OpenSceneGraph/doc/doc++/osg/createTexturedQuadGeometry.html
2003-07-23 11:27:31 +00:00

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<TITLE>extern SG_EXPORT Geometry* osg::createTexturedQuadGeometry</TITLE>
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<H2>extern SG_EXPORT <!1><A HREF="Geometry.html">Geometry</A>* <A HREF="#DOC.DOCU">osg::createTexturedQuadGeometry</A></H2><H2>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; <!1><A HREF="BoundingBox.html#DOC.2.29.25">corner</A>,<BR>&nbsp; const <!1><A HREF="Vec3.html">Vec3</A>&amp; widthVec,<BR>&nbsp; const <!1><A HREF="Vec3.html">Vec3</A>&amp; heightVec)</H2><BLOCKQUOTE>Convenience function to be used for creating quad geometry with texture coords.</BLOCKQUOTE>
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<H2>Documentation</H2>
<BLOCKQUOTE>Convenience function to be used for creating quad geometry with texture coords.
Tex coords go from bottom left (0,0) to top right (1,1).</BLOCKQUOTE>
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