OpenSceneGraph/src
2008-04-18 13:57:08 +00:00
..
OpenThreads Updated OpenThreads version to 2.2.1 with the switch of sources/svn:externals from OpenThreads to OpenSceneGraph. 2008-04-01 11:03:45 +00:00
osg Added write(ostream&) method to allow one to print out the current state 2008-04-18 13:57:08 +00:00
osgDB From Benoit Laniel, "I use mingw to cross-compile openscenegraph to win32. However, linux 2008-04-11 10:30:00 +00:00
osgFX Changed the updateStateSet code so that it creates a new StateSet each update 2008-03-04 11:52:21 +00:00
osgGA From Philipp Machler, "We have extended the support for Wacom Tablet devices: 2008-04-11 13:28:09 +00:00
osgIntrospection From Emmanuel Roche, "I'm joining two zip files to this mail for the modified sources and include files of osgIntrospection. 2008-02-25 16:26:30 +00:00
osgManipulator Introduced typedef vec_type and value_type into LineSemgment class to allow easier 2008-02-18 14:51:05 +00:00
osgParticle Introduce osgParticle::ParticleSystem::s/getParticleScaleReferenceFrame() to 2008-03-17 12:09:05 +00:00
osgPlugins From Stephan Huber, "attached you'll find a refactored and improved quicktime-plugin. I moved all code related to the image-loading, swizzling etc into an extra class. The quicktime plugin supports now reading and writing images from/to streams and the code is less cluttered than previous versions. 2008-04-17 15:30:35 +00:00
osgShadow From Sebastian Messerschimdt, Added polygon offset controls 2008-03-19 12:09:20 +00:00
osgSim Added ObjectRecordData to include list 2008-03-18 09:17:52 +00:00
osgTerrain Set Texture::setMaxAnisotropy() to 16.0f for better quality terrain when looking at shallow angle. 2008-03-28 18:42:03 +00:00
osgText From Christian Kaser, "I discovered a bug that lead to a space being displayed at the start of the new line after an automatic line break (through setMaximumWidth()). The fix simply skips all spaces at the end of the line, before skipping a line break which was done already. 2008-04-13 14:32:13 +00:00
osgUtil Changed the FrameBufferObject::setAttachment() methods so it now use osg::Camera::BufferComponent 2008-04-18 13:25:14 +00:00
osgViewer Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame. 2008-04-16 18:13:41 +00:00
osgWrappers Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame. 2008-04-16 18:13:41 +00:00
CMakeLists.txt From Serge Lages, "Here is a new modification to CMake adding an option (OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS) to specify if we want to generate or not the manifest files under VS8 for the plugins and the wrappers. It seems that the manifests are needed if we try to load dynamically a core OSG dll." 2007-12-12 09:48:39 +00:00