fb3e705709
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
778 lines
22 KiB
C++
778 lines
22 KiB
C++
#include <osg/Geometry>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool Geometry_readLocalData(Object& obj, Input& fr);
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bool Geometry_writeLocalData(const Object& obj, Output& fw);
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bool Geometry_matchBindingTypeStr(const char* str,Geometry::AttributeBinding& mode);
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const char* Geometry_getBindingTypeStr(Geometry::AttributeBinding mode);
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bool Geometry_matchPrimitiveModeStr(const char* str,GLenum& mode);
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const char* Geometry_getPrimitiveModeStr(GLenum mode);
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Array* Array_readLocalData(Input& fr);
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bool Primitve_readLocalData(Input& fr,osg::Geometry& geom);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_GeometryFuncProxy
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(
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osgNew osg::Geometry,
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"Geometry",
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"Object Drawable Geometry",
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&Geometry_readLocalData,
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&Geometry_writeLocalData,
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DotOsgWrapper::READ_AND_WRITE
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);
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bool Geometry_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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Geometry& geom = static_cast<Geometry&>(obj);
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if (fr.matchSequence("Primitives %i {"))
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{
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int entry = fr[1].getNoNestedBrackets();
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int capacity;
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fr[1].getInt(capacity);
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Geometry::PrimitiveList& primitives = geom.getPrimitiveList();
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if (capacity>0) primitives.reserve(capacity);
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fr += 3;
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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if (!Primitve_readLocalData(fr,geom)) ++fr;
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}
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++fr;
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iteratorAdvanced = true;
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}
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if (fr.matchSequence("VertexArray %i {"))
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{
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int entry = fr[0].getNoNestedBrackets();
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int capacity;
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fr[1].getInt(capacity);
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Vec3Array* vertices = osgNew Vec3Array;
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vertices->reserve(capacity);
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fr += 3;
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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Vec3 v;
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if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y()) && fr[2].getFloat(v.z()))
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{
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fr += 3;
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vertices->push_back(v);
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}
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else
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{
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++fr;
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}
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}
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geom.setVertexArray(vertices);
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iteratorAdvanced = true;
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++fr;
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}
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Geometry::AttributeBinding normalBinding=Geometry::BIND_OFF;
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if (fr[0].matchWord("NormalBinding") && Geometry_matchBindingTypeStr(fr[1].getStr(),normalBinding))
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{
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geom.setNormalBinding(normalBinding);
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fr+=2;
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iteratorAdvanced = true;
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}
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if (fr.matchSequence("NormalArray %i {"))
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{
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int entry = fr[0].getNoNestedBrackets();
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int capacity;
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fr[1].getInt(capacity);
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Vec3Array* normals = osgNew Vec3Array;
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normals->reserve(capacity);
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fr += 3;
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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Vec3 v;
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if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y()) && fr[2].getFloat(v.z()))
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{
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fr += 3;
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normals->push_back(v);
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}
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else
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{
