cc079453da
CMakeLists.txt changes: "I installed latest Cmake(2.6.1) on a new machine and got a CMP008 warning from cmake. This fix set up osg to use the old behaviour which have worked before. We might set this to NEW but I need to do more testing first. I'l be able to test this on winxp with msvc80/90 and ubuntu hardy with gcc-4.2. quote from cmake cvs log policy CMP0008 to decides how to treat full path libraries that do not appear to be valid library file names. Such libraries worked by accident in the VS IDE and Xcode generators with CMake 2.4 and below." OsgMarcroUtils.cmake changes: "On Philips suggestion truncated a redundant if/else construction in OsgMacroUtils to avoid developer warnings in cmake-2.6.1 concerning cmake policy CMP0008 which allows full paths to libraries only with valid library names "
356 lines
17 KiB
CMake
356 lines
17 KiB
CMake
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#######################################################################################################
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# macro for linking libraries that come from Findxxxx commands, so there is a variable that contains the
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# full path of the library name. in order to differentiate release and debug, this macro get the
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# NAME of the variables, so the macro gets as arguments the target name and the following list of parameters
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# is intended as a list of variable names each one containing the path of the libraries to link to
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# The existance of a varibale name with _DEBUG appended is tested and, in case it' s value is used
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# for linking to when in debug mode
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# the content of this library for linking when in debugging
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#######################################################################################################
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MACRO(LINK_WITH_VARIABLES TRGTNAME)
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FOREACH(varname ${ARGN})
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IF(${varname}_DEBUG)
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TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${${varname}}" debug "${${varname}_DEBUG}")
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ELSE(${varname}_DEBUG)
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TARGET_LINK_LIBRARIES(${TRGTNAME} "${${varname}}" )
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ENDIF(${varname}_DEBUG)
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ENDFOREACH(varname)
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ENDMACRO(LINK_WITH_VARIABLES TRGTNAME)
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MACRO(LINK_INTERNAL TRGTNAME)
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IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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TARGET_LINK_LIBRARIES(${TRGTNAME} ${ARGN})
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ELSE(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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FOREACH(LINKLIB ${ARGN})
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IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
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#when using versioned names, the .dll name differ from .lib name, there is a problem with that:
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#CMake 2.4.7, at least seem to use PREFIX instead of IMPORT_PREFIX for computing linkage info to use into projects,
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# so we full path name to specify linkage, this prevent automatic inferencing of dependencies, so we add explicit depemdencies
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#to library targets used
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TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${OUTPUT_LIBDIR}/${LINKLIB}.lib" debug "${OUTPUT_LIBDIR}/${LINKLIB}${CMAKE_DEBUG_POSTFIX}.lib")
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ADD_DEPENDENCIES(${TRGTNAME} ${LINKLIB})
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ELSE(MSVC AND OSG_MSVC_VERSIONED_DLL)
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TARGET_LINK_LIBRARIES(${TRGTNAME} optimized "${LINKLIB}" debug "${LINKLIB}${CMAKE_DEBUG_POSTFIX}")
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ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL)
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ENDFOREACH(LINKLIB)
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ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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ENDMACRO(LINK_INTERNAL TRGTNAME)
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MACRO(LINK_EXTERNAL TRGTNAME)
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FOREACH(LINKLIB ${ARGN})
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TARGET_LINK_LIBRARIES(${TRGTNAME} "${LINKLIB}" )
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ENDFOREACH(LINKLIB)
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ENDMACRO(LINK_EXTERNAL TRGTNAME)
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#######################################################################################################
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# macro for common setup of core libraries: it links OPENGL_LIBRARIES in undifferentiated mode
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#######################################################################################################
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MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
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LINK_EXTERNAL(${CORELIB_NAME} ${OPENGL_LIBRARIES})
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LINK_WITH_VARIABLES(${CORELIB_NAME} OPENTHREADS_LIBRARY)
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IF(OPENSCENEGRAPH_SONAMES)
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SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES VERSION ${OPENSCENEGRAPH_VERSION} SOVERSION ${OPENSCENEGRAPH_SOVERSION})
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ENDIF(OPENSCENEGRAPH_SONAMES)
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ENDMACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
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#######################################################################################################
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# macro for common setup of plugins, examples and applications it expect some variables to be set:
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# either within the local CMakeLists or higher in hierarchy
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# TARGET_NAME is the name of the folder and of the actually .exe or .so or .dll
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# TARGET_TARGETNAME is the name of the target , this get buit out of a prefix, if present and TARGET_TARGETNAME
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# TARGET_SRC are the sources of the target
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# TARGET_H are the eventual headers of the target
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# TARGET_LIBRARIES are the libraries to link to that are internal to the project and have d suffix for debug
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# TARGET_EXTERNAL_LIBRARIES are external libraries and are not differentiated with d suffix
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# TARGET_LABEL is the label IDE should show up for targets
