OpenSceneGraph/include/osgDB/InputStream
Robert Osfield e082b01f26 From Wang Rui, "I've initially added the XML support of the new native osg format,
using osgDB::XmlParser. The extension for XML-formatted scenes is
.osgx, corresponding to .osgb for binary and .osgt for ascii. It could
either be rendered in osgviewer or edited by common web browsers and
xml editors because of a range of changes to fit the XML syntax. For
example, the recorded class names are slight modified, from
'osg::Geode' to 'osg--Geode'.

To quickly get an XML file:
# ./osgconv cow.osg cow.osgx

The StreamOperator header, InputStreram and OutputStream classes are
modified to be more portable for triple ascii/binary/XML formats. I
also fixed a bug in readImage()/writeImage() to share image objects if
needed.

The ReaderWriterOSG2 class now supports all three formats and
reading/writing scene objects (not nodes or images), thanks to
Torben's advice before.
"
2010-03-10 13:48:41 +00:00

186 lines
7.2 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2010 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
// Written by Wang Rui, (C) 2010
#ifndef OSGDB_INPUTSTREAM
#define OSGDB_INPUTSTREAM
#include <osg/Endian>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Quat>
#include <osg/Matrix>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osgDB/ReaderWriter>
#include <osgDB/StreamOperator>
#include <iostream>
#include <sstream>
namespace osgDB
{
class InputException : public osg::Referenced
{
public:
InputException( const std::vector<std::string>& fields, const std::string& err ) : _error(err)
{
for ( unsigned int i=0; i<fields.size(); ++i )
{
_field += fields[i];
_field += " ";
}
}
const std::string& getField() const { return _field; }
const std::string& getError() const { return _error; }
protected:
std::string _field;
std::string _error;
};
class OSGDB_EXPORT InputStream
{
public:
typedef std::map< unsigned int, osg::ref_ptr<osg::Array> > ArrayMap;
typedef std::map< unsigned int, osg::ref_ptr<osg::Object> > IdentifierMap;
enum ReadType
{
READ_UNKNOWN = 0,
READ_SCENE,
READ_IMAGE,
READ_OBJECT
};
InputStream( const osgDB::Options* options );
virtual ~InputStream();
bool isBinary() const { return _in->isBinary(); }
bool getUseFloatMatrix() const { return _useFloatMatrix; }
const osgDB::Options* getOptions() const { return _options.get(); }
// Serialization related functions
InputStream& operator>>( bool& b ) { _in->readBool(b); checkStream(); return *this; }
InputStream& operator>>( char& c ) { _in->readChar(c); checkStream(); return *this; }
InputStream& operator>>( signed char& c ) { _in->readSChar(c); checkStream(); return *this; }
InputStream& operator>>( unsigned char& c ) { _in->readUChar(c); checkStream(); return *this; }
InputStream& operator>>( short& s ) { _in->readShort(s); checkStream(); return *this; }
InputStream& operator>>( unsigned short& s ) { _in->readUShort(s); checkStream(); return *this; }
InputStream& operator>>( int& i ) { _in->readInt(i); checkStream(); return *this; }
InputStream& operator>>( unsigned int& i ) { _in->readUInt(i); checkStream(); return *this; }
InputStream& operator>>( long& l ) { _in->readLong(l); checkStream(); return *this; }
InputStream& operator>>( unsigned long& l ) { _in->readULong(l); checkStream(); return *this; }
InputStream& operator>>( float& f ) { _in->readFloat(f); checkStream(); return *this; }
InputStream& operator>>( double& d ) { _in->readDouble(d); checkStream(); return *this; }
InputStream& operator>>( std::string& s ) { _in->readString(s); checkStream(); return *this; }
