OpenSceneGraph/src/osg/Drawable.cpp
2010-05-28 15:47:52 +00:00

1513 lines
50 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <stdio.h>
#include <math.h>
#include <float.h>
#include <osg/Drawable>
#include <osg/State>
#include <osg/Notify>
#include <osg/Node>
#include <osg/GLExtensions>
#include <osg/Timer>
#include <osg/TriangleFunctor>
#include <osg/io_utils>
#include <algorithm>
#include <map>
#include <list>
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Mutex>
using namespace osg;
unsigned int Drawable::s_numberDrawablesReusedLastInLastFrame = 0;
unsigned int Drawable::s_numberNewDrawablesInLastFrame = 0;
unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
// static cache of deleted display lists which can only
// by completely deleted once the appropriate OpenGL context
// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
typedef std::multimap<unsigned int,GLuint> DisplayListMap;
typedef osg::buffered_object<DisplayListMap> DeletedDisplayListCache;
static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
static DeletedDisplayListCache s_deletedDisplayListCache;
GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
{
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
if (dll.empty())
{
++s_numberNewDrawablesInLastFrame;
return glGenLists( 1 );
}
else
{
DisplayListMap::iterator itr = dll.lower_bound(sizeHint);
if (itr!=dll.end())
{
// OSG_NOTICE<<"Reusing a display list of size = "<<itr->first<<" for requested size = "<<sizeHint<<std::endl;
++s_numberDrawablesReusedLastInLastFrame;
GLuint globj = itr->second;
dll.erase(itr);
return globj;
}
else
{
// OSG_NOTICE<<"Creating a new display list of size = "<<sizeHint<<" although "<<dll.size()<<" are available"<<std::endl;
++s_numberNewDrawablesInLastFrame;
return glGenLists( 1 );
}
}
#else
OSG_NOTICE<<"Warning: Drawable::generateDisplayList(..) - not supported."<<std::endl;
return 0;
#endif
}
unsigned int s_minimumNumberOfDisplayListsToRetainInCache = 0;
void Drawable::setMinimumNumberOfDisplayListsToRetainInCache(unsigned int minimum)
{
s_minimumNumberOfDisplayListsToRetainInCache = minimum;
}
unsigned int Drawable::getMinimumNumberOfDisplayListsToRetainInCache()
{
return s_minimumNumberOfDisplayListsToRetainInCache;
}
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
{
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
if (globj!=0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
// insert the globj into the cache for the appropriate context.
s_deletedDisplayListCache[contextID].insert(DisplayListMap::value_type(sizeHint,globj));
}
#else
OSG_NOTICE<<"Warning: Drawable::deleteDisplayList(..) - not supported."<<std::endl;
#endif
}
void Drawable::flushAllDeletedDisplayLists(unsigned int contextID)
{
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
for(DisplayListMap::iterator ditr=dll.begin();
ditr!=dll.end();
++ditr)
{
glDeleteLists(ditr->second,1);
}
dll.clear();
#else
OSG_NOTICE<<"Warning: Drawable::deleteDisplayList(..) - not supported."<<std::endl;
#endif
}
void Drawable::discardAllDeletedDisplayLists(unsigned int contextID)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
dll.clear();
}
void Drawable::flushDeletedDisplayLists(unsigned int contextID, double& availableTime)
{
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
unsigned int noDeleted = 0;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
bool trimFromFront = true;
if (trimFromFront)
{
unsigned int prev_size = dll.size();
DisplayListMap::iterator ditr=dll.begin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.end() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
if (noDeleted+dll.size() != prev_size)
{
OSG_WARN<<"Error in delete"<<std::endl;
}
}
else
{
unsigned int prev_size = dll.size();
DisplayListMap::reverse_iterator ditr=dll.rbegin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.rend() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.rbegin()) dll.erase(ditr.base(),dll.end());
if (noDeleted+dll.size() != prev_size)
{
OSG_WARN<<"Error in delete"<<std::endl;
}
}
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
if (noDeleted!=0) OSG_INFO<<"Number display lists deleted = "<<noDeleted<<" elapsed time"<<elapsedTime<<std::endl;
availableTime -= elapsedTime;
#else
OSG_NOTICE<<"Warning: Drawable::flushDeletedDisplayLists(..) - not supported."<<std::endl;
#endif
}
Drawable::Drawable()
:Object(true)
{
_boundingBoxComputed = false;
// Note, if your are defining a subclass from drawable which is
// dynamically updated then you should set both the following to
// to false in your constructor. This will prevent any display
// lists from being automatically created and safeguard the
// dynamic updating of data.
