dd996a3289
forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
348 lines
11 KiB
C++
348 lines
11 KiB
C++
/* OpenSceneGraph example, osgoccluder.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <osgViewer/Viewer>
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#include <osg/MatrixTransform>
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#include <osg/Billboard>
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#include <osg/Geode>
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#include <osg/Group>
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#include <osg/Notify>
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#include <osg/io_utils>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FlightManipulator>
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#include <osgGA/DriveManipulator>
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#include <osgUtil/Optimizer>
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#include <osg/OccluderNode>
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#include <osg/Geometry>
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#include <osg/ShapeDrawable>
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#include <iostream>
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class OccluderEventHandler : public osgGA::GUIEventHandler
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{
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public:
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OccluderEventHandler(osgViewer::Viewer* viewer):_viewer(viewer) {}
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
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void addPoint(const osg::Vec3& pos);
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void endOccluder();
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osg::Group* rootNode() { return dynamic_cast<osg::Group*>(_viewer->getSceneData()); }
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osgViewer::Viewer* _viewer;
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osg::ref_ptr<osg::Group> _occluders;
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osg::ref_ptr<osg::ConvexPlanarOccluder> _convexPlanarOccluder;
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};
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bool OccluderEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYDOWN):
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{
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if (ea.getKey()=='a')
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{
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osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
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osgUtil::LineSegmentIntersector::Intersections intersections;
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if (view && view->computeIntersections(ea, intersections))
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{
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const osgUtil::LineSegmentIntersector::Intersection& hit = *(intersections.begin());
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if (hit.matrix.valid()) addPoint(hit.localIntersectionPoint * (*hit.matrix));
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else addPoint(hit.localIntersectionPoint);
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}
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return true;
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}
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else if (ea.getKey()=='e')
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{
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endOccluder();
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return true;
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}
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else if (ea.getKey()=='O')
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{
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if (_occluders.valid())
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{
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if (osgDB::writeNodeFile(*_occluders,"saved_occluders.osgt"))
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std::cout<<"saved occluders to 'saved_occluders.osgt'"<<std::endl;
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}
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else
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{
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std::cout<<"no occluders to save"<<std::endl;
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}
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return true;
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}
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return false;
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}
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default:
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return false;
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}
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}
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void OccluderEventHandler::addPoint(const osg::Vec3& pos)
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{
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std::cout<<"add point "<<pos<<std::endl;
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if (!_convexPlanarOccluder.valid()) _convexPlanarOccluder = new osg::ConvexPlanarOccluder;
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osg::ConvexPlanarPolygon& occluder = _convexPlanarOccluder->getOccluder();
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occluder.add(pos);
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//
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// osg::BoundingSphere bs = rootNode()->getBound();
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//
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// osg::ShapeDrawable* sd = new osg::ShapeDrawable(new osg::Sphere(pos,bs.radius()*0.001f));
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// osg::Geode* geode = new osg::Geode;
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// geode->addDrawable(sd);
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//
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// rootNode()->addChild(geode);
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//
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}
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void OccluderEventHandler::endOccluder()
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{
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if (_convexPlanarOccluder.valid())
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{
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if (_convexPlanarOccluder->getOccluder().getVertexList().size()>=3)
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{
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osg::OccluderNode* occluderNode = new osg::OccluderNode;
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occluderNode->setOccluder(_convexPlanarOccluder.get());
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if (!_occluders.valid())
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{
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_occluders = new osg::Group;
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if (rootNode()) rootNode()->addChild(_occluders.get());
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}
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_occluders->addChild(occluderNode);
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std::cout<<"created occluder"<<std::endl;
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}
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else
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{
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std::cout<<"Occluder requires at least 3 points to create occluder."<<std::endl;
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}
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}
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else
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{
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std::cout<<"No occluder points to create occluder with."<<std::endl;
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}
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// reset current occluder.
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_convexPlanarOccluder = NULL;
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}
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osg::Node* createOccluder(const osg::Vec3& v1,const osg::Vec3& v2,const osg::Vec3& v3,const osg::Vec3& v4,float holeRatio=-1.0f)
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{
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// create an occluder which will sit alongside the loaded model.
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osg::OccluderNode* occluderNode = new osg::OccluderNode;
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// create the convex planar occluder
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osg::ConvexPlanarOccluder* cpo = new osg::ConvexPlanarOccluder;
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// attach it to the occluder node.
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occluderNode->setOccluder(cpo);
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occluderNode->setName("occluder");
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// set the occluder up for the front face of the bounding box.