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++fr;
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}
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}
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geom.setNormalArray(normals);
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iteratorAdvanced = true;
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++fr;
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}
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Geometry::AttributeBinding colorBinding=Geometry::BIND_OFF;
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if (fr[0].matchWord("ColorBinding") && Geometry_matchBindingTypeStr(fr[1].getStr(),colorBinding))
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{
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geom.setColorBinding(colorBinding);
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fr+=2;
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iteratorAdvanced = true;
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}
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if (fr.matchSequence("ColorArray %w %i {"))
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{
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++fr;
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Array* colors = Array_readLocalData(fr);
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if (colors)
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{
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geom.setColorArray(colors);
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iteratorAdvanced++;
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}
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}
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if (fr.matchSequence("TexCoordArray %i %w %i {"))
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{
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int unit=0;
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fr[1].getInt(unit);
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fr+=2;
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Array* texcoords = Array_readLocalData(fr);
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if (texcoords)
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{
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geom.setTexCoordArray(unit,texcoords);
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iteratorAdvanced++;
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}
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}
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return iteratorAdvanced;
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}
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Array* Array_readLocalData(Input& fr)
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{
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int entry = fr[0].getNoNestedBrackets();
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const char* arrayName = fr[0].getStr();
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unsigned int capacity = 0;
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fr[1].getUInt(capacity);
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++fr;
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fr += 2;
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if (strcmp(arrayName,"ByteArray")==0)
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{
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ByteArray* array = osgNew ByteArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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int int_value;
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if (fr[0].getInt(int_value))
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{
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++fr;
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array->push_back(int_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"ShortArray")==0)
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{
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ShortArray* array = osgNew ShortArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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int int_value;
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if (fr[0].getInt(int_value))
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{
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++fr;
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array->push_back(int_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"IntArray")==0)
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{
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IntArray* array = osgNew IntArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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int int_value;
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if (fr[0].getInt(int_value))
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{
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++fr;
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array->push_back(int_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"UByteArray")==0)
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{
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UByteArray* array = osgNew UByteArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int uint_value;
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if (fr[0].getUInt(uint_value))
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{
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++fr;
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array->push_back(uint_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"UShortArray")==0)
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{
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UShortArray* array = osgNew UShortArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int uint_value;
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if (fr[0].getUInt(uint_value))
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{
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++fr;
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array->push_back(uint_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"UIntArray")==0)
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{