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
_supportsDisplayList = true;
_useDisplayList = true;
#else
_supportsDisplayList = false;
_useDisplayList = false;
#endif
_supportsVertexBufferObjects = false;
_useVertexBufferObjects = false;
// _useVertexBufferObjects = true;
_numChildrenRequiringUpdateTraversal = 0;
_numChildrenRequiringEventTraversal = 0;
}
Drawable::Drawable(const Drawable& drawable,const CopyOp& copyop):
Object(drawable,copyop),
_parents(), // leave empty as parentList is managed by Geode
_initialBound(drawable._initialBound),
_computeBoundCallback(drawable._computeBoundCallback),
_boundingBox(drawable._boundingBox),
_boundingBoxComputed(drawable._boundingBoxComputed),
_shape(copyop(drawable._shape.get())),
_supportsDisplayList(drawable._supportsDisplayList),
_useDisplayList(drawable._useDisplayList),
_supportsVertexBufferObjects(drawable._supportsVertexBufferObjects),
_useVertexBufferObjects(drawable._useVertexBufferObjects),
_updateCallback(drawable._updateCallback),
_numChildrenRequiringUpdateTraversal(drawable._numChildrenRequiringUpdateTraversal),
_eventCallback(drawable._eventCallback),
_numChildrenRequiringEventTraversal(drawable._numChildrenRequiringEventTraversal),
_cullCallback(drawable._cullCallback),
_drawCallback(drawable._drawCallback)
{
setStateSet(copyop(drawable._stateset.get()));
}
Drawable::~Drawable()
{
// cleanly detatch any associated stateset (include remove parent links)
setStateSet(0);
dirtyDisplayList();
}
osg::MatrixList Drawable::getWorldMatrices(const osg::Node* haltTraversalAtNode) const
{
osg::MatrixList matrices;
for(ParentList::const_iterator itr = _parents.begin();
itr != _parents.end();
++itr)
{
osg::MatrixList localMatrices = (*itr)->getWorldMatrices(haltTraversalAtNode);
matrices.insert(matrices.end(), localMatrices.begin(), localMatrices.end());
}
return matrices;
}
void Drawable::computeDataVariance()
{
if (getDataVariance() != UNSPECIFIED) return;
bool dynamic = false;
if (getUpdateCallback() ||
getEventCallback() ||
getCullCallback())
{
dynamic = true;
}
setDataVariance(dynamic ? DYNAMIC : STATIC);
}
void Drawable::addParent(osg::Node* node)
{
OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
_parents.push_back(node);
}
void Drawable::removeParent(osg::Node* node)
{
OpenThreads::ScopedPointerLock<OpenThreads::Mutex> lock(getRefMutex());
ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
if (pitr!=_parents.end()) _parents.erase(pitr);
}
void Drawable::setStateSet(osg::StateSet* stateset)
{
// do nothing if nothing changed.
if (_stateset==stateset) return;
// track whether we need to account for the need to do a update or event traversal.
int delta_update = 0;
int delta_event = 0;
// remove this node from the current statesets parent list
if (_stateset.valid())
{
_stateset->removeParent(this);
if (_stateset->requiresUpdateTraversal()) --delta_update;
if (_stateset->requiresEventTraversal()) --delta_event;
}
// set the stateset.
