111 lines
3.5 KiB
C++
111 lines
3.5 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_CALLBACKS
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#define OSGDB_CALLBACKS 1
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#include <osgDB/AuthenticationMap>
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#include <osgDB/ReaderWriter>
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#include <osgDB/FileCache>
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#include <deque>
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#include <list>
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#include <iosfwd>
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namespace osgDB {
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/** list of directories to search through which searching for files. */
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typedef std::deque<std::string> FilePathList;
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enum CaseSensitivity
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{
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CASE_SENSITIVE,
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CASE_INSENSITIVE
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};
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// forward decare
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class Options;
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class OSGDB_EXPORT FindFileCallback : public virtual osg::Referenced
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{
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public:
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virtual std::string findDataFile(const std::string& filename, const Options* options, CaseSensitivity caseSensitivity);
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virtual std::string findLibraryFile(const std::string& filename, const Options* options, CaseSensitivity caseSensitivity);
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protected:
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virtual ~FindFileCallback() {}
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};
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class OSGDB_EXPORT ReadFileCallback : public virtual osg::Referenced
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{
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public:
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virtual ReaderWriter::ReadResult openArchive(const std::string& filename,ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint, const Options* useObjectCache);
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virtual ReaderWriter::ReadResult readObject(const std::string& filename, const Options* options);
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virtual ReaderWriter::ReadResult readImage(const std::string& filename, const Options* options);
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virtual ReaderWriter::ReadResult readHeightField(const std::string& filename, const Options* options);
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virtual ReaderWriter::ReadResult readNode(const std::string& filename, const Options* options);
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virtual ReaderWriter::ReadResult readShader(const std::string& filename, const Options* options);
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protected:
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virtual ~ReadFileCallback() {}
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};
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class OSGDB_EXPORT WriteFileCallback : public virtual osg::Referenced
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{
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public:
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virtual ReaderWriter::WriteResult writeObject(const osg::Object& obj, const std::string& fileName,const Options* options);
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virtual ReaderWriter::WriteResult writeImage(const osg::Image& obj, const std::string& fileName,const Options* options);
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virtual ReaderWriter::WriteResult writeHeightField(const osg::HeightField& obj, const std::string& fileName,const Options* options);
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virtual ReaderWriter::WriteResult writeNode(const osg::Node& obj, const std::string& fileName,const Options* options);
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virtual ReaderWriter::WriteResult writeShader(const osg::Shader& obj, const std::string& fileName,const Options* options);
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protected:
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virtual ~WriteFileCallback() {}
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};
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class OSGDB_EXPORT FileLocationCallback : public virtual osg::Referenced
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{
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public:
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enum Location
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{
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LOCAL_FILE,
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REMOTE_FILE
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};
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virtual Location fileLocation(const std::string& filename, const Options* options) = 0;
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virtual bool useFileCache() const = 0;
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protected:
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virtual ~FileLocationCallback() {}
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};
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}
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#endif // OSGDB_OPTIONS
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