OpenSceneGraph/include/osg
Daniel Trstenjak 79f7727a59 OcclusionQueryNode: fix resetting to default query geometry
When the query geometry gets reset to its default then its
vertices have to be updated by the bounding box dimensions of
the current children of the OcclusionQueryNode.
2019-08-23 09:46:02 +02:00
..
AlphaFunc Moved GL_ALPHA_TEST from AlphaFunc header to GLDefines header 2015-07-22 14:03:24 +00:00
AnimationPath added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
ApplicationUsage Moved the expansion of the key codes into ApplicationUsage so that help is only generated for non zero keycodes. 2012-12-05 10:13:51 +00:00
ArgumentParser Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Array Make Array::className() support all Array::Type's 2017-06-16 11:02:14 -04:00
AttributeDispatchers Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role 2016-10-11 15:14:14 +01:00
AudioStream From Laurens Voerman, compile fix for VisualStudio 2013-10-10 14:45:57 +00:00
AutoTransform Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on. 2018-04-02 18:26:26 +01:00
Billboard From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
BindImageTexture add (untested) BindImageTexture serializer 2018-01-02 18:12:52 +01:00
BlendColor Moved local Extensions objects to GL2Extensions 2014-12-09 10:37:09 +00:00
BlendEquation Moved local Extensions objects to GL2Extensions 2014-12-09 10:37:09 +00:00
BlendEquationi Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BlendFunc Moved osg::BlenFunc::Extensions into osg::GL2Extensions 2014-12-04 19:03:16 +00:00
BlendFunci Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BoundingBox Fixed build when using of double BoundingBox/BoundingSphere 2014-04-07 15:04:34 +00:00
BoundingSphere Fix flawed BoundingSphere inequality operator 2017-08-28 14:34:39 +02:00
BoundsChecking Fixed typo 2015-07-21 13:42:35 +00:00
buffered_value Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
BufferIndexBinding Merge remote-tracking branch 'upstream/master' into MDI7 2017-08-24 11:26:23 +02:00
BufferObject Fix typos and spelling. 2018-04-20 18:18:22 +02:00
BufferTemplate From Jannik Heller, typo fixes 2015-04-13 10:43:56 +00:00
Callback Imoroved backwards compatibility with 3.6 2018-05-14 10:47:50 +01:00
Camera Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects. 2019-01-19 16:18:48 +00:00
CameraView Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Capability bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei 2016-08-29 09:37:14 +02:00
ClampColor Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
ClearNode Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ClipControl From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5." 2015-06-30 09:11:00 +00:00
ClipNode Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ClipPlane Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ClusterCullingCallback Changed the doxygen control characters and clarifications 2018-02-19 08:39:23 +00:00
CollectOccludersVisitor From Laurens Voerman, compile fix for VisualStudio 2013-10-10 14:45:57 +00:00
ColorMask Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ColorMaski Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
ColorMatrix Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ComputeBoundsVisitor Added handling of Drawables added directly to scene graph without Geode decorating them. 2014-07-28 16:19:44 +00:00
ContextData Added missing OSG_EXPORT to fix Windows build 2015-09-23 10:41:54 +00:00
ConvexPlanarOccluder Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ConvexPlanarPolygon Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CoordinateSystemNode When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData. 2018-04-04 08:50:39 +01:00
CopyOp Added CopyOp handling of Uniform. 2017-03-23 18:12:52 +00:00
CullFace Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CullingSet This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either. 2016-05-19 17:32:24 +01:00
CullSettings Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks 2018-06-25 20:03:50 +01:00
CullStack Refactored AutoTransform so that it dynamically computes the rotation, scale and matrices during the cull traversal to enable usage in multi-view, multi-threaded applications 2017-04-26 11:50:35 +01:00
DeleteHandler From Magnus Kessler, typo and documentation fixes 2012-03-29 15:08:15 +00:00
Depth Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
DepthRangeIndexed Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality. 2016-06-29 12:28:28 +01:00
DispatchCompute Pulled in latest changes from 3.6 branch 2018-04-07 18:14:57 +01:00
DisplaySettings Added object map to DisplaySettings::setObject(std::string, Object*) & getObject(std::string) 2017-12-03 16:43:06 +00:00
Drawable uncomment INLINE_DRAWABLE_DRAW 2019-02-20 16:55:08 +00:00
DrawPixels 2014-05-14 10:19:43 +00:00
Endian Added template swapBytes method 2012-12-07 19:04:49 +00:00
Export Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros 2018-05-10 19:00:13 +01:00
fast_back_stack Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Fog Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
FragmentProgram Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
FrameBufferObject Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods 2019-07-12 16:11:45 +01:00
FrameStamp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
FrontFace Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Geode Cleaned up inbludes and unused code 2018-04-20 14:01:21 +01:00
Geometry Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects. 2017-11-29 14:22:31 +00:00
GL2Extensions Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions 2014-12-10 10:44:58 +00:00
GLDefines Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY 2018-02-28 08:50:48 +00:00
GLExtensions Fixed build error when GL_USE_FLOAT_PLANE is used 2018-10-23 09:11:49 +01:00
GLObjects Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
