157 lines
4.6 KiB
C++
157 lines
4.6 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ClipNode>
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#include <algorithm>
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using namespace osg;
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ClipNode::ClipNode():
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_value(StateAttribute::ON),
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_referenceFrame(RELATIVE_RF)
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{
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setStateSet(new StateSet);
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}
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ClipNode::ClipNode(const ClipNode& cn, const CopyOp& copyop):
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Group(cn,copyop),
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_value(cn._value),
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_referenceFrame(cn._referenceFrame)
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{
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setStateSet(new StateSet);
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for(ClipPlaneList::const_iterator itr=cn._planes.begin();
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itr!=cn._planes.end();
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++itr)
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{
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ClipPlane* plane = dynamic_cast<ClipPlane*>(copyop(itr->get()));
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if (!plane)
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continue;
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_planes.push_back(plane);
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_stateset->setAssociatedModes(plane, _value);
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}
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}
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ClipNode::~ClipNode()
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{
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}
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void ClipNode::setReferenceFrame(ReferenceFrame rf)
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{
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_referenceFrame = rf;
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}
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// Create a 6 clip planes to create a clip box.
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void ClipNode::createClipBox(const BoundingBox& bb,unsigned int clipPlaneNumberBase)
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{
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_planes.clear();
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if (!_stateset.valid()) _stateset = new osg::StateSet;
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_planes.push_back(new ClipPlane(clipPlaneNumberBase ,1.0,0.0,0.0,-bb.xMin()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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_planes.push_back(new ClipPlane(clipPlaneNumberBase+1,-1.0,0.0,0.0,bb.xMax()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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_planes.push_back(new ClipPlane(clipPlaneNumberBase+2,0.0,1.0,0.0,-bb.yMin()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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_planes.push_back(new ClipPlane(clipPlaneNumberBase+3,0.0,-1.0,0.0,bb.yMax()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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_planes.push_back(new ClipPlane(clipPlaneNumberBase+4,0.0,0.0,1.0,-bb.zMin()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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_planes.push_back(new ClipPlane(clipPlaneNumberBase+5,0.0,0.0,-1.0,bb.zMax()));
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_stateset->setAssociatedModes(_planes.back().get(), _value);
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}
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// Add a ClipPlane to a ClipNode. Return true if plane is added,
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// return false if plane already exists in ClipNode, or clipplane is false.
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bool ClipNode::addClipPlane(ClipPlane* clipplane)
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{
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if (!clipplane) return false;
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if (std::find(_planes.begin(),_planes.end(),clipplane)==_planes.end())
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{
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// cliplane doesn't exist in list so add it.
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_planes.push_back(clipplane);
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if (!_stateset.valid()) _stateset = new osg::StateSet;
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_stateset->setAssociatedModes(clipplane, _value);
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return true;
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}
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else
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{
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return false;
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}
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}
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// Remove ClipPlane from a ClipNode. Return true if plane is removed,
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// return false if plane does not exists in ClipNode.
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bool ClipNode::removeClipPlane(ClipPlane* clipplane)
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{
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if (!clipplane) return false;
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ClipPlaneList::iterator itr = std::find(_planes.begin(),_planes.end(),clipplane);
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if (itr!=_planes.end())
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{
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// cliplane exist in list so erase it.
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_stateset->removeAssociatedModes(clipplane);
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_planes.erase(itr);
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return true;
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}
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else
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{
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return false;
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}
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}
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// Remove ClipPlane, at specified index, from a ClipNode. Return true if plane is removed,
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// return false if plane does not exists in ClipNode.
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bool ClipNode::removeClipPlane(unsigned int pos)
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{
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if (pos<_planes.size())
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{
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ClipPlaneList::iterator itr = _planes.begin();
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std::advance(itr, pos);
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_stateset->removeAssociatedModes(itr->get());
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_planes.erase(itr);
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return true;
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}
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else
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{
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return false;
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}
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}
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// Set the GLModes on StateSet associated with the ClipPlanes.
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void ClipNode::setStateSetModes(StateSet& stateset,StateAttribute::GLModeValue value) const
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{
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for(ClipPlaneList::const_iterator itr=_planes.begin();
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itr!=_planes.end();
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++itr)
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{
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stateset.setAssociatedModes(itr->get(),value);
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}
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}
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void ClipNode::setLocalStateSetModes(StateAttribute::GLModeValue value)
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{
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_value = value;
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if (!_stateset) setStateSet(new StateSet);
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setStateSetModes(*_stateset,value);
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}
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BoundingSphere ClipNode::computeBound() const
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{
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return Group::computeBound();
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}
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