OpenSceneGraph/src
Robert Osfield 0e29cd6971 From Paul Martz, "Summary: GL3 deprecates "glGetString(GL_EXTENSIONS)". In GL3, individual extension strings are queried by looping over GL_NUM_EXTENSIONS and calling "glGetStringi(GL_EXTENSIONS,<index>)".
The fix is basically as follows:
 if( GL3 )
   Query indexed extension strings.
 else
   Query the old way.

The "else" branch is re-indented but otherwise shouldn't contain any changes."
2010-02-26 09:48:22 +00:00
..
OpenThreads From Mourad Boufarguine, fixed typo. 2010-02-18 22:20:11 +00:00
osg From Paul Martz, "Summary: GL3 deprecates "glGetString(GL_EXTENSIONS)". In GL3, individual extension strings are queried by looping over GL_NUM_EXTENSIONS and calling "glGetStringi(GL_EXTENSIONS,<index>)". 2010-02-26 09:48:22 +00:00
osgAnimation Build fixes for build without ref_ptr<> automatic type conversion 2010-01-31 18:24:01 +00:00
osgDB From Wang Rui, "Attached is the osgTerrain wrappers, based on the latest SVN version 2010-02-25 17:53:51 +00:00
osgFX Added missing .get() to fix build when compiling with no automatic type convention in ref_ptr<> 2010-01-13 11:45:19 +00:00
osgGA Changed controls for changing animation speed to '(' and ')' to avoid overlap with window resize handler. 2010-02-18 21:15:28 +00:00
osgIntrospection From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately. 2009-03-23 16:01:02 +00:00
osgManipulator From Stephan Huber, "attached you'll find a bugfix for removeTransformUpdating and another 2009-11-19 17:42:25 +00:00
osgParticle From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature. 2009-11-24 15:00:11 +00:00
osgPlugins From Sukender, "I tried a tiny change in is83() function and had no crash (under Windows). "osgconv cow.osg cow.3ds" exports a black cow and "osgconv lz.osg lz.3ds" exports tree(s) at (0,0,0)... I guess there are still things to do about non-zero-index textures and multiple instanciation of a node, but at least it doesn't crash." 2010-02-26 09:33:48 +00:00
osgPresentation <iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler 2009-11-17 14:06:07 +00:00
osgShadow From Marius Heise, "osgShadow was using single precision variables for light positioning and orientation. This was causing precision problems (shadow jumping) with big databases (eg. geocentric created vpb). This patch fixes this by using double precision variables for light positioning and orientation. It works for all algorithms dreived form osgShadow::StandardShadowMap. 2010-01-08 11:37:35 +00:00
osgSim From Christian Ehrlicher, "during profiling my program I found out that there's a lot of memory 2009-11-27 16:47:38 +00:00
osgTerrain Convert NOTIFY to OSG_NOTIFY to avoid problems with polution of users apps with the NOTIFY macro 2010-02-10 12:44:59 +00:00
osgText From Terry Welsh, "As discussed on the osg-users list, I have implemented these rules in 2010-02-25 18:17:20 +00:00
osgUtil Convert NOTIFY to OSG_NOTIFY to avoid problems with polution of users apps with the NOTIFY macro 2010-02-10 12:44:59 +00:00
osgViewer From Erik Johnson, "There is an issue on win32 if the application hides the cursor using GraphicsWindowWin32::useCursor(false). The cursor has a habit of re-showing itself. 2010-02-25 18:05:59 +00:00
osgVolume Added return at end of to fix warning 2009-09-24 10:11:32 +00:00
osgWidget From Trajce Nicklov, fixes to warnings 2010-02-22 09:50:37 +00:00
osgWrappers From Wang Rui, "Attached is the osgTerrain wrappers, based on the latest SVN version 2010-02-25 17:53:51 +00:00
CMakeLists.txt From Wang Rui, new native binary/ascii format infrastructure and wrappers. 2010-01-20 20:13:33 +00:00