter)();
typedef const P& (C::*ConstGetter)() const;
typedef void (C::*Setter)( const P& );
VectorSerializer( const char* name, ConstGetter cgf, Getter gf, Setter sf, BaseSerializer::Type elementType, unsigned int numElementsOnRow):
VectorBaseSerializer(elementType, sizeof(ValueType)),
_name(name),
_constgetter(cgf), _getter(gf), _setter(sf),
_numElementsOnRow(numElementsOnRow) {}
virtual const std::string& getName() const { return _name; }
virtual unsigned int size(const osg::Object& obj) const
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& list = (object.*_constgetter)();
return static_cast<unsigned int>(list.size());
}
virtual void resize(osg::Object& obj, unsigned int numElements) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
list.resize(numElements);
}
virtual void reserve(osg::Object& obj, unsigned int numElements) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
list.reserve(numElements);
}
virtual void clear(osg::Object& obj) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
list.clear();
}
virtual void addElement(osg::Object& obj, void* ptr) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
list.push_back(*reinterpret_cast<ValueType*>(ptr));
}
virtual void insertElement(osg::Object& obj, unsigned int index, void* ptr) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
if (index>=list.size()) list.resize(index+1);
list.insert(list.begin()+index, *reinterpret_cast<ValueType*>(ptr));
}
virtual void setElement(osg::Object& obj, unsigned int index, void* ptr) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
if (index>=list.size()) list.resize(index+1);
list[index] = *reinterpret_cast<ValueType*>(ptr);
}
virtual void* getElement(osg::Object& obj, unsigned int index) const
{
C& object = OBJECT_CAST<C&>(obj);
P& list = (object.*_getter)();
if (index>=list.size()) return 0;
else return &list[index];
}
virtual const void* getElement(const osg::Object& obj, unsigned int index) const
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& list = (object.*_constgetter)();
if (index>=list.size()) return 0;
else return &list[index];
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
unsigned int size = 0;
P list;
if ( is.isBinary() )
{
is >> size;
list.reserve(size);
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 ) (object.*_setter)( list );
}
else if ( is.matchString(_name) )
{
is >> size;
list.reserve(size);
if ( size>0 ) is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 )
{
is >> is.END_BRACKET;
(object.*_setter)( list );
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& list = (object.*_constgetter)();
unsigned int size = (unsigned int)list.size();
if ( os.isBinary() )
{
os << size;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if ( size>0 )
{
os << os.PROPERTY((_name).c_str()) << size << os.BEGIN_BRACKET << std::endl;
if (_numElementsOnRow==0)
{
for ( ConstIterator itr=list.begin(); itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if (_numElementsOnRow==1)
{
for ( ConstIterator itr=list.begin(); itr!=list.end(); ++itr )
{
os << (*itr); os << std::endl;
}
}
else
{
unsigned int i = _numElementsOnRow-1;
for (ConstIterator itr=list.begin(); itr!=list.end(); ++itr)
{
os << (*itr);
if (i==0) { os << std::endl; i = _numElementsOnRow-1; }
else --i;
}
if (i!=_numElementsOnRow) os << std::endl;
}
os << os.END_BRACKET << std::endl;
}
return true;
}
public:
std::string _name;
ConstGetter _constgetter;
Getter _getter;
Setter _setter;
unsigned int _numElementsOnRow;
};
template<typename C>
class IsAVectorSerializer : public VectorBaseSerializer
{
public:
typedef typename C::value_type ValueType;
typedef typename C::const_iterator ConstIterator;
IsAVectorSerializer( const char* name, BaseSerializer::Type elementType, unsigned int numElementsOnRow) :
VectorBaseSerializer(elementType, sizeof(ValueType)),
_name(name),
_numElementsOnRow(numElementsOnRow) {}
virtual const std::string& getName() const { return _name; }
virtual unsigned int size(const osg::Object& obj) const
{
const C& list = OBJECT_CAST<const C&>(obj);
return static_cast<unsigned int>(list.size());