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UIntArray* array = osgNew UIntArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int uint_value;
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if (fr[0].getUInt(uint_value))
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{
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++fr;
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array->push_back(uint_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"UByte4Array")==0)
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{
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UByte4Array* array = osgNew UByte4Array;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int uint_value;
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if (fr[0].getUInt(uint_value))
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{
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++fr;
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array->push_back(uint_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"FloatArray")==0)
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{
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FloatArray* array = osgNew FloatArray;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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float float_value;
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if (fr[0].getFloat(float_value))
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{
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++fr;
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array->push_back(float_value);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"Vec2Array")==0)
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{
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Vec2Array* array = osgNew Vec2Array;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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Vec2 v;
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if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y()))
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{
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fr += 2;
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array->push_back(v);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"Vec3Array")==0)
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{
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Vec3Array* array = osgNew Vec3Array;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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Vec3 v;
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if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y()) && fr[2].getFloat(v.z()))
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{
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fr += 3;
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array->push_back(v);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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else if (strcmp(arrayName,"Vec4Array")==0)
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{
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Vec4Array* array = osgNew Vec4Array;
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array->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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Vec4 v;
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if (fr[0].getFloat(v.x()) && fr[1].getFloat(v.y()) && fr[2].getFloat(v.z()) && fr[3].getFloat(v.w()))
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{
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fr += 4;
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array->push_back(v);
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}
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else ++fr;
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}
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++fr;
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return array;
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}
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return 0;
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}
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template<class Iterator>
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void Array_writeLocalData(Output& fw, Iterator first, Iterator last)
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{
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fw.indent() << "{"<<std::endl;
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fw.moveIn();
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for(Iterator itr=first;
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itr!=last;
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++itr)
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{
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fw.indent() << *itr << std::endl;
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}
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fw.moveOut();
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fw.indent()<<"}"<<std::endl;
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}
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bool Array_writeLocalData(const Array& array,Output& fw)
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{
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switch(array.getType())
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{
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case(Array::ByteArrayType):
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{
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const ByteArray& carray = static_cast<const ByteArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::ShortArrayType):
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{
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const ShortArray& carray = static_cast<const ShortArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::IntArrayType):
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{
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const IntArray& carray = static_cast<const IntArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::UByteArrayType):
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{
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const UByteArray& carray = static_cast<const UByteArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::UShortArrayType):
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{
