OpenSceneGraph/include
2017-10-27 12:54:10 +01:00
..
OpenThreads Added missing export 2016-10-07 12:17:03 +01:00
osg Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings. 2017-10-24 14:46:13 +01:00
osgAnimation fix normalization bug (happen too early ) 2017-10-04 07:23:46 +02:00
osgDB Replacement of commas with semicolons 2017-10-22 15:04:33 +02:00
osgFX Changed osgFX::MultiTextureControl so that it uses an osg::FloatArray internally to enable sharing with osg::Uniform. 2015-01-23 13:51:09 +00:00
osgGA Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
osgManipulator osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3 2016-12-08 10:12:17 -05:00
osgParticle misc. typo fixes 2017-08-15 12:23:49 -04:00
osgPresentation added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
osgShadow misc. typo fixes 2017-08-15 12:23:49 -04:00
osgSim Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
osgTerrain Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
osgText Fixed Glyph::TextureInfo assignment bug 2017-10-24 11:36:00 +01:00
osgUI fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
osgUtil Merge pull request #372 from openscenegraph/text_improvements 2017-10-26 14:26:01 +01:00
osgViewer Fixed GLX EGL build 2017-10-16 10:47:47 +01:00
osgVolume Added Texture2D include to resolve VS build issue 2017-03-29 09:12:14 +01:00
osgWidget Removed dead code 2016-06-22 11:58:45 +01:00