}
virtual void resize(osg::Object& obj, unsigned int numElements) const
{
C& list = OBJECT_CAST<C&>(obj);
list.resize(numElements);
}
virtual void reserve(osg::Object& obj, unsigned int numElements) const
{
C& list = OBJECT_CAST<C&>(obj);
list.reserve(numElements);
}
virtual void clear(osg::Object& obj) const
{
C& list = OBJECT_CAST<C&>(obj);
list.clear();
}
virtual void addElement(osg::Object& obj, void* ptr) const
{
C& list = OBJECT_CAST<C&>(obj);
list.push_back(*reinterpret_cast<ValueType*>(ptr));
}
virtual void insertElement(osg::Object& obj, unsigned int index, void* ptr) const
{
C& list = OBJECT_CAST<C&>(obj);
if (index>=list.size()) list.resize(index+1);
list.insert(list.begin()+index, *reinterpret_cast<ValueType*>(ptr));
}
virtual void setElement(osg::Object& obj, unsigned int index, void* ptr) const
{
C& list = OBJECT_CAST<C&>(obj);
if (index>=list.size()) list.resize(index+1);
list[index] = *reinterpret_cast<ValueType*>(ptr);
}
virtual void* getElement(osg::Object& obj, unsigned int index) const
{
C& list = OBJECT_CAST<C&>(obj);
if (index>=list.size()) return 0;
else return &list[index];
}
virtual const void* getElement(const osg::Object& obj, unsigned int index) const
{
const C& list = OBJECT_CAST<const C&>(obj);
if (index>=list.size()) return 0;
else return &list[index];
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& list = OBJECT_CAST<C&>(obj);
unsigned int size = 0;
if ( is.isBinary() )
{
is >> size;
list.reserve(size);
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
}
else if ( is.matchString(_name) )
{
is >> size;
list.reserve(size);
if ( size>0 ) is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
ValueType value;
is >> value;
list.push_back( value );
}
if ( size>0 )
{
is >> is.END_BRACKET;
}
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& list = OBJECT_CAST<const C&>(obj);
unsigned int size = (unsigned int)list.size();
if ( os.isBinary() )
{
os << size;
for ( ConstIterator itr=list.begin();
itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if ( size>0 )
{
os << os.PROPERTY((_name).c_str()) << size << os.BEGIN_BRACKET << std::endl;
if (_numElementsOnRow==0)
{
for ( ConstIterator itr=list.begin(); itr!=list.end(); ++itr )
{
os << (*itr);
}
}
else if (_numElementsOnRow==1)
{
for ( ConstIterator itr=list.begin(); itr!=list.end(); ++itr )
{
os << (*itr); os << std::endl;
}
}
else
{
unsigned int i = _numElementsOnRow-1;
for (ConstIterator itr=list.begin(); itr!=list.end(); ++itr)
{
os << (*itr);
if (i==0) { os << std::endl; i = _numElementsOnRow-1; }
else --i;
}
if (i!=_numElementsOnRow) os << std::endl;
}
os << os.END_BRACKET << std::endl;
}
return true;
}
public:
std::string _name;
unsigned int _numElementsOnRow;
};
class MapIteratorObject : public osg::Object
{
public:
MapIteratorObject():
_keyType(BaseSerializer::RW_UNDEFINED), _keySize(0),
_elementType(BaseSerializer::RW_UNDEFINED),_elementSize(0) {}
MapIteratorObject(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize):
_keyType(keyType), _keySize(keySize),
_elementType(elementType),_elementSize(elementSize) {}
MapIteratorObject(const MapIteratorObject& rhs, const osg::CopyOp copyop=osg::CopyOp::SHALLOW_COPY):
osg::Object(rhs, copyop),
_keyType(rhs._keyType), _keySize(rhs._keySize),
_elementType(rhs._elementType),_elementSize(rhs._elementSize) {}
META_Object(osgDB, MapIteratorObject);
BaseSerializer::Type getKeyType() const { return _keyType; }
unsigned int getKeySize() const { return _keySize; }
BaseSerializer::Type getElementType() const { return _elementType; }
unsigned int getElementSize() const { return _elementSize; }
virtual bool advance() { return false; }
virtual bool valid() const { return false; }
virtual const void* getKey() const { return 0; }
virtual void* getElement() const { return 0; }
virtual void setElement(void* /*ptr*/) const {}
protected:
BaseSerializer::Type _keyType;
unsigned int _keySize;
BaseSerializer::Type _elementType;
unsigned int _elementSize;
};
class MapBaseSerializer : public BaseSerializer
{
public:
MapBaseSerializer(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize):