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##########################################################################################################
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MACRO(SETUP_LINK_LIBRARIES)
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######################################################################
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#
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# This set up the libraries to link to, it assumes there are two variable: one common for a group of examples or plagins
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# kept in the variable TARGET_COMMON_LIBRARIES and an example or plugin specific kept in TARGET_ADDED_LIBRARIES
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# they are combined in a single list checked for unicity
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# the suffix ${CMAKE_DEBUG_POSTFIX} is used for differentiating optimized and debug
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#
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# a second variable TARGET_EXTERNAL_LIBRARIES hold the list of libraries not differentiated between debug and optimized
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##################################################################################
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SET(TARGET_LIBRARIES ${TARGET_COMMON_LIBRARIES})
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FOREACH(LINKLIB ${TARGET_ADDED_LIBRARIES})
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SET(TO_INSERT TRUE)
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FOREACH (value ${TARGET_COMMON_LIBRARIES})
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IF (${value} STREQUAL ${LINKLIB})
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SET(TO_INSERT FALSE)
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ENDIF (${value} STREQUAL ${LINKLIB})
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ENDFOREACH (value ${TARGET_COMMON_LIBRARIES})
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IF(TO_INSERT)
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LIST(APPEND TARGET_LIBRARIES ${LINKLIB})
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ENDIF(TO_INSERT)
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ENDFOREACH(LINKLIB)
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# FOREACH(LINKLIB ${TARGET_LIBRARIES})
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# TARGET_LINK_LIBRARIES(${TARGET_TARGETNAME} optimized ${LINKLIB} debug "${LINKLIB}${CMAKE_DEBUG_POSTFIX}")
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# ENDFOREACH(LINKLIB)
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LINK_INTERNAL(${TARGET_TARGETNAME} ${TARGET_LIBRARIES})
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FOREACH(LINKLIB ${TARGET_EXTERNAL_LIBRARIES})
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TARGET_LINK_LIBRARIES(${TARGET_TARGETNAME} ${LINKLIB})
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ENDFOREACH(LINKLIB)
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IF(TARGET_LIBRARIES_VARS)
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LINK_WITH_VARIABLES(${TARGET_TARGETNAME} ${TARGET_LIBRARIES_VARS})
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ENDIF(TARGET_LIBRARIES_VARS)
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IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
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#when using full path name to specify linkage, it seems that already linked libs must be specified
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LINK_EXTERNAL(${TARGET_TARGETNAME} ${OPENGL_LIBRARIES})
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ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL)
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ENDMACRO(SETUP_LINK_LIBRARIES)
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############################################################################################
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# this is the common set of command for all the plugins
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#
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MACRO(SETUP_PLUGIN PLUGIN_NAME)
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SET(TARGET_NAME ${PLUGIN_NAME} )
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#MESSAGE("in -->SETUP_PLUGIN<-- ${TARGET_NAME}-->${TARGET_SRC} <--> ${TARGET_H}<--")
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## we have set up the target label and targetname by taking into account global prfix (osgdb_)
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IF(NOT TARGET_TARGETNAME)
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SET(TARGET_TARGETNAME "${TARGET_DEFAULT_PREFIX}${TARGET_NAME}")
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ENDIF(NOT TARGET_TARGETNAME)
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IF(NOT TARGET_LABEL)
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SET(TARGET_LABEL "${TARGET_DEFAULT_LABEL_PREFIX} ${TARGET_NAME}")
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ENDIF(NOT TARGET_LABEL)
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# here we use the command to generate the library
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IF (DYNAMIC_OPENSCENEGRAPH)
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ADD_LIBRARY(${TARGET_TARGETNAME} MODULE ${TARGET_SRC} ${TARGET_H})
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ELSE (DYNAMIC_OPENSCENEGRAPH)
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ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H})
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ENDIF(DYNAMIC_OPENSCENEGRAPH)
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#not sure if needed, but for plugins only Msvc need the d suffix
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IF(NOT MSVC)
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IF(NOT UNIX)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES DEBUG_POSTFIX "")
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ENDIF(NOT UNIX)
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ELSE(NOT MSVC)
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IF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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IF(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "${OSG_PLUGINS}/")
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ELSE(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../${OSG_PLUGINS}/")
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ENDIF(NOT MSVC_IDE)
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ELSE(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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IF(OSG_MSVC_VERSIONED_DLL)
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#this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
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#the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property
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#because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there,
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#it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented
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#changing bin to something else breaks this hack
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#the dll are placed in bin/${OSG_PLUGINS}
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IF(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../bin/${OSG_PLUGINS}/")
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ELSE(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../../bin/${OSG_PLUGINS}/" IMPORT_PREFIX "../")
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ENDIF(NOT MSVC_IDE)
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ELSE(OSG_MSVC_VERSIONED_DLL)
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#in standard mode (unversioned) the .lib and .dll are placed in lib/<debug or release>/${OSG_PLUGINS}.