_stateset = stateset;
// add this node to the new stateset to the parent list.
if (_stateset.valid())
{
_stateset->addParent(this);
if (_stateset->requiresUpdateTraversal()) ++delta_update;
if (_stateset->requiresEventTraversal()) ++delta_event;
}
// only inform parents if change occurs and drawable doesn't already have an update callback
if (delta_update!=0 && !_updateCallback)
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal( (*itr)->getNumChildrenRequiringUpdateTraversal()+delta_update );
}
}
// only inform parents if change occurs and drawable doesn't already have an event callback
if (delta_event!=0 && !_eventCallback)
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta_event );
}
}
}
void Drawable::setNumChildrenRequiringUpdateTraversal(unsigned int num)
{
// if no changes just return.
if (_numChildrenRequiringUpdateTraversal==num) return;
// note, if _updateCallback is set then the
// parents won't be affected by any changes to
// _numChildrenRequiringUpdateTraversal so no need to inform them.
if (!_updateCallback && !_parents.empty())
{
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringUpdateTraversal>0) --delta;
if (num>0) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// required on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal( (*itr)->getNumChildrenRequiringUpdateTraversal()+delta );
}
}
}
// finally update this objects value.
_numChildrenRequiringUpdateTraversal=num;
}
void Drawable::setNumChildrenRequiringEventTraversal(unsigned int num)
{
// if no changes just return.
if (_numChildrenRequiringEventTraversal==num) return;
// note, if _eventCallback is set then the
// parents won't be affected by any changes to
// _numChildrenRequiringEventTraversal so no need to inform them.
if (!_eventCallback && !_parents.empty())
{
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringEventTraversal>0) --delta;
if (num>0) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// required on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta );
}
}
}
// finally Event this objects value.
_numChildrenRequiringEventTraversal=num;
}
osg::StateSet* Drawable::getOrCreateStateSet()
{
if (!_stateset) setStateSet(new StateSet);
return _stateset.get();
}
void Drawable::dirtyBound()
{
if (_boundingBoxComputed)
{
_boundingBoxComputed = false;
// dirty parent bounding sphere's to ensure that all are valid.
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->dirtyBound();
}
}
}
void Drawable::compileGLObjects(RenderInfo& renderInfo) const
{
if (!_useDisplayList) return;
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
unsigned int contextID = renderInfo.getContextID();
// get the globj for the current contextID.
GLuint& globj = _globjList[contextID];
// call the globj if already set otherwise compile and execute.
if( globj != 0 )
{
glDeleteLists( globj, 1 );
}
globj = generateDisplayList(contextID, getGLObjectSizeHint());
glNewList( globj, GL_COMPILE );
if (_drawCallback.valid())
_drawCallback->drawImplementation(renderInfo,this);
else
drawImplementation(renderInfo);
glEndList();
#else
OSG_NOTICE<<"Warning: Drawable::compileGLObjects(RenderInfo&) - not supported."<<std::endl;
#endif
}
void Drawable::setThreadSafeRefUnref(bool threadSafe)
{
Object::setThreadSafeRefUnref(threadSafe);
if (_stateset.valid()) _stateset->setThreadSafeRefUnref(threadSafe);
if (_updateCallback.valid()) _updateCallback->setThreadSafeRefUnref(threadSafe);
if (_eventCallback.valid()) _eventCallback->setThreadSafeRefUnref(threadSafe);
if (_cullCallback.valid()) _cullCallback->setThreadSafeRefUnref(threadSafe);
if (_drawCallback.valid()) _drawCallback->setThreadSafeRefUnref(threadSafe);
if (_userData.valid()) _userData->setThreadSafeRefUnref(threadSafe);
}
void Drawable::resizeGLObjectBuffers(unsigned int maxSize)
{
if (_stateset.valid()) _stateset->resizeGLObjectBuffers(maxSize);
if (_drawCallback.valid()) _drawCallback->resizeGLObjectBuffers(maxSize);
_globjList.resize(maxSize);
}
void Drawable::releaseGLObjects(State* state) const
{
if (_stateset.valid()) _stateset->releaseGLObjects(state);
if (_drawCallback.valid()) _drawCallback->releaseGLObjects(state);
if (!_useDisplayList) return;
if (state)
{
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
unsigned int contextID = state->getContextID();
// get the globj for the current contextID.
GLuint& globj = _globjList[contextID];
// call the globj if already set otherwise compile and execute.
if( globj != 0 )
{
Drawable::deleteDisplayList(contextID,globj, getGLObjectSizeHint());
globj = 0;
}
}
else
{
const_cast<Drawable*>(this)->dirtyDisplayList();
}
}
void Drawable::setSupportsDisplayList(bool flag)
{
// if value unchanged simply return.
if (_supportsDisplayList==flag) return;
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
// if previously set to true then need to check about display lists.
if (_supportsDisplayList)
{
if (_useDisplayList)
{
// used to support display lists and display lists switched
// on so now delete them and turn useDisplayList off.
dirtyDisplayList();
_useDisplayList = false;
}
}
// set with new value.