GLU From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
GraphicsContext Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code 2018-08-15 12:49:01 -04:00
GraphicsCostEstimator Added newline to end of file 2011-05-12 18:40:18 +00:00
GraphicsThread Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings 2019-01-12 11:28:25 +00:00
Group Fix docs for Group::addChild to match implementation 2017-08-26 11:30:55 +00:00
Hint Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Identifier Typo fixes 2016-05-30 12:30:05 +01:00
Image Fix typos and spelling. 2018-04-20 18:18:22 +02:00
ImageSequence Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
ImageStream From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
ImageUtils From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
io_utils remove return of local pointer 2019-08-15 20:21:15 +02:00
KdTree osg: KdTree: count degenerates to keep original primitive index in sync 2017-06-04 17:29:57 -04:00
Light Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LightModel Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LightSource Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LineSegment Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for 2015-04-27 19:31:13 +00:00
LineStipple Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LineWidth Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LOD Replaced tabs with spaces 2017-01-07 13:54:21 +01:00
LogicOp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Material Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Math Added default_value() template to help with creating templates that need to initialize members that are floats etc. 2016-06-22 11:26:11 +01:00
Matrix Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Matrixd Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API 2018-08-08 15:05:53 +03:00
Matrixf Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API 2018-08-08 15:05:53 +03:00
MatrixTemplate Introduced new osg::UniformBase class to enable an extensible uniform class hierachy 2017-03-23 17:58:34 +00:00
MatrixTransform Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
MixinVector Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Multisample Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
Node Add asOccluderNode method to avoid dynamic casts in group child handling 2019-03-15 18:09:13 +03:00
NodeCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
NodeTrackerCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
NodeVisitor Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD. 2017-04-26 17:10:58 +01:00
Notify Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Object Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases 2019-01-08 19:35:37 +00:00
Observer From Magnus Kessler, typo and documentation fixes 2012-03-29 15:08:15 +00:00
observer_ptr Fixed build 2018-09-11 09:32:15 +01:00
ObserverNodePath
OccluderNode Add asOccluderNode method to avoid dynamic casts in group child handling 2019-03-15 18:09:13 +03:00
OcclusionQueryNode OcclusionQueryNode: fix resetting to default query geometry 2019-08-23 09:46:02 +02:00
OperationThread Fixed -Wextra warnings 2016-06-08 09:20:16 +01:00
os_utils Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros 2018-05-10 19:00:13 +01:00
PagedLOD Fix typos and spelling. 2018-04-20 18:18:22 +02:00
PatchParameter Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Plane Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from 2014-06-02 16:20:39 +00:00
Point Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
PointSprite Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
PolygonMode Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in 2017-03-20 18:33:08 +00:00
PolygonOffset Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
PolygonStipple Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Polytope Implemented Polytope::contains(..) for triangle vertices and added support for using the results mask. 2017-05-11 15:25:10 +01:00
PositionAttitudeTransform Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
PrimitiveRestartIndex Removed no longer used Extension definition 2014-12-09 14:58:34 +00:00
PrimitiveSet first commit for Indirect Draw integration in osg 2017-07-26 21:20:28 +02:00
PrimitiveSetIndirect Fixed unititialized memory variables and improved readability by adding spacing where appropriate 2017-10-31 17:55:59 +00:00
Program Merge branch 'master' into shader_pipeline 2017-12-01 09:14:52 +00:00
Projection Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ProxyNode Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
Quat Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions 2019-03-13 22:08:19 +03:00
ref_ptr Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Referenced Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings 2019-01-12 11:28:25 +00:00
RenderInfo Added osg::RenderInfo::pushRenderBin()/popRenderBin() and RenderInfo::getRenderBinStack() and getCameraStack() access methods for getting access to the current RenderBin/RenderStage. 2013-08-01 07:19:45 +00:00
SampleMaski MOved SampleMaski::Extensions into osg::GL2Extensions 2014-12-07 17:31:49 +00:00
Sampler add static helper func in order to generate Samplers of a Samplerless StateSet 2018-01-13 21:25:47 +01:00
Scissor Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ScissorIndexed Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
ScriptEngine add ScriptNodeCallback serializer 2017-03-28 22:37:34 +02:00
Sequence Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
ShadeModel Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Shader Protect the _programSet in Shader with a mutex. 2018-09-04 10:35:38 -04:00
ShaderAttribute Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ShaderComposer Added deprecated comments for ShaderComposer 2018-03-05 14:39:07 +00:00