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osg::ConvexPlanarPolygon& occluder = cpo->getOccluder();
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occluder.add(v1);
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occluder.add(v2);
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occluder.add(v3);
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occluder.add(v4);
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// create a hole at the center of the occluder if needed.
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if (holeRatio>0.0f)
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{
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// create hole.
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float ratio = holeRatio;
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float one_minus_ratio = 1-ratio;
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osg::Vec3 center = (v1+v2+v3+v4)*0.25f;
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osg::Vec3 v1dash = v1*ratio + center*one_minus_ratio;
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osg::Vec3 v2dash = v2*ratio + center*one_minus_ratio;
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osg::Vec3 v3dash = v3*ratio + center*one_minus_ratio;
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osg::Vec3 v4dash = v4*ratio + center*one_minus_ratio;
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osg::ConvexPlanarPolygon hole;
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hole.add(v1dash);
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hole.add(v2dash);
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hole.add(v3dash);
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hole.add(v4dash);
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cpo->addHole(hole);
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}
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// create a drawable for occluder.
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osg::Geometry* geom = new osg::Geometry;
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osg::Vec3Array* coords = new osg::Vec3Array(occluder.getVertexList().begin(),occluder.getVertexList().end());
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geom->setVertexArray(coords);
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osg::Vec4Array* colors = new osg::Vec4Array(1);
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(*colors)[0].set(1.0f,1.0f,1.0f,0.5f);
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geom->setColorArray(colors, osg::Array::BIND_OVERALL);
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geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,4));
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(geom);
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osg::StateSet* stateset = new osg::StateSet;
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stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
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stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
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stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
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geom->setStateSet(stateset);
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// add the occluder geode as a child of the occluder,
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// as the occluder can't self occlude its subgraph the
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// geode will never be occluded by this occluder.
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occluderNode->addChild(geode);
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return occluderNode;
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}
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osg::Group* createOccludersAroundModel(osg::Node* model)
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{
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osg::Group* scene = new osg::Group;
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scene->setName("rootgroup");
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// add the loaded model into a the scene group.
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scene->addChild(model);
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model->setName("model");
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// get the bounding volume of the model.
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const osg::BoundingSphere bs = model->getBound();
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// create a bounding box around the sphere.
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osg::BoundingBox bb;
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bb.expandBy(bs);
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// front
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scene->addChild(createOccluder(bb.corner(0),
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bb.corner(1),
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bb.corner(5),
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bb.corner(4)));
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// right side
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scene->addChild(createOccluder(bb.corner(1),
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bb.corner(3),
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bb.corner(7),
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bb.corner(5)));
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// left side
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scene->addChild(createOccluder(bb.corner(2),
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bb.corner(0),
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bb.corner(4),
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bb.corner(6)));
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// back side
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scene->addChild(createOccluder(bb.corner(3),
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bb.corner(2),
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bb.corner(6),
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bb.corner(7),
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0.5f)); // create a hole half the size of the occluder.
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return scene;
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}
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of convex planer occluders.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
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arguments.getApplicationUsage()->addCommandLineOption("-m","Mannually create occluders");
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// initialize the viewer.
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osgViewer::Viewer viewer;
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bool manuallyCreateOccluders = false;
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while (arguments.read("-m")) { manuallyCreateOccluders = true; }
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if (manuallyCreateOccluders)
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{
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viewer.addEventHandler(new OccluderEventHandler(&viewer));
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}
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// if user requests help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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// load the nodes from the commandline arguments.
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osg::ref_ptr<osg::Node> loadedmodel = osgDB::readRefNodeFiles(arguments);
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// if not loaded assume no arguments passed in, try using default mode instead.
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if (!loadedmodel) loadedmodel = osgDB::readRefNodeFile("glider.osgt");
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if (!loadedmodel)
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{
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osg::notify(osg::NOTICE)<<"Please specify a model filename on the command line."<<std::endl;
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return 1;
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}
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// run optimization over the scene graph
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osgUtil::Optimizer optimzer;
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optimzer.optimize(loadedmodel);
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// add the occluders to the loaded model.
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osg::ref_ptr<osg::Group> rootnode;
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if (manuallyCreateOccluders)
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{
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rootnode = new osg::Group;
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rootnode->addChild(loadedmodel);
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}
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else
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{
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rootnode = createOccludersAroundModel(loadedmodel.get());
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}
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// add a viewport to the viewer and attach the scene graph.
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viewer.setSceneData( rootnode );
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return viewer.run();
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}
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