OpenSceneGraph/doc/doc++/osgUtil/PickIntersectVisitor.html
2003-04-17 16:22:51 +00:00

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<TITLE>class OSGUTIL_EXPORT osgUtil::PickIntersectVisitor</TITLE>
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<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::PickIntersectVisitor</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="Mosg::NodeVisitor,M,CIntersectVisitor,MIntersectVisitor.html,CPickIntersectVisitor,MPickIntersectVisitor.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
<param name=indent value="0,1,2">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.11.1">PickIntersectVisitor</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.11.2">~PickIntersectVisitor</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A>&amp; <B><A HREF="#DOC.2.11.3">getHits</A></B>(<!1><A HREF="SceneView.html">osgUtil::SceneView</A>* , int x, int y)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A>&amp; <B><A HREF="#DOC.2.11.4">getIntersections</A></B>(osg::Node* scene, osg::Vec3 nr, osg::Vec3 fr)
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<HR><H3>Inherited from <A HREF="IntersectVisitor.html">IntersectVisitor</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>reset</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>addLineSegment</B>(osg::LineSegment* seg)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A>&amp; <B>getHitList</B>(osg::LineSegment* seg)
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<IMG ALT="o" SRC=icon2.gif>int <B>getNumHits</B>(osg::LineSegment* seg)
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<IMG ALT="o" SRC=icon2.gif>bool <B>hits</B>()
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Node&amp;)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Geode&amp; node)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Billboard&amp; node)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Group&amp; node)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Transform&amp; node)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::Switch&amp; node)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>apply</B>(osg::LOD&amp; node)
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<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef std::vector&lt;<!1><A HREF="Hit.html">Hit</A>&gt; <B>HitList</B>
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<IMG ALT="o" SRC=icon2.gif>typedef std::map&lt;osg::LineSegment*,<!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A> &gt; <B>LineSegmentHitListMap</B>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="IntersectVisitor.html#DOC.2.9.23">IntersectStateStack</A> <B>_intersectStateStack</B>
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<IMG ALT="o" SRC=icon2.gif>osg::NodePath <B>_nodePath</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="IntersectVisitor.html#DOC.2.9.6">LineSegmentHitListMap</A> <B>_segHitList</B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>bool <B>intersect</B>(osg::Drawable&amp; gset)
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<IMG ALT="o" SRC=icon2.gif>void <B>pushMatrix</B>(const osg::Matrix&amp; matrix)
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<IMG ALT="o" SRC=icon2.gif>void <B>popMatrix</B>()
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<IMG ALT="o" SRC=icon2.gif>bool <B>enterNode</B>(osg::Node&amp; node)
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<IMG ALT="o" SRC=icon2.gif>void <B>leaveNode</B>()
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<DT><H3>Protected Members</H3><DD><DT>
class <B><A HREF="IntersectState.html">IntersectState</A></B>: public osg::Referenced
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<IMG ALT="o" SRC=icon2.gif>typedef std::vector&lt;osg::ref_ptr&lt;<!1><A HREF="IntersectState.html">IntersectState</A>&gt; &gt; <B>IntersectStateStack</B>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
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<A NAME="PickIntersectVisitor"></A>
<A NAME="DOC.2.11.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PickIntersectVisitor()</B></TT>
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<A NAME="~PickIntersectVisitor"></A>
<A NAME="DOC.2.11.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~PickIntersectVisitor()</B></TT>
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<A NAME="getHits"></A>
<A NAME="DOC.2.11.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A>&amp; getHits(<!1><A HREF="SceneView.html">osgUtil::SceneView</A>* , int x, int y)</B></TT>
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<A NAME="getIntersections"></A>
<A NAME="DOC.2.11.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="IntersectVisitor.html#DOC.2.9.5">HitList</A>&amp; getIntersections(osg::Node* scene, osg::Vec3 nr, osg::Vec3 fr)</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DT><B>Friends:</B><DD> class <!1><A HREF="IntersectVisitor.html">osgUtil::IntersectVisitor</A><BR><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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