449 lines
22 KiB
HTML
449 lines
22 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<TITLE>class SG_EXPORT osg::MatrixTransform</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.10">
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<BODY BGCOLOR="#ffffff">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::MatrixTransform</A></H2></H2><BLOCKQUOTE>MatrixTransform - is a subclass of Transform which has an osg::Matrix which represent a 4x4 transformation of its children from local cordinates into the Transform's parent coordinates</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=185>
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<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CTransform,MTransform.html,CMatrixTransform,MMatrixTransform.html">
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<param name=before value="M,M,M,M,M,M">
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<param name=after value="Md_SPSPSPSP,Md_SPSPSP,Md_SPSP,Md_SP,Md_,M">
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<param name=indent value="0,1,2,3,4,5">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.1">MatrixTransform</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.2">MatrixTransform</A></B>(const <!1><A HREF="MatrixTransform.html#DOC.2.105.2">MatrixTransform</A>&, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)
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<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.3">MatrixTransform</A></B>(const <!1><A HREF="Matrix.html">Matrix</A>& matix)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.105.4">META_Node</A></B>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="MatrixTransform.html">MatrixTransform</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="MatrixTransform.html">MatrixTransform</A>* <B><A HREF="#DOC.2.105.5">asMatrixTransform</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual const <!1><A HREF="MatrixTransform.html">MatrixTransform</A>* <B><A HREF="#DOC.2.105.6">asMatrixTransform</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.7">setMatrix</A></B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
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<DD><I>Set the transform's matrix</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Matrix.html">Matrix</A>& <B><A HREF="#DOC.2.105.8">getMatrix</A></B>() const
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<DD><I>Get the matrix.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.9">preMult</A></B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
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<DD><I>pre multiply the transforms matrix</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.105.10">postMult</A></B>(const <!1><A HREF="Matrix.html">Matrix</A>& mat)
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<DD><I>post multiply the transforms matrix</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Matrix.html">Matrix</A>& <B><A HREF="#DOC.2.105.11">getInverseMatrix</A></B>() const
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<DD><I>Get the inverse matrix.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.105.12">computeLocalToWorldMatrix</A></B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>*) const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual bool <B><A HREF="#DOC.2.105.13">computeWorldToLocalMatrix</A></B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>*) const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Matrix.html">Matrix</A> <B><A HREF="#DOC.2.105.15">_matrix</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable <!1><A HREF="Matrix.html">Matrix</A> <B><A HREF="#DOC.2.105.16">_inverse</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>mutable bool <B><A HREF="#DOC.2.105.17">_inverseDirty</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.105.14">~MatrixTransform</A></B>()
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Transform.html">Transform</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Transform.html">Transform</A>* <B>asTransform</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="Transform.html">Transform</A>* <B>asTransform</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="PositionAttitudeTransform.html">PositionAttitudeTransform</A>* <B>asPositionAttitudeTransform</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="PositionAttitudeTransform.html">PositionAttitudeTransform</A>* <B>asPositionAttitudeTransform</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="DOFTransform.html">DOFTransform</A>* <B>asDOFTransform</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="DOFTransform.html">DOFTransform</A>* <B>asDOFTransform</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setReferenceFrame</B>(<!1><A HREF="Transform.html#DOC.2.208.12">ReferenceFrame</A> rf)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Transform.html#DOC.2.208.12">ReferenceFrame</A> <B>getReferenceFrame</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setComputeTransformCallback</B>(<!1><A HREF="Transform.html#DOC.2.208.15">ComputeTransformCallback</A>* ctc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Transform.html#DOC.2.208.15">ComputeTransformCallback</A>* <B>getComputeTransformCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="Transform.html#DOC.2.208.15">ComputeTransformCallback</A>* <B>getComputeTransformCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getLocalToWorldMatrix</B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getWorldToLocalMatrix</B>(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv) const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>ReferenceFrame</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>struct <B>ComputeTransformCallback</B>: public virtual <!1><A HREF="Referenced.html">osg::Referenced</A>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Transform.html#DOC.2.208.15">ComputeTransformCallback</A>> <B>_computeTransformCallback</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Transform.html#DOC.2.208.12">ReferenceFrame</A> <B>_referenceFrame</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>computeBound</B>() const