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const UShortArray& carray = static_cast<const UShortArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::UIntArrayType):
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{
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const UIntArray& carray = static_cast<const UIntArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<" ";
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::UByte4ArrayType):
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{
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const UByte4Array& carray = static_cast<const UByte4Array&>(array);
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fw<<array.className()<<" "<<carray.size()<<" ";
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::FloatArrayType):
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{
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const FloatArray& carray = static_cast<const FloatArray&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::Vec2ArrayType):
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{
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const Vec2Array& carray = static_cast<const Vec2Array&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::Vec3ArrayType):
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{
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const Vec3Array& carray = static_cast<const Vec3Array&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::Vec4ArrayType):
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{
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const Vec4Array& carray = static_cast<const Vec4Array&>(array);
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fw<<array.className()<<" "<<carray.size()<<std::endl;
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Array_writeLocalData(fw,carray.begin(),carray.end());
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return true;
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}
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break;
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case(Array::ArrayType):
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default:
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return false;
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}
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}
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bool Primitve_readLocalData(Input& fr,osg::Geometry& geom)
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{
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bool iteratorAdvanced = false;
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if (fr.matchSequence("DrawArrays %w %i %i"))
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{
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GLenum mode;
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Geometry_matchPrimitiveModeStr(fr[1].getStr(),mode);
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int first;
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fr[2].getInt(first);
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int count;
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fr[3].getInt(count);
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geom.addPrimitive(osgNew DrawArrays(mode,first,count));
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fr += 4;
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iteratorAdvanced = true;
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}
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else if (fr.matchSequence("UByteDrawElements %w %i {"))
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{
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int entry = fr[1].getNoNestedBrackets();
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GLenum mode;
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Geometry_matchPrimitiveModeStr(fr[1].getStr(),mode);
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int capacity;
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fr[2].getInt(capacity);
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fr += 4;
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UByteDrawElements* prim = osgNew UByteDrawElements;
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prim->setMode(mode);
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prim->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int i;
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if (fr[0].getUInt(i))
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{
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prim->push_back(i);
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++fr;
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}
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}
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++fr;
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geom.addPrimitive(prim);
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iteratorAdvanced = true;
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}
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else if (fr.matchSequence("UShortDrawElements %w %i {"))
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{
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int entry = fr[1].getNoNestedBrackets();
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GLenum mode;
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Geometry_matchPrimitiveModeStr(fr[1].getStr(),mode);
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int capacity;
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fr[2].getInt(capacity);
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fr += 4;
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UShortDrawElements* prim = osgNew UShortDrawElements;
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prim->setMode(mode);
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prim->reserve(capacity);
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while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
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{
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unsigned int i;
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if (fr[0].getUInt(i))
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{
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prim->push_back(i);
