225 lines
5.6 KiB
C++
225 lines
5.6 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRA;NTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/View>
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#include <osg/Notify>
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#include <osg/TexEnv>
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#include <osg/DeleteHandler>
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using namespace osg;
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View::View():
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Object(true)
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{
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// OSG_NOTICE<<"Constructing osg::View"<<std::endl;
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setLightingMode(HEADLIGHT);
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_camera = new osg::Camera;
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_camera->setView(this);
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double height = osg::DisplaySettings::instance()->getScreenHeight();
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double width = osg::DisplaySettings::instance()->getScreenWidth();
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double distance = osg::DisplaySettings::instance()->getScreenDistance();
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double vfov = osg::RadiansToDegrees(atan2(height/2.0f,distance)*2.0);
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_camera->setProjectionMatrixAsPerspective( vfov, width/height, 1.0f,10000.0f);
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_camera->setClearColor(osg::Vec4f(0.2f, 0.2f, 0.4f, 1.0f));
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osg::StateSet* stateset = _camera->getOrCreateStateSet();
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stateset->setGlobalDefaults();
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}
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View::View(const osg::View& view, const osg::CopyOp& copyop):
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Object(view,copyop),
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_lightingMode(view._lightingMode),
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_light(view._light),
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_camera(view._camera),
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_slaves(view._slaves)
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{
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}
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View::~View()
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{
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OSG_INFO<<"Destructing osg::View"<<std::endl;
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if (_camera.valid())
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{
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_camera->setView(0);
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_camera->setCullCallback(0);
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}
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// detach the cameras from this View to prevent dangling pointers
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for(Slaves::iterator itr = _slaves.begin();
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itr != _slaves.end();
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++itr)
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{
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Slave& cd = *itr;
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cd._camera->setView(0);
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cd._camera->setCullCallback(0);
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}
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_camera = 0;
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_slaves.clear();
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_light = 0;
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#if 0
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if (osg::Referenced::getDeleteHandler())
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{
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// osg::Referenced::getDeleteHandler()->setNumFramesToRetainObjects(0);
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osg::Referenced::getDeleteHandler()->flushAll();
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}
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#endif
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OSG_INFO<<"Done destructing osg::View"<<std::endl;
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}
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void View::take(osg::View& rhs)
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{
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// copy across the contents first
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_lightingMode = rhs._lightingMode;
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_light = rhs._light;
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_camera = rhs._camera;
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_slaves = rhs._slaves;
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// update the cameras so they all now see this View as their parent View
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if (_camera.valid()) _camera->setView(this);
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for(unsigned int i=0; i<_slaves.size(); ++i)
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{
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if (_slaves[i]._camera.valid()) _slaves[i]._camera->setView(this);
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}
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// then clear the passing in view.
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rhs._light = 0;
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rhs._camera = 0;
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rhs._slaves.clear();
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}
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void View::setLightingMode(LightingMode lightingMode)
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{
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_lightingMode = lightingMode;
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if (_lightingMode != NO_LIGHT && !_light)
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{
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_light = new osg::Light;
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_light->setThreadSafeRefUnref(true);
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_light->setLightNum(0);
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_light->setAmbient(Vec4(0.00f,0.0f,0.00f,1.0f));
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_light->setDiffuse(Vec4(0.8f,0.8f,0.8f,1.0f));
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_light->setSpecular(Vec4(1.0f,1.0f,1.0f,1.0f));
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}
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}
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void View::setCamera(osg::Camera* camera)
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{
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if (_camera.valid()) _camera->setView(0);
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_camera = camera;
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if (_camera.valid())
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{
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_camera->setView(this);
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_camera->setRenderer(createRenderer(camera));
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}
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}
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void View::updateSlaves()
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{
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for(unsigned int i=0; i<_slaves.size(); ++i)
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{
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Slave& slave = _slaves[i];
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slave.updateSlave(*this);
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}
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}
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void View::Slave::updateSlaveImplementation(View& view)
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{
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if (!view.getCamera()) return;
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if (_camera->getReferenceFrame()==osg::Transform::RELATIVE_RF)
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{
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_camera->setProjectionMatrix(view.getCamera()->getProjectionMatrix() * _projectionOffset);
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_camera->setViewMatrix(view.getCamera()->getViewMatrix() * _viewOffset);
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}
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_camera->inheritCullSettings(*(view.getCamera()), _camera->getInheritanceMask());
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}
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bool View::addSlave(osg::Camera* camera, const osg::Matrix& projectionOffset, const osg::Matrix& viewOffset, bool useMastersSceneData)
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{
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if (!camera) return false;
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camera->setView(this);
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if (useMastersSceneData)
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{
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camera->removeChildren(0,camera->getNumChildren());
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if (_camera.valid())
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{
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for(unsigned int i=0; i<_camera->getNumChildren(); ++i)
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{
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camera->addChild(_camera->getChild(i));
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}
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}
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}
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unsigned int i = _slaves.size();
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_slaves.push_back(Slave(camera, projectionOffset, viewOffset, useMastersSceneData));
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_slaves[i].updateSlave(*this);
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camera->setRenderer(createRenderer(camera));
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return true;
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}
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bool View::removeSlave(unsigned int pos)
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{
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if (pos >= _slaves.size()) return false;
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_slaves[pos]._camera->setView(0);
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_slaves[pos]._camera->setCullCallback(0);
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_slaves.erase(_slaves.begin()+pos);
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return true;
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}
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View::Slave * View::findSlaveForCamera(osg::Camera* camera)
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{
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unsigned int i = findSlaveIndexForCamera(camera);
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if (i >= getNumSlaves()) return (NULL);
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return &(_slaves[i]);
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}
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unsigned int View::findSlaveIndexForCamera(osg::Camera* camera) const
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{
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if (_camera == camera) return _slaves.size();
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for(unsigned int i=0; i<_slaves.size(); ++i)
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{
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if (_slaves[i]._camera == camera) return (i);
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}
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return _slaves.size();
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}
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