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#here the PREFIX property has been used, the same result would be accomplidhe by prepending ${OSG_PLUGINS}/ to OUTPUT_NAME target property
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "${OSG_PLUGINS}/")
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ENDIF(OSG_MSVC_VERSIONED_DLL)
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ENDIF(${CMAKE_MAJOR_VERSION} EQUAL 2 AND ${CMAKE_MINOR_VERSION} GREATER 4)
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ENDIF(NOT MSVC)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
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SETUP_LINK_LIBRARIES()
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#the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS}
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IF(WIN32)
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INSTALL(TARGETS ${TARGET_TARGETNAME}
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RUNTIME DESTINATION bin
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ARCHIVE DESTINATION lib/${OSG_PLUGINS}
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LIBRARY DESTINATION bin/${OSG_PLUGINS} )
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ELSE(WIN32)
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INSTALL(TARGETS ${TARGET_TARGETNAME}
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RUNTIME DESTINATION bin
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ARCHIVE DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS}
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LIBRARY DESTINATION lib${LIB_POSTFIX}/${OSG_PLUGINS} )
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ENDIF(WIN32)
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ENDMACRO(SETUP_PLUGIN)
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#################################################################################################################
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# this is the macro for example and application setup
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###########################################################
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MACRO(SETUP_EXE IS_COMMANDLINE_APP)
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#MESSAGE("in -->SETUP_EXE<-- ${TARGET_NAME}-->${TARGET_SRC} <--> ${TARGET_H}<--")
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IF(NOT TARGET_TARGETNAME)
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SET(TARGET_TARGETNAME "${TARGET_DEFAULT_PREFIX}${TARGET_NAME}")
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ENDIF(NOT TARGET_TARGETNAME)
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IF(NOT TARGET_LABEL)
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SET(TARGET_LABEL "${TARGET_DEFAULT_LABEL_PREFIX} ${TARGET_NAME}")
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ENDIF(NOT TARGET_LABEL)
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IF(${IS_COMMANDLINE_APP})
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ADD_EXECUTABLE(${TARGET_TARGETNAME} ${TARGET_SRC} ${TARGET_H})
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ELSE(${IS_COMMANDLINE_APP})
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IF(APPLE)
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# SET(MACOSX_BUNDLE_LONG_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
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# Short Version is the "marketing version". It is the version
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# the user sees in an information panel.
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SET(MACOSX_BUNDLE_SHORT_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
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# Bundle version is the version the OS looks at.
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SET(MACOSX_BUNDLE_BUNDLE_VERSION "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
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SET(MACOSX_BUNDLE_GUI_IDENTIFIER "org.openscenegraph.${TARGET_TARGETNAME}" )
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SET(MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}" )
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# SET(MACOSX_BUNDLE_ICON_FILE "myicon.icns")
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# SET(MACOSX_BUNDLE_COPYRIGHT "")
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# SET(MACOSX_BUNDLE_INFO_STRING "Info string, localized?")