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++fr;
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}
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}
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++fr;
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|
|
|
geom.addPrimitive(prim);
|
|
|
|
iteratorAdvanced = true;
|
|
}
|
|
else if (fr.matchSequence("UIntDrawElements %w %i {"))
|
|
{
|
|
int entry = fr[1].getNoNestedBrackets();
|
|
|
|
GLenum mode;
|
|
Geometry_matchPrimitiveModeStr(fr[1].getStr(),mode);
|
|
|
|
int capacity;
|
|
fr[2].getInt(capacity);
|
|
|
|
fr += 4;
|
|
|
|
UIntDrawElements* prim = osgNew UIntDrawElements;
|
|
prim->setMode(mode);
|
|
prim->reserve(capacity);
|
|
|
|
while (!fr.eof() && fr[0].getNoNestedBrackets()>entry)
|
|
{
|
|
unsigned int i;
|
|
if (fr[0].getUInt(i))
|
|
{
|
|
prim->push_back(i);
|
|
++fr;
|
|
}
|
|
}
|
|
++fr;
|
|
|
|
geom.addPrimitive(prim);
|
|
|
|
iteratorAdvanced = true;
|
|
}
|
|
|
|
return iteratorAdvanced;
|
|
}
|
|
|
|
bool Primitve_writeLocalData(const Primitive& prim,Output& fw)
|
|
{
|
|
|
|
switch(prim.getType())
|
|
{
|
|
case(Primitive::DrawArraysPrimitiveType):
|
|
{
|
|
const DrawArrays& cprim = static_cast<const DrawArrays&>(prim);
|
|
fw<<cprim.className()<<" "<<Geometry_getPrimitiveModeStr(cprim.getMode())<<" "<<cprim.getFirst()<<" "<<cprim.getCount()<<std::endl;
|
|
return true;
|
|
}
|
|
break;
|
|
case(Primitive::UByteDrawElementsPrimitiveType):
|
|
{
|
|
const UByteDrawElements& cprim = static_cast<const UByteDrawElements&>(prim);
|
|
fw<<cprim.className()<<" "<<Geometry_getPrimitiveModeStr(cprim.getMode())<<" "<<cprim.size()<<std::endl;
|
|
Array_writeLocalData(fw,cprim.begin(),cprim.end());
|
|
return true;
|
|
}
|
|
break;
|
|
case(Primitive::UShortDrawElementsPrimitiveType):
|
|
{
|
|
const UShortDrawElements& cprim = static_cast<const UShortDrawElements&>(prim);
|
|
fw<<cprim.className()<<" "<<Geometry_getPrimitiveModeStr(cprim.getMode())<<" "<<cprim.size()<<std::endl;
|
|
Array_writeLocalData(fw,cprim.begin(),cprim.end());
|
|
return true;
|
|
}
|
|
break;
|
|
case(Primitive::UIntDrawElementsPrimitiveType):
|
|
{
|
|
const UIntDrawElements& cprim = static_cast<const UIntDrawElements&>(prim);
|
|
fw<<cprim.className()<<" "<<Geometry_getPrimitiveModeStr(cprim.getMode())<<" "<<cprim.size()<<std::endl;
|
|
Array_writeLocalData(fw,cprim.begin(),cprim.end());
|
|
return true;
|
|
}
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Geometry_writeLocalData(const Object& obj, Output& fw)
|
|
{
|
|
const Geometry& geom = static_cast<const Geometry&>(obj);
|
|
|
|
const Geometry::PrimitiveList& primitives = geom.getPrimitiveList();
|
|
if (!primitives.empty())
|
|
{
|
|
fw.indent() << "Primitives "<<primitives.size()<<std::endl;
|
|
fw.indent() << "{"<<std::endl;
|
|
fw.moveIn();
|
|
for(Geometry::PrimitiveList::const_iterator itr=primitives.begin();
|
|
itr!=primitives.end();
|
|
++itr)
|
|
{
|
|
fw.indent();
|
|
Primitve_writeLocalData(**itr,fw);
|
|
}
|
|
fw.moveOut();
|
|
fw.indent() << "}"<<std::endl;
|
|
}
|
|
|
|
if (geom.getVertexArray())
|
|
{
|
|
const Vec3Array& vertices = *geom.getVertexArray();
|
|
fw.indent()<<"VertexArray "<<vertices.size()<<std::endl;
|
|
|
|
Array_writeLocalData(fw,vertices.begin(),vertices.end());
|
|
|
|
}
|
|
|
|
if (geom.getNormalArray())
|
|
{
|
|
|
|
fw.indent()<<"NormalBinding "<<Geometry_getBindingTypeStr(geom.getNormalBinding())<<std::endl;
|
|
|
|
const Vec3Array& normals = *geom.getNormalArray();
|
|
fw.indent()<<"NormalArray "<<normals.size()<<std::endl;
|
|
|
|
Array_writeLocalData(fw,normals.begin(),normals.end());
|
|
|
|
}
|
|
|
|
if (geom.getColorArray())
|
|
{
|
|
fw.indent()<<"ColorBinding "<<Geometry_getBindingTypeStr(geom.getColorBinding())<<std::endl;
|
|
fw.indent()<<"ColorArray ";
|
|
Array_writeLocalData(*geom.getColorArray(),fw);
|
|
}
|
|
|
|
const Geometry::TexCoordArrayList& tcal=geom.getTexCoordArrayList();
|
|
for(unsigned int i=0;i<tcal.size();++i)
|
|
{
|
|
if (tcal[i].valid())
|
|
{
|
|
fw.indent()<<"TexCoordArray "<<i<<" ";
|
|
Array_writeLocalData(*(tcal[i]),fw);
|
|
}
|
|
}
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Geometry_matchBindingTypeStr(const char* str,Geometry::AttributeBinding& mode)
|
|
{
|
|
if (strcmp(str,"OFF")==0) mode = Geometry::BIND_OFF;
|
|
else if (strcmp(str,"OVERALL")==0) mode = Geometry::BIND_OVERALL;
|
|
else if (strcmp(str,"PER_PRIMITIVE")==0) mode = Geometry::BIND_PER_PRIMITIVE;
|
|
else if (strcmp(str,"PER_VERTEX")==0) mode = Geometry::BIND_PER_VERTEX;
|
|
else return false;
|
|
return true;
|
|
}
|
|
|
|
|
|
const char* Geometry_getBindingTypeStr(Geometry::AttributeBinding mode)
|
|
{
|
|
switch(mode)
|
|
{
|
|
case (Geometry::BIND_OVERALL) : return "OVERALL";
|
|
case (Geometry::BIND_PER_PRIMITIVE) : return "PER_PRIMITIVE";
|
|
case (Geometry::BIND_PER_VERTEX) : return "PER_VERTEX";
|
|
case (Geometry::BIND_OFF) :
|
|
default : return "OFF";
|
|
}
|
|
}
|
|
|
|
bool Geometry_matchPrimitiveModeStr(const char* str,GLenum& mode)
|
|
{
|
|
if (strcmp(str,"POINTS")==0) mode = Primitive::POINTS;
|
|
else if (strcmp(str,"LINES")==0) mode = Primitive::LINES;
|
|
else if (strcmp(str,"LINE_STRIP")==0) mode = Primitive::LINE_STRIP;
|
|
else if (strcmp(str,"LINE_LOOP")==0) mode = Primitive::LINE_LOOP;
|
|
else if (strcmp(str,"TRIANGLES")==0) mode = Primitive::TRIANGLES;
|
|
else if (strcmp(str,"TRIANGLE_STRIP")==0) mode = Primitive::TRIANGLE_STRIP;
|
|
else if (strcmp(str,"TRIANGLE_FAN")==0) mode = Primitive::TRIANGLE_FAN;
|
|
else if (strcmp(str,"QUADS")==0) mode = Primitive::QUADS;
|
|
else if (strcmp(str,"QUAD_STRIP")==0) mode = Primitive::QUAD_STRIP;
|
|
else if (strcmp(str,"POLYGON")==0) mode = Primitive::POLYGON;
|
|
else return false;
|
|
return true;
|
|
}
|
|
|
|
|
|
const char* Geometry_getPrimitiveModeStr(GLenum mode)
|
|
{
|
|
switch(mode)
|
|
{
|
|
case (Primitive::POINTS) : return "POINTS";
|
|
case (Primitive::LINES) : return "LINES";
|
|
case (Primitive::LINE_STRIP) : return "LINE_STRIP";
|
|
case (Primitive::LINE_LOOP) : return "LINE_LOOP";
|
|
case (Primitive::TRIANGLES) : return "TRIANGLES";
|
|
case (Primitive::TRIANGLE_STRIP) : return "TRIANGLE_STRIP";
|
|
case (Primitive::TRIANGLE_FAN) : return "TRIANGLE_FAN";
|
|
case (Primitive::QUADS) : return "QUADS";
|
|
case (Primitive::QUAD_STRIP) : return "QUAD_STRIP";
|
|
case (Primitive::POLYGON) : return "POLYGON";
|
|
default : return "UnknownPrimitveType";
|
|
}
|
|
}
|