_supportsDisplayList=flag;
#else
_supportsDisplayList=false;
#endif
}
void Drawable::setUseDisplayList(bool flag)
{
// if value unchanged simply return.
if (_useDisplayList==flag) return;
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
// if was previously set to true, remove display list.
if (_useDisplayList)
{
dirtyDisplayList();
}
if (_supportsDisplayList)
{
// set with new value.
_useDisplayList = flag;
}
else // does not support display lists.
{
if (flag)
{
OSG_WARN<<"Warning: attempt to setUseDisplayList(true) on a drawable with does not support display lists."<<std::endl;
}
else
{
// set with new value.
_useDisplayList = false;
}
}
#else
_useDisplayList = false;
#endif
}
void Drawable::setUseVertexBufferObjects(bool flag)
{
// _useVertexBufferObjects = true;
// OSG_NOTICE<<"Drawable::setUseVertexBufferObjects("<<flag<<")"<<std::endl;
// if value unchanged simply return.
if (_useVertexBufferObjects==flag) return;
// if was previously set to true, remove display list.
if (_useVertexBufferObjects)
{
dirtyDisplayList();
}
_useVertexBufferObjects = flag;
}
void Drawable::dirtyDisplayList()
{
#ifdef OSG_GL_DISPLAYLISTS_AVAILABLE
unsigned int i;
for(i=0;i<_globjList.size();++i)
{
if (_globjList[i] != 0)
{
Drawable::deleteDisplayList(i,_globjList[i], getGLObjectSizeHint());
_globjList[i] = 0;
}
}
#endif
}
void Drawable::setUpdateCallback(UpdateCallback* ac)
{
if (_updateCallback==ac) return;
int delta = 0;
if (_updateCallback.valid()) --delta;
if (ac) ++delta;
_updateCallback = ac;
if (delta!=0 && !(_stateset.valid() && _stateset->requiresUpdateTraversal()))
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal((*itr)->getNumChildrenRequiringUpdateTraversal()+delta);
}
}
}
void Drawable::setEventCallback(EventCallback* ac)
{
if (_eventCallback==ac) return;
int delta = 0;
if (_eventCallback.valid()) --delta;
if (ac) ++delta;
_eventCallback = ac;
if (delta!=0 && !(_stateset.valid() && _stateset->requiresEventTraversal()))
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta );
}
}
}
struct ComputeBound : public PrimitiveFunctor
{
ComputeBound()
{
_vertices2f = 0;
_vertices3f = 0;
_vertices4f = 0;
_vertices2d = 0;
_vertices3d = 0;
_vertices4d = 0;
}
virtual void setVertexArray(unsigned int,const Vec2* vertices) { _vertices2f = vertices; }
virtual void setVertexArray(unsigned int,const Vec3* vertices) { _vertices3f = vertices; }
virtual void setVertexArray(unsigned int,const Vec4* vertices) { _vertices4f = vertices; }
virtual void setVertexArray(unsigned int,const Vec2d* vertices) { _vertices2d = vertices; }
virtual void setVertexArray(unsigned int,const Vec3d* vertices) { _vertices3d = vertices; }
virtual void setVertexArray(unsigned int,const Vec4d* vertices) { _vertices4d = vertices; }
template<typename T>
void _drawArrays(T* vert, T* end)
{
for(;vert<end;++vert)
{
vertex(*vert);
}
}
template<typename T, typename I>
void _drawElements(T* vert, I* indices, I* end)
{
for(;indices<end;++indices)
{
vertex(vert[*indices]);
}
}
virtual void drawArrays(GLenum,GLint first,GLsizei count)
{
if (_vertices3f) _drawArrays(_vertices3f+first, _vertices3f+(first+count));
else if (_vertices2f) _drawArrays(_vertices2f+first, _vertices2f+(first+count));
else if (_vertices4f) _drawArrays(_vertices4f+first, _vertices4f+(first+count));