BaseSerializer(READ_WRITE_PROPERTY|GET_SET_PROPERTY),
_keyType(keyType), _keySize(keySize),
_elementType(elementType),_elementSize(elementSize) {}
Type getKeyType() const { return _keyType; }
unsigned int getKeySize() const { return _keySize; }
Type getElementType() const { return _elementType; }
unsigned int getElementSize() const { return _elementSize; }
virtual void clear(osg::Object& /*obj*/) const {}
virtual void setElement(osg::Object& /*obj*/, void* /*ptrKey*/, void* /*ptrValue*/) const {}
virtual void* getElement(osg::Object& /*obj*/, void* /*ptrKey*/) const { return 0; }
virtual const void* getElement(const osg::Object& /*obj*/, void* /*ptrKey*/) const { return 0; }
virtual unsigned int size(const osg::Object& /*obj*/) const { return 0; }
virtual MapIteratorObject* createIterator(osg::Object& /*obj*/) const { return 0; }
virtual MapIteratorObject* createReverseIterator(osg::Object& /*obj*/) const { return 0; }
protected:
Type _keyType;
unsigned int _keySize;
Type _elementType;
unsigned int _elementSize;
};
template<typename C, typename P>
class MapSerializer : public MapBaseSerializer
{
public:
typedef typename P::value_type ValueType;
typedef typename P::key_type KeyType;
typedef typename P::mapped_type ElementType;
typedef typename P::iterator Iterator;
typedef typename P::reverse_iterator ReverseIterator;
typedef typename P::const_iterator ConstIterator;
typedef P& (C::*Getter)();
typedef const P& (C::*ConstGetter)() const;
typedef void (C::*Setter)( const P& );
MapSerializer( const char* name, ConstGetter cgf, Getter gf, Setter sf, BaseSerializer::Type keyType, BaseSerializer::Type elementType):
MapBaseSerializer(keyType, sizeof(KeyType), elementType, sizeof(ElementType)),
_name(name),
_constgetter(cgf), _getter(gf), _setter(sf) {}
virtual const std::string& getName() const { return _name; }
virtual void clear(osg::Object& obj) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
map.clear();
}
virtual void setElement(osg::Object& obj, void* ptrKey, void* ptrValue) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
map[*reinterpret_cast<KeyType*>(ptrKey)] = *reinterpret_cast<ElementType*>(ptrValue);
}
virtual void* getElement(osg::Object& obj, void* ptrKey) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
return &(map[*reinterpret_cast<KeyType*>(ptrKey)]);
}
virtual const void* getElement(const osg::Object& obj, void* ptrKey) const
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& map = (object.*_constgetter)();
ConstIterator itr = map.find(*reinterpret_cast<KeyType*>(ptrKey));
if (itr==map.end()) return 0;
else return &(itr->second);
}
virtual unsigned int size(const osg::Object& obj) const
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& map = (object.*_constgetter)();
return map.size();
}
struct MapIterator : public MapIteratorObject
{
MapIterator(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize,
Iterator itr, Iterator endItr):
MapIteratorObject(keyType, keySize, elementType, elementSize),
_itr(itr),_endItr(endItr) {}
Iterator _itr;
Iterator _endItr;
virtual bool advance() { if (valid()) ++_itr; return valid(); }
virtual bool valid() const { return _itr!=_endItr; }
virtual const void* getKey() const { return valid() ? &(_itr->first) : 0; }
virtual void* getElement() const { return valid() ? &(_itr->second) : 0; }
virtual void setElement(void* ptr) const { if (valid()) _itr->second = *reinterpret_cast<ElementType*>(ptr); }
};
struct ReverseMapIterator : public MapIteratorObject
{
ReverseMapIterator(BaseSerializer::Type keyType, unsigned int keySize, BaseSerializer::Type elementType, unsigned int elementSize,
ReverseIterator itr, ReverseIterator endItr):
MapIteratorObject(keyType, keySize, elementType, elementSize),
_itr(itr),_endItr(endItr) {}
ReverseIterator _itr;
ReverseIterator _endItr;
virtual bool advance() { if (valid()) ++_itr; return valid(); }
virtual bool valid() const { return _itr!=_endItr; }
virtual const void* getKey() const { return valid() ? &(_itr->first) : 0; }
virtual void* getElement() const { return valid() ? &(_itr->second) : 0; }