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Group.html">Group</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Group.html">Group</A>* <B>asGroup</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const <!1><A HREF="Group.html">Group</A>* <B>asGroup</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>traverse</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>addChild</B>( <!1><A HREF="Node.html">Node</A>* child )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>insertChild</B>( unsigned int <!1><A HREF="TemplateIndexArray.html#DOC.2.10.15">index</A>, <!1><A HREF="Node.html">Node</A>* child )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>( <!1><A HREF="Node.html">Node</A>* child )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>removeChild</B>(unsigned int pos, unsigned int numChildrenToRemove=1)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>replaceChild</B>( <!1><A HREF="Node.html">Node</A>* origChild, <!1><A HREF="Node.html">Node</A>* newChild )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumChildren</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>setChild</B>( unsigned int i, <!1><A HREF="Node.html">Node</A>* node )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html">Node</A>* <B>getChild</B>( unsigned int i )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html">Node</A>* <B>getChild</B>( unsigned int i ) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>containsNode</B>( const <!1><A HREF="Node.html">Node</A>* node ) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getChildIndex</B>( const <!1><A HREF="Node.html">Node</A>* node ) const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="osg.html#DOC.2.84">NodeList</A> <B>_children</B>
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Node.html">Node</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>ascend</B>(<!1><A HREF="NodeVisitor.html">NodeVisitor</A>& nv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setName</B>( const std::string& <!1><A HREF="Test.html#DOC.180.1.3">name</A> )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setName</B>( const char* <!1><A HREF="Test.html#DOC.180.1.3">name</A> )
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const std::string& <B>getName</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html#DOC.2.107.18">ParentList</A>& <B>getParents</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html#DOC.2.107.18">ParentList</A> <B>getParents</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Group.html">Group</A>* <B>getParent</B>(unsigned int i)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Group.html">Group</A>* <B>getParent</B>(unsigned int i) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumParents</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setUpdateCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getUpdateCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getUpdateCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumChildrenRequiringUpdateTraversal</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setCullCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getCullCallback</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getCullCallback</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setCullingActive</B>(bool active)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>getCullingActive</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumChildrenWithCullingDisabled</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>isCullingActive</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumChildrenWithOccluderNodes</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>bool <B>containsOccluderNodes</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setNodeMask</B>(<!1><A HREF="Node.html#DOC.2.107.37">NodeMask</A> nm)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html#DOC.2.107.37">NodeMask</A> <B>getNodeMask</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Node.html#DOC.2.107.40">DescriptionList</A>& <B>getDescriptions</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Node.html#DOC.2.107.40">DescriptionList</A>& <B>getDescriptions</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const std::string& <B>getDescription</B>(unsigned int i) const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline std::string& <B>getDescription</B>(unsigned int i)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline unsigned int <B>getNumDescriptions</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>addDescription</B>(const std::string& desc)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setStateSet</B>(<!1><A HREF="StateSet.html">osg::StateSet</A>* dstate)
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="StateSet.html">osg::StateSet</A>* <B>getOrCreateStateSet</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="StateSet.html">osg::StateSet</A>* <B>getStateSet</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="StateSet.html">osg::StateSet</A>* <B>getStateSet</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>& <B>getBound</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>dirtyBound</B>()
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>typedef std::vector<<!1><A HREF="Group.html">Group</A>*> <B>ParentList</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>typedef unsigned int <B>NodeMask</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>typedef std::vector<std::string> <B>DescriptionList</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>mutable <!1><A HREF="BoundingSphere.html">BoundingSphere</A> <B>_bsphere</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>mutable bool <B>_bsphere_computed</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>std::string <B>_name</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.107.18">ParentList</A> <B>_parents</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="NodeCallback.html">NodeCallback</A>> <B>_updateCallback</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>unsigned int <B>_numChildrenRequiringUpdateTraversal</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="NodeCallback.html">NodeCallback</A>> <B>_cullCallback</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>bool <B>_cullingActive</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>unsigned int <B>_numChildrenWithCullingDisabled</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>unsigned int <B>_numChildrenWithOccluderNodes</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.107.37">NodeMask</A> <B>_nodeMask</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Node.html#DOC.2.107.40">DescriptionList</A> <B>_descriptions</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="StateSet.html">StateSet</A>> <B>_stateset</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>addParent</B>(<!1><A HREF="Group.html">osg::Group</A>* node)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>removeParent</B>(<!1><A HREF="Group.html">osg::Group</A>* node)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setNumChildrenRequiringUpdateTraversal</B>(unsigned int num)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setNumChildrenWithCullingDisabled</B>(unsigned int num)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>void <B>setNumChildrenWithOccluderNodes</B>(unsigned int num)
