OpenSceneGraph/include/osgParticle
2010-09-20 11:50:24 +00:00
..
AccelOperator Updated copyright years. 2006-07-18 15:21:48 +00:00
AngularAccelOperator Updated copyright years. 2006-07-18 15:21:48 +00:00
AngularDampingOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
BounceOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
BoxPlacer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
CenteredPlacer Updated copyright years. 2006-07-18 15:21:48 +00:00
CompositePlacer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
ConnectedParticleSystem Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback 2007-03-28 11:30:38 +00:00
ConstantRateCounter Updated copyright years. 2006-07-18 15:21:48 +00:00
Counter Updated copyright years. 2006-07-18 15:21:48 +00:00
DampingOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
DomainOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
Emitter Changed emit() to emitParticles() to avoid collision with Qt. 2010-07-30 16:06:22 +00:00
ExplosionDebrisEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
ExplosionEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
ExplosionOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
Export Improved the doxygen docs over the various namespaces 2008-08-05 19:17:09 +00:00
FireEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
FluidFrictionOperator Updated copyright years. 2006-07-18 15:21:48 +00:00
FluidProgram From Paul Melis, fixes to spelling mistakes/typos. 2007-07-11 15:51:17 +00:00
ForceOperator Updated copyright years. 2006-07-18 15:21:48 +00:00
Interpolator Updated copyright years. 2006-07-18 15:21:48 +00:00
LinearInterpolator Updated copyright years. 2006-07-18 15:21:48 +00:00
ModularEmitter Changed emit() to emitParticles() to avoid collision with Qt. 2010-07-30 16:06:22 +00:00
ModularProgram Updated copyright years. 2006-07-18 15:21:48 +00:00
MultiSegmentPlacer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
Operator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
OrbitOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
Particle From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
ParticleEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
ParticleProcessor From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects. 2010-09-20 11:50:24 +00:00
ParticleSystem Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
ParticleSystemUpdater From Wang Rui, reverted changes to osgPartcile that caused problems with osgparticleeffects. 2010-09-20 11:50:24 +00:00
Placer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
PointPlacer Updated copyright years. 2006-07-18 15:21:48 +00:00
PrecipitationEffect From Wang Rui, "Changes: 2010-01-27 17:09:05 +00:00
Program Updated copyright years. 2006-07-18 15:21:48 +00:00
RadialShooter Updated copyright years. 2006-07-18 15:21:48 +00:00
RandomRateCounter Add clamping of the maximum number of particles per frame to avoid too many particles being introduced at once when the particle system comes back on screen. 2010-09-17 15:39:53 +00:00
range Separated OperationsThread out from the GraphicsThread header and introduced 2007-07-09 19:04:36 +00:00
SectorPlacer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
SegmentPlacer From Wang Rui, "I've changed it back to _alive, _current_size and _current_alpha, and placed them one by one for setTexCoordPointer() to use. 2010-09-15 09:24:45 +00:00
Shooter Updated copyright years. 2006-07-18 15:21:48 +00:00
SinkOperator Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT 2010-09-14 15:47:29 +00:00
SmokeEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
SmokeTrailEffect Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
VariableRateCounter Updated copyright years. 2006-07-18 15:21:48 +00:00
Version From David Callu, improved consistency of Version strings and add version support 2007-09-05 17:12:24 +00:00