virtual void setElement(void* ptr) const { if (valid()) _itr->second = *reinterpret_cast<ElementType*>(ptr); }
};
virtual MapIteratorObject* createIterator(osg::Object& obj) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
return new MapIterator(_keyType, _keySize, _elementType, _elementSize, map.begin(), map.end());
}
virtual MapIteratorObject* createReverseIterator(osg::Object& obj) const
{
C& object = OBJECT_CAST<C&>(obj);
P& map = (object.*_getter)();
return new ReverseMapIterator(_keyType, _keySize, _elementType, _elementSize, map.rbegin(), map.rend());
}
virtual bool read( InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
unsigned int size = 0;
P map;
if ( is.isBinary() )
{
is >> size;
for ( unsigned int i=0; i<size; ++i )
{
KeyType key;
ElementType value;
is >> key >> value;
map[key] = value;
}
(object.*_setter)( map );
}
else if ( is.matchString(_name) )
{
is >> size;
if ( size>0 )
{
is >> is.BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
KeyType key;
ElementType value;
is >> key >> value;
map[key] = value;
}
is >> is.END_BRACKET;
}
(object.*_setter)( map );
}
return true;
}
virtual bool write( OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P& map = (object.*_constgetter)();
unsigned int size = (unsigned int)map.size();
if ( os.isBinary() )
{
os << size;
for ( ConstIterator itr=map.begin();
itr!=map.end(); ++itr )
{
os << itr->first << itr->second;
}
}
else if ( size>0 )
{
os << os.PROPERTY((_name).c_str()) << size << os.BEGIN_BRACKET << std::endl;
for ( ConstIterator itr=map.begin(); itr!=map.end(); ++itr )
{
os << itr->first << itr->second; os << std::endl;
}
os << os.END_BRACKET << std::endl;
}
return true;
}
public:
std::string _name;
ConstGetter _constgetter;
Getter _getter;
Setter _setter;
};
template<typename C, typename P=unsigned int>
class BitFlagsSerializer : public osgDB::TemplateSerializer<P>
{
public:
typedef TemplateSerializer<P> ParentType;
typedef P (C::*Getter)() const;
typedef void (C::*Setter)( P );
BitFlagsSerializer( const char* name, P def, Getter gf, Setter sf )
: ParentType(name, def), _getter(gf), _setter(sf) {}
void add( const char* str, P value )
{
_lookup.add(str, static_cast<osgDB::IntLookup::Value>(value));
}
P getValue( const char* str )
{ return static_cast<P>(_lookup.getValue(str)); }
const std::string& getString( P value )
{ return _lookup.getString(static_cast<osgDB::IntLookup::Value>(value)); }
virtual bool read( osgDB::InputStream& is, osg::Object& obj )
{
C& object = OBJECT_CAST<C&>(obj);
if ( is.isBinary() )
{
if (is.getFileVersion()<123)
{
bool ok = false; is >> ok; //code from user serialized ensuring backwards-compatibility
if ( !ok ) return true;
}
P mask;
is >> mask;
(object.*_setter)( mask );
}
else
{
if ( !is.matchString(ParentType::_name) ) //code from user serialized ensuring backwards-compatibility
return true;
P mask=P();
std::string maskSetString;
is >> maskSetString;
osgDB::StringList maskList;
osgDB::split( maskSetString, maskList, '|' );
for ( unsigned int i=0; i<maskList.size(); ++i )
mask |= _lookup.getValue( maskList[i].c_str());
(object.*_setter)( mask );
}
return true;
}
virtual bool write( osgDB::OutputStream& os, const osg::Object& obj )
{
const C& object = OBJECT_CAST<const C&>(obj);
const P mask = (object.*_getter)();
bool ok = ParentType::_defaultValue!=static_cast<P>(mask);
if ( os.isBinary() )
{
if (os.getFileVersion()<123)
{
os << ok;
if ( !ok )
return true;
}
os << (int)mask; //just write int value in binary case
}
else
{
if ( !ok )
return true;
os << os.PROPERTY(ParentType::_name.c_str());
std::string maskString;
const osgDB::IntLookup::ValueToString& v2sm = _lookup.getValueToString();
for( osgDB::IntLookup::ValueToString::const_iterator itr = v2sm.begin() ; itr != v2sm.end() ; itr++)
if( (mask & itr->first) != 0 )
maskString += std::string(itr->second + "|");
if ( !maskString.size() )
maskString = std::string("NONE|");
maskString.erase(maskString.size()-1,1);
os << maskString << std::endl; //remove last "|"
}
return true;
}
public:
Getter _getter;
Setter _setter;
protected:
osgDB::IntLookup _lookup;
};
