OpenSceneGraph/examples/osgviewerQT/AdapterWidget.cpp
2008-04-17 11:12:21 +00:00

278 lines
8.9 KiB
C++

/* OpenSceneGraph example, osganimate.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
#if USE_QT4
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QKeyEvent>
#include <QtGui/QApplication>
#include <QtOpenGL/QGLWidget>
#include <QtGui/QMainWindow>
#include <QtGui/QMdiSubWindow>
#include <QtGui/QMdiArea>
using Qt::WindowFlags;
#else
class QWidget;
#include <qtimer.h>
#include <qgl.h>
#include <qapplication.h>
#define WindowFlags WFlags
#endif
#include <iostream>
class AdapterWidget : public QGLWidget
{
public:
AdapterWidget( QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0 );
virtual ~AdapterWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
protected:
void init();
virtual void resizeGL( int width, int height );
virtual void keyPressEvent( QKeyEvent* event );
virtual void keyReleaseEvent( QKeyEvent* event );
virtual void mousePressEvent( QMouseEvent* event );
virtual void mouseReleaseEvent( QMouseEvent* event );
virtual void mouseMoveEvent( QMouseEvent* event );
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> _gw;
};
AdapterWidget::AdapterWidget( QWidget * parent, const char * name, const QGLWidget * shareWidget, WindowFlags f):
#if USE_QT4
QGLWidget(parent, shareWidget, f)
#else
QGLWidget(parent, name, shareWidget, f)
#endif
{
_gw = new osgViewer::GraphicsWindowEmbedded(0,0,width(),height());
#if USE_QT4
setFocusPolicy(Qt::ClickFocus);
#else
setFocusPolicy(QWidget::ClickFocus);
#endif
}
void AdapterWidget::resizeGL( int width, int height )
{
_gw->getEventQueue()->windowResize(0, 0, width, height );
_gw->resized(0,0,width,height);
}
void AdapterWidget::keyPressEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void AdapterWidget::keyReleaseEvent( QKeyEvent* event )
{
#if USE_QT4
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) *(event->text().toAscii().data() ) );
#else
_gw->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) event->ascii() );
#endif
}
void AdapterWidget::mousePressEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonPress(event->x(), event->y(), button);
}
void AdapterWidget::mouseReleaseEvent( QMouseEvent* event )
{
int button = 0;
switch(event->button())
{
case(Qt::LeftButton): button = 1; break;
case(Qt::MidButton): button = 2; break;
case(Qt::RightButton): button = 3; break;
case(Qt::NoButton): button = 0; break;
default: button = 0; break;
}
_gw->getEventQueue()->mouseButtonRelease(event->x(), event->y(), button);
}
void AdapterWidget::mouseMoveEvent( QMouseEvent* event )
{
_gw->getEventQueue()->mouseMotion(event->x(), event->y());
}
class ViewerQT : public osgViewer::Viewer, public AdapterWidget
{
public:
ViewerQT(QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0):
AdapterWidget( parent, name, shareWidget, f )
{
getCamera()->setViewport(new osg::Viewport(0,0,width(),height()));
getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width())/static_cast<double>(height()), 1.0f, 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
setThreadingModel(osgViewer::Viewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(updateGL()));
_timer.start(10);
}
virtual void paintGL()
{
frame();
}
protected:
QTimer _timer;
};
class CompositeViewerQT : public osgViewer::CompositeViewer, public AdapterWidget
{
public:
CompositeViewerQT(QWidget * parent = 0, const char * name = 0, const QGLWidget * shareWidget = 0, WindowFlags f = 0):
AdapterWidget( parent, name, shareWidget, f )
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
connect(&_timer, SIGNAL(timeout()), this, SLOT(updateGL()));
_timer.start(10);
}
virtual void paintGL()
{
frame();
}
protected:
QTimer _timer;
};
int mainAdapterWidget(QApplication& a, osg::ArgumentParser& arguments)
{
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
{
std::cout << arguments[0] <<": No data loaded." << std::endl;
return 1;
}
std::cout<<"Using AdapterWidget - QGLWidget subclassed to integrate with osgViewer using its embedded graphics window support."<<std::endl;
if (arguments.read("--CompositeViewer"))
{
CompositeViewerQT* viewerWindow = new CompositeViewerQT;
unsigned int width = viewerWindow->width();
unsigned int height = viewerWindow->height();
{
osgViewer::View* view1 = new osgViewer::View;
view1->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view1->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view1->getCamera()->setViewport(new osg::Viewport(0,0,width,height/2));
view1->setCameraManipulator(new osgGA::TrackballManipulator);
view1->setSceneData(loadedModel.get());
viewerWindow->addView(view1);
}
{
osgViewer::View* view2 = new osgViewer::View;
view2->getCamera()->setGraphicsContext(viewerWindow->getGraphicsWindow());
view2->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view2->getCamera()->setViewport(new osg::Viewport(0,height/2,width,height/2));
view2->setCameraManipulator(new osgGA::TrackballManipulator);
view2->setSceneData(loadedModel.get());
viewerWindow->addView(view2);
}
viewerWindow->show();
#if USE_QT4
}
else if (arguments.read("--mdi")) {
std::cout<<"Using ViewetQT MDI version"<<std::endl;
/*
Following problems are found here:
- miminize causes loaded model to disappear (some problem with Camera matrix? - clampProjectionMatrix is invalid)
*/
ViewerQT* viewerWindow = new ViewerQT;
viewerWindow->setCameraManipulator(new osgGA::TrackballManipulator);
viewerWindow->setSceneData(loadedModel.get());
QMainWindow* mw = new QMainWindow();
QMdiArea* mdiArea = new QMdiArea(mw);
mw->setCentralWidget(mdiArea);
QMdiSubWindow *subWindow = mdiArea->addSubWindow(viewerWindow);
subWindow->showMaximized();
subWindow->setWindowTitle("New Window");
mw->show();
#endif // USE_QT4
} else {
ViewerQT* viewerWindow = new ViewerQT;
viewerWindow->setCameraManipulator(new osgGA::TrackballManipulator);
viewerWindow->setSceneData(loadedModel.get());
viewerWindow->show();
}
a.connect( &a, SIGNAL(lastWindowClosed()), &a, SLOT(quit()) );
return a.exec();
}
/*EOF*/