08a793eb87
Stephan: "attached you'll find some modifications to the GraphicsWindow-class and their platform-dependant implementations. The problem: setWindowRectangle and setWindowDecoration do not update the traits-object, so, if you call setWindowRectangle on a not-realized-window it will open with another size when realized later. getWindowRectangle reports possible wrong sizes if setWindowRectangle called before. My solution: split the implementation in two parts: GraphicsWindow::setWindowRectangle will update its traits-object and call afterwards the virtual method setWindowRectangleImplementation (which is implemented by the derived platformspecific classess). For setWindowDecoration I am useing a similar mechanism. I hope you'll find the submission useful, the Win32 and X11 changes are not tested but should work." Changes to this made by Robert are call of resized in setWindowRectangle instead of setting of Traits, and use of a bool return type.
164 lines
5.2 KiB
C++
164 lines
5.2 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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/* Note, elements of GraphicsWindowX11 have used Prodcer/RenderSurface_X11.cpp as both
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* a guide to use of X11/GLX and copiying directly in the case of setBorder().
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* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
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*/
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#ifndef OSGVIEWER_GRAPHICSWINDOWCARBON
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#define OSGVIEWER_GRAPHICSWINDOWCARBON 1
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#ifdef __APPLE__
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#include <osgViewer/GraphicsWindow>
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#include <Carbon/Carbon.h>
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#include <AGL/agl.h>
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namespace osgViewer
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{
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class GraphicsWindowCarbon : public osgViewer::GraphicsWindow
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{
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public:
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GraphicsWindowCarbon(osg::GraphicsContext::Traits* traits):
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_valid(false),
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_initialized(false),
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_realized(false),
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_ownsWindow(true)
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{
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_traits = traits;
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init();
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if (valid())
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{
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setState( new osg::State );
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getState()->setGraphicsContext(this);
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if (_traits.valid() && _traits->sharedContext)
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{
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getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
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incrementContextIDUsageCount( getState()->getContextID() );
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}
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else
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{
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getState()->setContextID( osg::GraphicsContext::createNewContextID() );
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}
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}
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}
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virtual bool valid() const { return _valid; }
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/** Realise the GraphicsContext.*/
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virtual bool realizeImplementation();
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/** Return true if the graphics context has been realised and is ready to use.*/
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virtual bool isRealizedImplementation() const { return _realized; }
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/** Close the graphics context.*/
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virtual void closeImplementation();
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/** Make this graphics context current.*/
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virtual bool makeCurrentImplementation();
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/** Release the graphics context.*/
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virtual bool releaseContextImplementation();
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/** Swap the front and back buffers.*/
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virtual void swapBuffersImplementation();
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/** Check to see if any events have been generated.*/
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virtual void checkEvents();
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/** Set the window's position and size.*/
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virtual bool setWindowRectangleImplementation(int x, int y, int width, int height);
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/** Set Window decoration.*/
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virtual bool setWindowDecorationImplementation(bool flag);
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/** Get focus.*/
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virtual void grabFocus();
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/** Get focus on if the pointer is in this window.*/
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virtual void grabFocusIfPointerInWindow();
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void requestClose() { _closeRequested = true; }
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virtual void resizedImplementation(int x, int y, int width, int height);
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WindowRef getNativeWindowRef() { return _window; }
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bool handleMouseEvent(EventRef theEvent);
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bool handleKeyboardEvent(EventRef theEvent);
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/** WindowData is used to pass in the Carbon window handle attached the GraphicsContext::Traits structure. */
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class WindowData : public osg::Referenced
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{
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public:
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WindowData(WindowRef window):
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_window(window), _installEventHandler(false) {}
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WindowRef getNativeWindowRef() { return _window; }
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void setInstallEventHandler(bool flag) { _installEventHandler = flag; }
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bool installEventHandler() { return _installEventHandler; }
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private:
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WindowRef _window;
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bool _installEventHandler;
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};
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/// install the standard os-eventhandler
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void installEventHandler();
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/// get the AGL context
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AGLContext getAGLContext() { return _context; }
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// get the pixelformat
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AGLPixelFormat getAGLPixelFormat() { return _pixelFormat; }
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protected:
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void init();
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void transformMouseXY(float& x, float& y);
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bool _valid;
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bool _initialized;
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bool _realized;
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bool _useWindowDecoration;
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bool _ownsWindow;
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WindowRef _window;
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AGLContext _context;
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AGLPixelFormat _pixelFormat;
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int _windowTitleHeight;
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private:
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/// computes the window attributes
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WindowAttributes computeWindowAttributes(bool useWindowDecoration, bool supportsResize);
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bool _closeRequested;
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};
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}
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#endif
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#endif
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