// ADDING MANIPULATORS
#define ADD_SERIALIZER(S) \
wrapper->addSerializer( (S) )
#define ADD_USER_SERIALIZER(PROP) \
wrapper->addSerializer( new osgDB::UserSerializer<MyClass>( \
#PROP, &check##PROP, &read##PROP, &write##PROP), osgDB::BaseSerializer::RW_USER )
#define ADD_BOOL_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, bool >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOOL )
#define ADD_CHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_CHAR )
#define ADD_UCHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UCHAR )
#define ADD_SHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_SHORT )
#define ADD_USHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_USHORT )
#define ADD_HEXSHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_USHORT )
#define ADD_INT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_INT_SERIALIZER_NO_SET(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, int >( \
#PROP, DEF, &MyClass::get##PROP, 0), osgDB::BaseSerializer::RW_INT )
#define ADD_UINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UINT )
#define ADD_UINT_SERIALIZER_NO_SET(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, 0), osgDB::BaseSerializer::RW_UINT )
#define ADD_GLINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLint >( \
#PROP, ((int)(DEF)), &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_HEXINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_UINT )
#define ADD_FLOAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, float >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_FLOAT )
#define ADD_DOUBLE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, double >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_DOUBLE )
#define ADD_REF_BOOL_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, bool >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOOL )
#define ADD_REF_CHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_CHAR )
#define ADD_REF_UCHAR_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned char >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UCHAR )
#define ADD_REF_SHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_SHORT )
#define ADD_REF_USHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_USHORT )
#define ADD_REF_HEXSHORT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned short >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_USHORT )
#define ADD_REF_INT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_REF_UINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_UINT )
#define ADD_REF_GLINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, GLint >( \
#PROP, ((int)(DEF)), &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_INT )
#define ADD_REF_HEXINT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, unsigned int >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP, true), osgDB::BaseSerializer::RW_UINT )
#define ADD_REF_FLOAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, float >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_FLOAT )
#define ADD_REF_DOUBLE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, double >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_DOUBLE )
#define ADD_VEC2B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2B )
#define ADD_VEC2UB_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2ub >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2UB )
#define ADD_VEC2S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2S )
#define ADD_VEC2US_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2us >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2US )
#define ADD_VEC2I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2I )
#define ADD_VEC2UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2UI )
#define ADD_VEC2F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2F )
#define ADD_VEC2D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec2d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC2D )
#define ADD_VEC2_SERIALIZER(PROP, DEF) ADD_VEC2F_SERIALIZER(PROP, DEF)
#define ADD_VEC3B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3B )
