0a9263d50e
1. Rewrite the reading/writing exception handlers to work like the ive plugin exceptions. 2. Write a header writing/checking function in ReaderWriterOSG2.cpp, which may help decide if the stream is ascii or binary. The readInputIterator() function will return null pointer if the input file is nither osgb nor osgt format, which indicates that the old .osg format could be used here, in case we've merged the two plugins together. 3. Add a new ForceReadingImage option in the InputStream, which will allocate an empty image object with the filename if specifed external image file is missed. It may be useful for format converting in some cases. 4. Add new osgParticle wrappers, as well as some modification to the osgParticle headers, for instance, change isEnabled() to getEnabled(). 5. Some fixes to the osg serialization wrappers." |
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OpenThreads | ||
osg | ||
osgAnimation | ||
osgDB | ||
osgFX | ||
osgGA | ||
osgIntrospection | ||
osgManipulator | ||
osgParticle | ||
osgPresentation | ||
osgShadow | ||
osgSim | ||
osgTerrain | ||
osgText | ||
osgUtil | ||
osgViewer | ||
osgVolume | ||
osgWidget |