ShadowVolumeOccluder Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Shape Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords 2018-05-13 11:53:21 +01:00
ShapeDrawable Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable. 2016-10-11 11:29:29 +01:00
State Added separate test and rest of _currentVAO to State::resetCurrentVertexArrayStateOnMatch(..) method 2019-01-22 20:22:49 +00:00
StateAttribute add GLSampler as Texture Property 2018-01-03 21:34:10 +01:00
StateAttributeCallback Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
StateSet Added osg::UnfiromBase* StateSet::getUniformBase(..) and osg::Uniform* StateSet::getUniform(..) methods to help with backwards compatibility 2018-03-19 12:08:28 +00:00
Stats Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Stencil Moved local Extensions structs into GL2Extensions 2014-12-09 14:57:25 +00:00
StencilTwoSided Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions 2014-12-09 11:14:33 +00:00
Switch Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, 2015-10-22 13:42:19 +00:00
TemplatePrimitiveFunctor Improved indentation, making it consistent with the rest of the OSG headers 2017-05-11 15:25:10 +01:00
TemplatePrimitiveIndexFunctor Created TemplatePrimitiveIndexFunctor to enable easier handling of point, lines, triangles and quad index meshes 2017-05-11 15:25:10 +01:00
TexEnv Added shader pipeline support to osg::TexEnv 2017-03-23 17:59:39 +00:00
TexEnvCombine Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
TexEnvFilter Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
TexGen Added shader pipeline support to osg::TexGen. 2017-03-23 17:59:39 +00:00
TexGenNode Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
TexMat Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Texture Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage. 2018-08-17 12:22:36 +01:00
Texture1D Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
Texture2D Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
Texture2DArray Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY 2018-02-28 08:50:48 +00:00
Texture2DMultisample Added serializer for Texture2DMultisample 2017-03-22 10:47:58 +01:00
Texture3D Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
TextureAttribute Added TextureAttribute base class from Texture related StateAttribute that need texture unit information from StateSet::setTextureAttribute assigned to 2017-03-23 17:58:34 +00:00
TextureBuffer Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
TextureCubeMap Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
TextureRectangle Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
Timer Fixed type of Timer_t under Windows 2018-05-23 06:34:51 +01:00
TransferFunction From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
Transform Added missing Node::asAutoTransform() + NodeVisitor::apply(AutoTransform&). 2017-04-25 18:04:04 +01:00
TriangleFunctor Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions. 2017-05-11 15:25:10 +01:00
TriangleIndexFunctor Improved indentation, making it consistent with the rest of the OSG headers 2017-05-11 15:25:10 +01:00
TriangleLinePointIndexFunctor From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace" 2016-01-19 14:22:12 +00:00
Types From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008. 2016-03-02 09:18:26 +00:00
Uniform Imoroved backwards compatibility with 3.6 2018-05-14 10:47:50 +01:00
UniformBase Imoroved backwards compatibility with 3.6 2018-05-14 10:47:50 +01:00
UserDataContainer Fix typos and spelling. 2018-04-20 18:18:22 +02:00
ValueMap Fixed clang warnings 2016-06-03 09:33:47 +01:00
ValueObject move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800 2018-02-15 14:59:24 +01:00
ValueStack Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Vec2 Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec2b Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec2d Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec2f From Christian Kehl, added Vec2::set(const Vec2) method 2015-06-26 09:40:37 +00:00
Vec2i Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec2s Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec2ub From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec2ui Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec2us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec3 Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec3b Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec3d Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec3f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec3i Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec3s Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec3ub From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec3ui Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec3us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
Vec4 Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec4b Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec4d Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec4f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec4i Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec4s Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Vec4ub Added osg::convertToRGBA8(Vec4f) convenience function 2016-10-11 11:29:29 +01:00
Vec4ui Fix typos and spelling. 2018-04-20 18:18:22 +02:00
Vec4us From David Callu, "Added Vec3ub, Vec3us, Vec4us, Vec2ub and Vec2us classes" 2013-06-27 17:37:03 +00:00
VertexArrayState Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted. 2019-01-21 17:38:40 +00:00
VertexAttribDivisor VertexAttribDivisor compare function fix: index must be compared 2017-10-06 18:14:47 +03:00
VertexProgram Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
View Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases 2019-01-08 19:35:37 +00:00
Viewport Preperation for adding stereo support direclty into osgViewer. 2013-04-15 14:21:32 +00:00
ViewportIndexed Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00