#define ADD_VEC3UB_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3ub >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3UB )
#define ADD_VEC3S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3S )
#define ADD_VEC3US_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3us >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3US )
#define ADD_VEC3I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3I )
#define ADD_VEC3UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3UI )
#define ADD_VEC3F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3F )
#define ADD_VEC3D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec3d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC3D )
#define ADD_VEC3_SERIALIZER(PROP, DEF) ADD_VEC3F_SERIALIZER(PROP, DEF)
#define ADD_VEC4B_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4b >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4B )
#define ADD_VEC4UB_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4ub >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4UB )
#define ADD_VEC4S_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4s >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4S )
#define ADD_VEC4US_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4us >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4US )
#define ADD_VEC4I_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4i >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4I )
#define ADD_VEC4UI_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4ui >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4UI )
#define ADD_VEC4F_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4f >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4F )
#define ADD_VEC4D_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Vec4d >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_VEC4D )
#define ADD_VEC4_SERIALIZER(PROP, DEF) ADD_VEC4F_SERIALIZER(PROP, DEF)
#define ADD_QUAT_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Quat >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_QUAT )
#define ADD_PLANE_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Plane >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_PLANE )
#define ADD_MATRIXF_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Matrixf >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIXF )
#define ADD_MATRIXD_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::Matrixd >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIXD )
#define ADD_MATRIX_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::MatrixSerializer< MyClass >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_MATRIX )
#define ADD_BOUNDINGBOXF_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::BoundingBoxf >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOUNDINGBOXF )
#define ADD_BOUNDINGBOXD_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::BoundingBoxd >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOUNDINGBOXD )
#define ADD_BOUNDINGSPHEREF_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::BoundingSpheref >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOUNDINGSPHEREF )
#define ADD_BOUNDINGSPHERED_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::PropByRefSerializer< MyClass, osg::BoundingSphered >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_BOUNDINGSPHERED )
#define ADD_GLENUM_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::GLenumSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_GLENUM )
#define ADD_GLENUM_SERIALIZER_NO_SET(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::GLenumSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, 0), osgDB::BaseSerializer::RW_GLENUM )
#define ADD_STRING_SERIALIZER(PROP, DEF) \
wrapper->addSerializer( new osgDB::StringSerializer< MyClass >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_STRING )
#define ADD_OBJECT_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::ObjectSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_OBJECT )