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ENDIF(APPLE)
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IF(WIN32)
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IF (REQUIRE_WINMAIN_FLAG)
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SET(PLATFORM_SPECIFIC_CONTROL WIN32)
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ENDIF(REQUIRE_WINMAIN_FLAG)
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ENDIF(WIN32)
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IF(APPLE)
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IF(OSG_BUILD_APPLICATION_BUNDLES)
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SET(PLATFORM_SPECIFIC_CONTROL MACOSX_BUNDLE)
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ENDIF(OSG_BUILD_APPLICATION_BUNDLES)
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ENDIF(APPLE)
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ADD_EXECUTABLE(${TARGET_TARGETNAME} ${PLATFORM_SPECIFIC_CONTROL} ${TARGET_SRC} ${TARGET_H})
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ENDIF(${IS_COMMANDLINE_APP})
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES DEBUG_POSTFIX "${CMAKE_DEBUG_POSTFIX}")
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES OUTPUT_NAME ${TARGET_NAME})
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IF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
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SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../")
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ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
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SETUP_LINK_LIBRARIES()
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ENDMACRO(SETUP_EXE)
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# Takes optional second argument (is_commandline_app?) in ARGV1
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MACRO(SETUP_APPLICATION APPLICATION_NAME)
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SET(TARGET_NAME ${APPLICATION_NAME} )
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IF(${ARGC} GREATER 1)
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SET(IS_COMMANDLINE_APP ${ARGV1})
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ELSE(${ARGC} GREATER 1)
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SET(IS_COMMANDLINE_APP 0)
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ENDIF(${ARGC} GREATER 1)
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SETUP_EXE(${IS_COMMANDLINE_APP})
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IF(APPLE)
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INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
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ELSE(APPLE)
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INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin )
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ENDIF(APPLE)
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ENDMACRO(SETUP_APPLICATION)
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MACRO(SETUP_COMMANDLINE_APPLICATION APPLICATION_NAME)
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SETUP_APPLICATION(${APPLICATION_NAME} 1)
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ENDMACRO(SETUP_COMMANDLINE_APPLICATION)
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# Takes optional second argument (is_commandline_app?) in ARGV1
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MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
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SET(TARGET_NAME ${EXAMPLE_NAME} )
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IF(${ARGC} GREATER 1)
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SET(IS_COMMANDLINE_APP ${ARGV1})
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ELSE(${ARGC} GREATER 1)
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SET(IS_COMMANDLINE_APP 0)
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ENDIF(${ARGC} GREATER 1)
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SETUP_EXE(${IS_COMMANDLINE_APP})
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IF(APPLE)
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INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
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ELSE(APPLE)
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INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin )
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ENDIF(APPLE)
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ENDMACRO(SETUP_EXAMPLE)
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MACRO(SETUP_COMMANDLINE_EXAMPLE EXAMPLE_NAME)
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SETUP_EXAMPLE(${EXAMPLE_NAME} 1)
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ENDMACRO(SETUP_COMMANDLINE_EXAMPLE)
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# Takes two optional arguments -- osg prefix and osg version
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MACRO(HANDLE_MSVC_DLL)
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#this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
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#the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property
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#because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there,
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#it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented
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#changing bin to something else breaks this hack
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#the dll are versioned by prefixing the name with osg${OPENSCENEGRAPH_SOVERSION}-
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# LIB_PREFIX: use "osg" by default, else whatever we've been given.
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IF(${ARGC} GREATER 0)
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SET(LIB_PREFIX ${ARGV0})
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ELSE(${ARGC} GREATER 0)
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SET(LIB_PREFIX osg)
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ENDIF(${ARGC} GREATER 0)
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# LIB_SOVERSION: use OSG's soversion by default, else whatever we've been given
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IF(${ARGC} GREATER 1)
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SET(LIB_SOVERSION ${ARGV1})
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ELSE(${ARGC} GREATER 1)
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SET(LIB_SOVERSION ${OPENSCENEGRAPH_SOVERSION})
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ENDIF(${ARGC} GREATER 1)
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IF(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../bin/${LIB_PREFIX}${LIB_SOVERSION}-")
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SET(NEW_LIB_NAME "${OUTPUT_BINDIR}/${LIB_PREFIX}${LIB_SOVERSION}-${LIB_NAME}")
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ADD_CUSTOM_COMMAND(
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TARGET ${LIB_NAME}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy "${NEW_LIB_NAME}.lib" "${OUTPUT_LIBDIR}/${LIB_NAME}.lib"
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COMMAND ${CMAKE_COMMAND} -E copy "${NEW_LIB_NAME}.exp" "${OUTPUT_LIBDIR}/${LIB_NAME}.exp"
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COMMAND ${CMAKE_COMMAND} -E remove "${NEW_LIB_NAME}.lib"
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COMMAND ${CMAKE_COMMAND} -E remove "${NEW_LIB_NAME}.exp"
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)
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ELSE(NOT MSVC_IDE)
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SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
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ENDIF(NOT MSVC_IDE)
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# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-")
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# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../")
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ENDMACRO(HANDLE_MSVC_DLL)
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