485709f708
Moved the #defines into new include/osg/GLDefines Converted all GL2Extensions usage to GLExtensions usage git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/SampleMaski>
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#include <osg/State>
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#include <osg/GLExtensions>
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#include <osg/Notify>
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using namespace osg;
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SampleMaski::SampleMaski()
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{
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_sampleMask[0u] = ~0u;
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_sampleMask[1u] = ~0u;
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}
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SampleMaski::SampleMaski(const SampleMaski& sampleMaski,const CopyOp& copyop):
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StateAttribute(sampleMaski,copyop)
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{
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_sampleMask[0u] = sampleMaski._sampleMask[0u];
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_sampleMask[1u] = sampleMaski._sampleMask[1u];
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}
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SampleMaski::~SampleMaski()
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{
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}
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int SampleMaski::compare(const StateAttribute& sa) const
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{
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// check the types are equal and then create the rhs variable
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// used by the COMPARE_StateAttribute_Parameter macros below.
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COMPARE_StateAttribute_Types(SampleMaski,sa)
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COMPARE_StateAttribute_Parameter(_sampleMask[0u])
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COMPARE_StateAttribute_Parameter(_sampleMask[1u])
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return 0; // passed all the above comparison macros, must be equal.
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}
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void SampleMaski::apply(State& state) const
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{
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// get "per-context" extensions
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const GLExtensions* extensions = state.get<GLExtensions>();
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if ( (extensions->isTextureMultisampleSupported) || (extensions->isOpenGL32upported) || (extensions->isSampleMaskiSupported) )
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{
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extensions->glSampleMaski(0u, _sampleMask[0u]);
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//For now we use only 32-bit Sample mask
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// extensions->glSampleMaski(1u, _sampleMask[1u]);
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return;
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}
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OSG_WARN << "SampleMaski failed as the required graphics capabilities were not found. \n"
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"OpenGL 3.2 or ARB_texture_multisample extension is required." << std::endl;
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}
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