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(<!1><A HREF="Object.html#DOC.2.124.8">DataVariance</A> dv)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Object.html#DOC.2.124.8">DataVariance</A> <B>getDataVariance</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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|
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.124.8">DataVariance</A> <B>_dataVariance</B>
|
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<DT>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A><<!1><A HREF="Referenced.html">Referenced</A>> <B>_userData</B>
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</DL></P>
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|
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</DL>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
|
|
<DL>
|
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<P><DL>
|
|
<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>& <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
|
|
<DT>
|
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
|
|
<DT>
|
|
<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
|
|
</DL></P>
|
|
|
|
<P><DL>
|
|
<DT><H3>Protected Fields</H3><DD><DT>
|
|
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
|
|
</DL></P>
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|
|
|
</DL>
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|
|
|
<A NAME="DOC.DOCU"></A>
|
|
<HR>
|
|
<H2>Documentation</H2>
|
|
<BLOCKQUOTE>MatrixTransform - is a subclass of Transform which has an osg::Matrix
|
|
which represent a 4x4 transformation of its children from local cordinates
|
|
into the Transform's parent coordinates</BLOCKQUOTE>
|
|
<DL>
|
|
|
|
<A NAME="MatrixTransform"></A>
|
|
<A NAME="DOC.2.105.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MatrixTransform()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="MatrixTransform"></A>
|
|
<A NAME="DOC.2.105.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MatrixTransform(const <!1><A HREF="MatrixTransform.html#DOC.2.105.2">MatrixTransform</A>&, const <!1><A HREF="CopyOp.html">CopyOp</A>& copyop=CopyOp::SHALLOW_COPY)</B></TT>
|
|
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="MatrixTransform"></A>
|
|
<A NAME="DOC.2.105.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MatrixTransform(const <!1><A HREF="Matrix.html">Matrix</A>& matix)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="META_Node"></A>
|
|
<A NAME="DOC.2.105.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_Node(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="MatrixTransform.html">MatrixTransform</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asMatrixTransform"></A>
|
|
<A NAME="DOC.2.105.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="MatrixTransform.html">MatrixTransform</A>* asMatrixTransform()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="asMatrixTransform"></A>
|
|
<A NAME="DOC.2.105.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual const <!1><A HREF="MatrixTransform.html">MatrixTransform</A>* asMatrixTransform() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMatrix"></A>
|
|
<A NAME="DOC.2.105.7"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMatrix(const <!1><A HREF="Matrix.html">Matrix</A>& mat)</B></TT>
|
|
<DD>Set the transform's matrix
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMatrix"></A>
|
|
<A NAME="DOC.2.105.8"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Matrix.html">Matrix</A>& getMatrix() const </B></TT>
|
|
<DD>Get the matrix.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="preMult"></A>
|
|
<A NAME="DOC.2.105.9"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void preMult(const <!1><A HREF="Matrix.html">Matrix</A>& mat)</B></TT>
|
|
<DD>pre multiply the transforms matrix
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="postMult"></A>
|
|
<A NAME="DOC.2.105.10"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void postMult(const <!1><A HREF="Matrix.html">Matrix</A>& mat)</B></TT>
|
|
<DD>post multiply the transforms matrix
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getInverseMatrix"></A>
|
|
<A NAME="DOC.2.105.11"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Matrix.html">Matrix</A>& getInverseMatrix() const </B></TT>
|
|
<DD>Get the inverse matrix.
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeLocalToWorldMatrix"></A>
|
|
<A NAME="DOC.2.105.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeLocalToWorldMatrix(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>*) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="computeWorldToLocalMatrix"></A>
|
|
<A NAME="DOC.2.105.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual bool computeWorldToLocalMatrix(<!1><A HREF="Matrix.html">Matrix</A>& matrix, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>*) const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~MatrixTransform"></A>
|
|
<A NAME="DOC.2.105.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~MatrixTransform()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_matrix"></A>
|
|
<A NAME="DOC.2.105.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Matrix.html">Matrix</A> _matrix</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_inverse"></A>
|
|
<A NAME="DOC.2.105.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable <!1><A HREF="Matrix.html">Matrix</A> _inverse</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_inverseDirty"></A>
|
|
<A NAME="DOC.2.105.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>mutable bool _inverseDirty</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
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<BR>
|
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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