OpenSceneGraph/examples/osgframerenderer/CameraPathProperty.h
2012-11-12 15:26:30 +00:00

46 lines
1.3 KiB
C++

#ifndef CAMERAPATHPROPERTY_H
#define CAMERAPATHPROPERTY_H
#include <osg/AnimationPath>
#include "UpdateProperty.h"
namespace gsc
{
class CameraPathProperty : public gsc::UpdateProperty
{
public:
CameraPathProperty() {}
CameraPathProperty(const std::string& filename) { setAnimationPathFileName(filename); }
CameraPathProperty(const CameraPathProperty& cpp, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY) {}
META_Object(gsc, CameraPathProperty);
void setAnimationPathFileName(const std::string& filename) { _filename = filename; loadAnimationPath(); }
const std::string& getAnimationPathFileName() const { return _filename; }
void setAnimationPath(osg::AnimationPath* ap) { _animationPath = ap; }
osg::AnimationPath* getAnimationPath() { return _animationPath.get(); }
const osg::AnimationPath* getAnimationPath() const { return _animationPath.get(); }
bool getTimeRange(double& startTime, double& endTime) const;
void resetTimeRange(double startTime, double endTime);
virtual void update(osgViewer::View* view);
protected:
virtual ~CameraPathProperty() {}
void loadAnimationPath();
std::string _filename;
osg::ref_ptr<osg::AnimationPath> _animationPath;
};
}
#endif