else if (_vertices2d) _drawArrays(_vertices2d+first, _vertices2d+(first+count));
else if (_vertices3d) _drawArrays(_vertices3d+first, _vertices3d+(first+count));
else if (_vertices4d) _drawArrays(_vertices4d+first, _vertices4d+(first+count));
}
virtual void drawElements(GLenum,GLsizei count,const GLubyte* indices)
{
if (_vertices3f) _drawElements(_vertices3f, indices, indices + count);
else if (_vertices2f) _drawElements(_vertices2f, indices, indices + count);
else if (_vertices4f) _drawElements(_vertices4f, indices, indices + count);
else if (_vertices2d) _drawElements(_vertices2d, indices, indices + count);
else if (_vertices3d) _drawElements(_vertices3d, indices, indices + count);
else if (_vertices4d) _drawElements(_vertices4d, indices, indices + count);
}
virtual void drawElements(GLenum,GLsizei count,const GLushort* indices)
{
if (_vertices3f) _drawElements(_vertices3f, indices, indices + count);
else if (_vertices2f) _drawElements(_vertices2f, indices, indices + count);
else if (_vertices4f) _drawElements(_vertices4f, indices, indices + count);
else if (_vertices2d) _drawElements(_vertices2d, indices, indices + count);
else if (_vertices3d) _drawElements(_vertices3d, indices, indices + count);
else if (_vertices4d) _drawElements(_vertices4d, indices, indices + count);
}
virtual void drawElements(GLenum,GLsizei count,const GLuint* indices)
{
if (_vertices3f) _drawElements(_vertices3f, indices, indices + count);
else if (_vertices2f) _drawElements(_vertices2f, indices, indices + count);
else if (_vertices4f) _drawElements(_vertices4f, indices, indices + count);
else if (_vertices2d) _drawElements(_vertices2d, indices, indices + count);
else if (_vertices3d) _drawElements(_vertices3d, indices, indices + count);
else if (_vertices4d) _drawElements(_vertices4d, indices, indices + count);
}
virtual void begin(GLenum) {}
virtual void vertex(const Vec2& vert) { _bb.expandBy(osg::Vec3(vert[0],vert[1],0.0f)); }
virtual void vertex(const Vec3& vert) { _bb.expandBy(vert); }
virtual void vertex(const Vec4& vert) { if (vert[3]!=0.0f) _bb.expandBy(osg::Vec3(vert[0],vert[1],vert[2])/vert[3]); }
virtual void vertex(const Vec2d& vert) { _bb.expandBy(osg::Vec3(vert[0],vert[1],0.0f)); }
virtual void vertex(const Vec3d& vert) { _bb.expandBy(vert); }
virtual void vertex(const Vec4d& vert) { if (vert[3]!=0.0f) _bb.expandBy(osg::Vec3(vert[0],vert[1],vert[2])/vert[3]); }
virtual void vertex(float x,float y) { _bb.expandBy(x,y,1.0f); }
virtual void vertex(float x,float y,float z) { _bb.expandBy(x,y,z); }
virtual void vertex(float x,float y,float z,float w) { if (w!=0.0f) _bb.expandBy(x/w,y/w,z/w); }
virtual void vertex(double x,double y) { _bb.expandBy(x,y,1.0f); }
virtual void vertex(double x,double y,double z) { _bb.expandBy(x,y,z); }
virtual void vertex(double x,double y,double z,double w) { if (w!=0.0f) _bb.expandBy(x/w,y/w,z/w); }
virtual void end() {}
const Vec2* _vertices2f;
const Vec3* _vertices3f;
const Vec4* _vertices4f;
const Vec2d* _vertices2d;
const Vec3d* _vertices3d;
const Vec4d* _vertices4d;
BoundingBox _bb;
};
BoundingBox Drawable::computeBound() const
{
ComputeBound cb;
Drawable* non_const_this = const_cast<Drawable*>(this);
non_const_this->accept(cb);
#if 0