InputStream& operator>>( std::istream& (*fn)(std::istream&) ) { _in->readStream(fn); checkStream(); return *this; }
InputStream& operator>>( std::ios_base& (*fn)(std::ios_base&) ) { _in->readBase(fn); checkStream(); return *this; }
InputStream& operator>>( ObjectGLenum& value ) { _in->readGLenum(value); checkStream(); return *this; }
InputStream& operator>>( ObjectProperty& prop ) { _in->readProperty(prop); checkStream(); return *this; }
InputStream& operator>>( ObjectMark& mark ) { _in->readMark(mark); checkStream(); return *this; }
InputStream& operator>>( osg::Vec2b& v );
InputStream& operator>>( osg::Vec3b& v );
InputStream& operator>>( osg::Vec4b& v );
InputStream& operator>>( osg::Vec4ub& v );
InputStream& operator>>( osg::Vec2s& v );
InputStream& operator>>( osg::Vec3s& v );
InputStream& operator>>( osg::Vec4s& v );
InputStream& operator>>( osg::Vec2f& v );
InputStream& operator>>( osg::Vec3f& v );
InputStream& operator>>( osg::Vec4f& v );
InputStream& operator>>( osg::Vec2d& v );
InputStream& operator>>( osg::Vec3d& v );
InputStream& operator>>( osg::Vec4d& v );
InputStream& operator>>( osg::Quat& q );
InputStream& operator>>( osg::Plane& p );
InputStream& operator>>( osg::Matrixf& mat );
InputStream& operator>>( osg::Matrixd& mat );
InputStream& operator>>( osg::Array*& a ) { a = readArray(); return *this; }
InputStream& operator>>( osg::Image*& img ) { img = readImage(); return *this; }
InputStream& operator>>( osg::PrimitiveSet*& p ) { p = readPrimitiveSet(); return *this; }
InputStream& operator>>( osg::Object*& obj ) { obj = readObject(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Array>& ptr ) { ptr = readArray(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::Image>& ptr ) { ptr = readImage(); return *this; }
InputStream& operator>>( osg::ref_ptr<osg::PrimitiveSet>& ptr ) { ptr = readPrimitiveSet(); return *this; }
template<typename T> InputStream& operator>>( osg::ref_ptr<T>& ptr )
{ ptr = static_cast<T*>(readObject()); return *this; }
// Convenient methods for reading
bool matchString( const std::string& str ) { return _in->matchString(str); }
void advanceToCurrentEndBracket() { _in->advanceToCurrentEndBracket(); }
void readWrappedString( std::string& str ) { _in->readWrappedString(str); checkStream(); }
void readCharArray( char* s, unsigned int size ) { _in->readCharArray(s, size); }
// readSize() use unsigned int for all sizes.
unsigned int readSize() { unsigned int size; *this>>size; return size; }
// Global reading functions
osg::Array* readArray();
osg::PrimitiveSet* readPrimitiveSet();
osg::Image* readImage();
osg::Object* readObject( osg::Object* existingObj=0 );
ReadType start( InputIterator* );
void decompress();
// Schema handlers
void readSchema( std::istream& fin );
void resetSchema();
// Exception handlers
inline void throwException( const std::string& msg );
const InputException* getException() const { return _exception.get(); }
protected:
inline void checkStream();
void setWrapperSchema( const std::string& name, const std::string& properties );
template<typename T>
void readArrayImplementation( T* a, int read_size, bool useByteSwap=false );
ArrayMap _arrayMap;
IdentifierMap _identifierMap;
int _byteSwap;
bool _useFloatMatrix;
bool _forceReadingImage;
std::vector<std::string> _fields;
osg::ref_ptr<InputIterator> _in;
osg::ref_ptr<InputException> _exception;
osg::ref_ptr<const osgDB::Options> _options;
};
void InputStream::throwException( const std::string& msg )
{
_exception = new InputException(_fields, msg);
}
void InputStream::checkStream()
{
_in->checkStream();
if ( _in->isFailed() )
throwException( "InputStream: Failed to read from stream." );
}
}
#endif