OpenSceneGraph/doc/doc++/osg/InfinitePlane.html
2002-11-08 14:24:33 +00:00

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<TITLE>class osg::InfinitePlane</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osg::InfinitePlane</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=155>
<param name=classes value="CPlane,MPlane.html,CReferenced,MReferenced.html,CObject,MObject.html,CShape,MShape.html,CInfinitePlane,MInfinitePlane.html">
<param name=before value="M,M,M,M,M">
<param name=after value="Ml_,Md_SP||,Md_||,MD_,M">
<param name=indent value="2,0,1,2,3">
<param name=arrowdir value="down">
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<HR><H3>Inherited from <A HREF="Shape.html">Shape</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="ShapeVisitor.html">ShapeVisitor</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>virtual void <B>accept</B>(<!1><A HREF="ConstShapeVisitor.html">ConstShapeVisitor</A>&amp;) const
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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>getDataVariance</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const
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<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum <B>DataVariance</B>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.106.8">DataVariance</A> <B>_dataVariance</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt; <B>_userData</B>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline static int <B>createdCount</B>()
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<IMG ALT="o" SRC=icon2.gif>inline static int <B>deletedCount</B>()
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<IMG ALT="o" SRC=icon2.gif>static int <B>_createdCount</B>
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<IMG ALT="o" SRC=icon2.gif>static int <B>_deletedCount</B>
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<HR><H3>Inherited from <A HREF="Plane.html">Plane</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(const <!1><A HREF="Plane.html">Plane</A>&amp; pl)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(float <!1><A HREF="UByte4.html#DOC.2.190.15">a</A>, float <!1><A HREF="UByte4.html#DOC.2.190.14">b</A>, float c, float d)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(const <!1><A HREF="Vec4.html">Vec4</A>&amp; vec)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; norm, float d)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; v1, const <!1><A HREF="Vec3.html">Vec3</A>&amp; v2, const <!1><A HREF="Vec3.html">Vec3</A>&amp; v3)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>set</B>(const <!1><A HREF="Vec3.html">Vec3</A>&amp; norm, const <!1><A HREF="Vec3.html">Vec3</A>&amp; point)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>flip</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>makeUnitLength</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>calculateUpperLowerBBCorners</B>()
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<IMG ALT="o" SRC=icon2.gif>inline bool <B>valid</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Vec4.html">Vec4</A>&amp; <B>asVec4</B>()
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<IMG ALT="o" SRC=icon2.gif>inline const <!1><A HREF="Vec4.html">Vec4</A>&amp; <B>asVec4</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline float&amp; <B>operator [] </B>(unsigned int i)
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<IMG ALT="o" SRC=icon2.gif>inline float <B>operator [] </B>(unsigned int i) const
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<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Vec3.html">osg::Vec3</A> <B>getNormal</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline float <B>distance</B>(const <!1><A HREF="Vec3.html">osg::Vec3</A>&amp; v) const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>intersect</B>(const std::vector&lt;<!1><A HREF="Vec3.html">Vec3</A>&gt;&amp; vertices) const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>intersect</B>(const <!1><A HREF="BoundingSphere.html">BoundingSphere</A>&amp; bs) const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>intersect</B>(const <!1><A HREF="BoundingBox.html">BoundingBox</A>&amp; bb) const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>transform</B>(const <!1><A HREF="Matrix.html">osg::Matrix</A>&amp; matrix)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>transformProvidingInverse</B>(const <!1><A HREF="Matrix.html">osg::Matrix</A>&amp; matrix)
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Vec4.html">Vec4</A> <B>_fv</B>
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<IMG ALT="o" SRC=icon2.gif>unsigned int <B>_upperBBCorner</B>
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<IMG ALT="o" SRC=icon2.gif>unsigned int <B>_lowerBBCorner</B>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
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