OSG_NOTICE<<"computeBound() "<<cb._bb.xMin()<<", "<<cb._bb.xMax()<<", "<<std::endl;
OSG_NOTICE<<" "<<cb._bb.yMin()<<", "<<cb._bb.yMax()<<", "<<std::endl;
OSG_NOTICE<<" "<<cb._bb.zMin()<<", "<<cb._bb.zMax()<<", "<<std::endl;
#endif
return cb._bb;
}
void Drawable::setBound(const BoundingBox& bb) const
{
_boundingBox = bb;
_boundingBoxComputed = true;
}
//////////////////////////////////////////////////////////////////////////////
//
// Extension support
//
typedef buffered_value< ref_ptr<Drawable::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Drawable::Extensions* Drawable::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Drawable::Extensions(contextID);
return s_extensions[contextID].get();
}
void Drawable::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Drawable::Extensions::Extensions(unsigned int contextID)
{
setupGLExtensions(contextID);
}
Drawable::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isVertexProgramSupported = rhs._isVertexProgramSupported;
_isSecondaryColorSupported = rhs._isSecondaryColorSupported;
_isFogCoordSupported = rhs._isFogCoordSupported;
_isMultiTexSupported = rhs._isMultiTexSupported;
_isOcclusionQuerySupported = rhs._isOcclusionQuerySupported;
_isTimerQuerySupported = rhs._isTimerQuerySupported;
_glFogCoordfv = rhs._glFogCoordfv;
_glSecondaryColor3ubv = rhs._glSecondaryColor3ubv;
_glSecondaryColor3fv = rhs._glSecondaryColor3fv;
_glMultiTexCoord1f = rhs._glMultiTexCoord1f;
_glMultiTexCoord2fv = rhs._glMultiTexCoord2fv;
_glMultiTexCoord3fv = rhs._glMultiTexCoord3fv;
_glMultiTexCoord4fv = rhs._glMultiTexCoord4fv;
_glVertexAttrib1s = rhs._glVertexAttrib1s;
_glVertexAttrib1f = rhs._glVertexAttrib1f;
_glVertexAttrib2fv = rhs._glVertexAttrib2fv;
_glVertexAttrib3fv = rhs._glVertexAttrib3fv;
_glVertexAttrib4fv = rhs._glVertexAttrib4fv;
_glVertexAttrib4ubv = rhs._glVertexAttrib4ubv;
_glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv;
_glGenBuffers = rhs._glGenBuffers;
_glBindBuffer = rhs._glBindBuffer;
_glBufferData = rhs._glBufferData;
_glBufferSubData = rhs._glBufferSubData;
_glDeleteBuffers = rhs._glDeleteBuffers;
_glGenOcclusionQueries = rhs._glGenOcclusionQueries;
_glDeleteOcclusionQueries = rhs._glDeleteOcclusionQueries;
_glIsOcclusionQuery = rhs._glIsOcclusionQuery;
_glBeginOcclusionQuery = rhs._glBeginOcclusionQuery;
_glEndOcclusionQuery = rhs._glEndOcclusionQuery;
_glGetOcclusionQueryiv = rhs._glGetOcclusionQueryiv;
_glGetOcclusionQueryuiv = rhs._glGetOcclusionQueryuiv;
_gl_gen_queries_arb = rhs._gl_gen_queries_arb;
_gl_delete_queries_arb = rhs._gl_delete_queries_arb;
_gl_is_query_arb = rhs._gl_is_query_arb;
_gl_begin_query_arb = rhs._gl_begin_query_arb;
_gl_end_query_arb = rhs._gl_end_query_arb;
_gl_get_queryiv_arb = rhs._gl_get_queryiv_arb;
_gl_get_query_objectiv_arb = rhs._gl_get_query_objectiv_arb;
_gl_get_query_objectuiv_arb = rhs._gl_get_query_objectuiv_arb;
_gl_get_query_objectui64v = rhs._gl_get_query_objectui64v;
}
void Drawable::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isVertexProgramSupported) _isVertexProgramSupported = false;
if (!rhs._isSecondaryColorSupported) _isSecondaryColorSupported = false;
if (!rhs._isFogCoordSupported) _isFogCoordSupported = false;
if (!rhs._isMultiTexSupported) _isMultiTexSupported = false;
