OpenSceneGraph/VisualStudio/osgText/osgText.dsp

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# Microsoft Developer Studio Project File - Name="Core osgText" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Core osgText - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "osgText.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "osgText.mak" CFG="Core osgText - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Core osgText - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Core osgText - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Core osgText - Win32 Release Static" (based on "Win32 (x86) Static Library")
!MESSAGE "Core osgText - Win32 Debug Static" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Core osgText - Win32 Release"
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGTEXT_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /Zm200 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgText.dll" /libpath:"../../lib" /libpath:"../../../OpenThreads/lib/win32" /libpath:"../../../Producer/lib" /libpath:"../../../3rdParty/lib"
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSGTEXT_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Core osgText - Win32 Release Static"
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F90=df.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" "OT_LIBRARY_STATIC" "PR_LIBRARY_STATIC" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "WIN32" /D "_WINDOWS" /YX /FD /Zm200 /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
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!ELSEIF "$(CFG)" == "Core osgText - Win32 Debug Static"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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F90=df.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" "OT_LIBRARY_STATIC" "PR_LIBRARY_STATIC" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /vmg /GR /GX /Z7 /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE LIB32 /nologo
# ADD LIB32 /nodefaultlib /nologo /out:"../../lib/osgTextd_s.lib"
# SUBTRACT LIB32 /pdb:none
!ENDIF
# Begin Target
# Name "Core osgText - Win32 Release"
# Name "Core osgText - Win32 Debug"
# Name "Core osgText - Win32 Release Static"
# Name "Core osgText - Win32 Debug Static"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\src\osgText\DefaultFont.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgText\Font.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgText\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgText\Text.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgText\Version.cpp
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# Begin Source File
SOURCE=..\..\include\osgText\Export
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SOURCE=..\..\include\osgText\Font
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SOURCE=..\..\include\osgText\String
# End Source File
# Begin Source File
SOURCE=..\..\include\osgText\Text
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