#define ADD_OBJECT_SERIALIZER_NO_SET(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::ObjectSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, 0), osgDB::BaseSerializer::RW_OBJECT )
#define ADD_IMAGE_SERIALIZER(PROP, TYPE, DEF) \
wrapper->addSerializer( new osgDB::ImageSerializer< MyClass, TYPE >( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_IMAGE )
#define ADD_LIST_SERIALIZER(PROP, TYPE) \
wrapper->addSerializer( new osgDB::ListSerializer< MyClass, TYPE >( \
#PROP, &MyClass::get##PROP, &MyClass::set##PROP), osgDB::BaseSerializer::RW_LIST )
#define ADD_VECTOR_SERIALIZER(PROP, TYPE, ELEMENTTYPE, NUMELEMENTSONROW) \
wrapper->addSerializer( new osgDB::VectorSerializer< MyClass, TYPE >( \
#PROP, &MyClass::get##PROP, &MyClass::get##PROP, &MyClass::set##PROP, ELEMENTTYPE, NUMELEMENTSONROW), osgDB::BaseSerializer::RW_VECTOR )
#define ADD_ISAVECTOR_SERIALIZER(PROP, ELEMENTTYPE, NUMELEMENTSONROW) \
wrapper->addSerializer( new osgDB::IsAVectorSerializer< MyClass >( #PROP, ELEMENTTYPE, NUMELEMENTSONROW), osgDB::BaseSerializer::RW_VECTOR )
#define BEGIN_ENUM_SERIALIZER(PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, MyClass::PROP, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER2(PROP, TYPE, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, TYPE, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER3(PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, MyClass::PROP, bool> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER4(PROPERTIES_CLASS, PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, PROPERTIES_CLASS::PROP, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, PROPERTIES_CLASS::DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_ENUM_SERIALIZER_NO_SET(PROP, DEF) \
{ typedef osgDB::EnumSerializer<MyClass, MyClass::PROP, void> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, MyClass::DEF, &MyClass::get##PROP, 0)
#define ADD_ENUM_VALUE(VALUE) \
serializer->add(#VALUE, MyClass::VALUE)
#define ADD_ENUM_CLASS_VALUE(CLASS, VALUE) \
serializer->add(#VALUE, CLASS::VALUE)
#define END_ENUM_SERIALIZER() \
wrapper->addSerializer(serializer.get(), osgDB::BaseSerializer::RW_ENUM); }
/** defaults to uint bitfield type.*/
#define BEGIN_BITFLAGS_SERIALIZER(PROP, DEF) \
{ typedef osgDB::BitFlagsSerializer<MyClass> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_UINT_BITFLAGS_SERIALIZER(PROP, DEF) \
{ typedef osgDB::BitFlagsSerializer<MyClass, unsigned int> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define BEGIN_INT_BITFLAGS_SERIALIZER(PROP, DEF) \
{ typedef osgDB::BitFlagsSerializer<MyClass, int> MySerializer; \
osg::ref_ptr<MySerializer> serializer = new MySerializer( \
#PROP, DEF, &MyClass::get##PROP, &MyClass::set##PROP)
#define ADD_BITFLAG_VALUE(VALUE_NAME, VALUE) \
serializer->add(#VALUE_NAME, VALUE)
#define END_BITFLAGS_SERIALIZER() \
wrapper->addSerializer(serializer.get(), osgDB::BaseSerializer::RW_INT); }
// VERSION CONTROL OPERATORS
#define UPDATE_TO_VERSION(VER) \
wrapper->setUpdatedVersion( (VER) );
#define UPDATE_TO_VERSION_SCOPED(VER) \
osgDB::UpdateWrapperVersionProxy uwvp(wrapper, (VER));
#define ADDED_ASSOCIATE(STR) \
wrapper->markAssociateAsAdded( STR );
#define REMOVED_ASSOCIATE(STR) \
wrapper->markAssociateAsRemoved( STR );
#define REMOVE_SERIALIZER(PROP) \
wrapper->markSerializerAsRemoved( #PROP );
#define ADD_MAP_SERIALIZER(PROP, TYPE, KEYTYPE, ELEMENTTYPE) \
wrapper->addSerializer( new osgDB::MapSerializer< MyClass, TYPE >( \
#PROP, &MyClass::get##PROP, &MyClass::get##PROP, &MyClass::set##PROP, KEYTYPE, ELEMENTTYPE), osgDB::BaseSerializer::RW_MAP )
#define ADD_METHOD_OBJECT( METHODNAME, METHODOBJECTCLASS ) wrapper->addMethodObject(METHODNAME, new METHODOBJECTCLASS());
#define ADD_METHOD(METHODNAME) \
{ \
struct MethodCaller : public osgDB::MethodObject \
{ \
virtual bool run(void* objectPtr, osg::Parameters&, osg::Parameters&) const \
{ \
MyClass* obj = reinterpret_cast<MyClass*>(objectPtr); \
obj->METHODNAME(); \
return true; \
} \
}; \
wrapper->addMethodObject(#METHODNAME, new MethodCaller()); \
}
#define SET_USAGE(VALUE) wrapper->getLastSerializer()->setUsage(VALUE)
}
#endif