OpenSceneGraph/doc/doc++/osg/SubloadCallback.3.html
2003-07-23 11:27:31 +00:00

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<TITLE>class SG_EXPORT osg::Texture3D::SubloadCallback</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">SubloadCallback</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CReferenced,MReferenced.html,CSubloadCallback,MSubloadCallback.3.html">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.196.12.1">load</A></B>(const <!1><A HREF="Texture3D.html">Texture3D</A>&amp; texture, <!1><A HREF="State.html">State</A>&amp; state) const = 0
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.196.12.2">subload</A></B>(const <!1><A HREF="Texture3D.html">Texture3D</A>&amp; texture, <!1><A HREF="State.html">State</A>&amp; state) const = 0
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<H2>Documentation</H2>
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<A NAME="load"></A>
<A NAME="DOC.2.196.12.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void load(const <!1><A HREF="Texture3D.html">Texture3D</A>&amp; texture, <!1><A HREF="State.html">State</A>&amp; state) const = 0</B></TT>
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<A NAME="subload"></A>
<A NAME="DOC.2.196.12.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void subload(const <!1><A HREF="Texture3D.html">Texture3D</A>&amp; texture, <!1><A HREF="State.html">State</A>&amp; state) const = 0</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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