4761442005
email from Marco) "Most relevant news: 1) particle systems now have the "freezeOnCull" property set to false by default. Since it is an optimization, and using it may cause some unwanted behaviors if not handled properly, it makes more sense to turn it off by default. 2) new "LINE" shape mode which uses GL_LINES to draw line segments that point to the direction of motion. 3) particles can now have a rotation angle and angular velocity. 4) new AngularAccelOperator applies angular acceleration to particles. 5) particle processors such as emitters and programs can have a "start", "end" and "reset" time coordinate. For example, an emitter may be instructed to start emitting particles only after a certain time, stop after another amount of time and then start again. Update (2) is from Gideon May. Updates (3) to (5) are from Douglas A. Pouk."
190 lines
6.1 KiB
Plaintext
190 lines
6.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="osgPlugin osgParticle" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
|
|
|
CFG=osgPlugin osgParticle - Win32 Release
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "dot_osgParticle.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "dot_osgParticle.mak" CFG="osgPlugin osgParticle - Win32 Release"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "osgPlugin osgParticle - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE "osgPlugin osgParticle - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
MTL=midl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "osgPlugin osgParticle - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "../../../lib"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
|
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
|
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
|
# ADD LINK32 /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osgParticle.dll" /libpath:"../../../lib"
|
|
# SUBTRACT LINK32 /nodefaultlib
|
|
|
|
!ELSEIF "$(CFG)" == "osgPlugin osgParticle - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "../../../lib"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
|
|
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
|
# ADD RSC /l 0x809 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
|
# ADD LINK32 /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osgParticled.dll" /pdbtype:sept /libpath:"../../../lib"
|
|
# SUBTRACT LINK32 /pdb:none /nodefaultlib
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "osgPlugin osgParticle - Win32 Release"
|
|
# Name "osgPlugin osgParticle - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_AccelOperator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_AngularAccelOperator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_CenteredPlacer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_Emitter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_FluidFrictionOperator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ForceOperator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_LinearInterpolator.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ModularEmitter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ModularProgram.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_MultiSegmentPlacer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_Particle.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ParticleProcessor.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ParticleSystem.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_ParticleSystemUpdater.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_PointPlacer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_Program.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_RadialShooter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_RandomRateCounter.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_SectorPlacer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_SegmentPlacer.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\src\osgPlugins\osgParticle\IO_VariableRateCounter.cpp
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# End Group
|
|
# Begin Group "Resource Files"
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
# End Group
|
|
# End Target
|
|
# End Project
|