if (!rhs._isOcclusionQuerySupported) _isOcclusionQuerySupported = false;
if (!rhs._isARBOcclusionQuerySupported) _isARBOcclusionQuerySupported = false;
if (!rhs._isTimerQuerySupported) _isTimerQuerySupported = false;
if (!rhs._glFogCoordfv) _glFogCoordfv = 0;
if (!rhs._glSecondaryColor3ubv) _glSecondaryColor3ubv = 0;
if (!rhs._glSecondaryColor3fv) _glSecondaryColor3fv = 0;
if (!rhs._glMultiTexCoord1f) _glMultiTexCoord1f = 0;
if (!rhs._glMultiTexCoord2fv) _glMultiTexCoord2fv = 0;
if (!rhs._glMultiTexCoord3fv) _glMultiTexCoord3fv = 0;
if (!rhs._glMultiTexCoord4fv) _glMultiTexCoord4fv = 0;
if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0;
if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0;
if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0;
if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0;
if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0;
if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0;
if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0;
if (!rhs._glGenBuffers) _glGenBuffers = 0;
if (!rhs._glBindBuffer) _glBindBuffer = 0;
if (!rhs._glBufferData) _glBufferData = 0;
if (!rhs._glBufferSubData) _glBufferSubData = 0;
if (!rhs._glDeleteBuffers) _glDeleteBuffers = 0;
if (!rhs._glIsBuffer) _glIsBuffer = 0;
if (!rhs._glGetBufferSubData) _glGetBufferSubData = 0;
if (!rhs._glMapBuffer) _glMapBuffer = 0;
if (!rhs._glUnmapBuffer) _glUnmapBuffer = 0;
if (!rhs._glGetBufferParameteriv) _glGetBufferParameteriv = 0;
if (!rhs._glGetBufferPointerv) _glGetBufferPointerv = 0;
if (!rhs._glGenOcclusionQueries) _glGenOcclusionQueries = 0;
if (!rhs._glDeleteOcclusionQueries) _glDeleteOcclusionQueries = 0;
if (!rhs._glIsOcclusionQuery) _glIsOcclusionQuery = 0;
if (!rhs._glBeginOcclusionQuery) _glBeginOcclusionQuery = 0;
if (!rhs._glEndOcclusionQuery) _glEndOcclusionQuery = 0;
if (!rhs._glGetOcclusionQueryiv) _glGetOcclusionQueryiv = 0;
if (!rhs._glGetOcclusionQueryuiv) _glGetOcclusionQueryuiv = 0;
if (!rhs._gl_gen_queries_arb) _gl_gen_queries_arb = 0;
if (!rhs._gl_delete_queries_arb) _gl_delete_queries_arb = 0;
if (!rhs._gl_is_query_arb) _gl_is_query_arb = 0;
if (!rhs._gl_begin_query_arb) _gl_begin_query_arb = 0;
if (!rhs._gl_end_query_arb) _gl_end_query_arb = 0;
if (!rhs._gl_get_queryiv_arb) _gl_get_queryiv_arb = 0;
if (!rhs._gl_get_query_objectiv_arb) _gl_get_query_objectiv_arb = 0;
if (!rhs._gl_get_query_objectuiv_arb) _gl_get_query_objectuiv_arb = 0;
if (!rhs._gl_get_query_objectui64v) _gl_get_query_objectui64v = 0;
}
void Drawable::Extensions::setupGLExtensions(unsigned int contextID)
{
_isVertexProgramSupported = isGLExtensionSupported(contextID,"GL_ARB_vertex_program");
_isSecondaryColorSupported = isGLExtensionSupported(contextID,"GL_EXT_secondary_color");
_isFogCoordSupported = isGLExtensionSupported(contextID,"GL_EXT_fog_coord");
_isMultiTexSupported = isGLExtensionSupported(contextID,"GL_ARB_multitexture");
_isOcclusionQuerySupported = osg::isGLExtensionSupported(contextID, "GL_NV_occlusion_query" );
_isARBOcclusionQuerySupported = OSG_GL3_FEATURES || osg::isGLExtensionSupported(contextID, "GL_ARB_occlusion_query" );
_isTimerQuerySupported = osg::isGLExtensionSupported(contextID, "GL_EXT_timer_query" );;
setGLExtensionFuncPtr(_glFogCoordfv, "glFogCoordfv","glFogCoordfvEXT");
setGLExtensionFuncPtr(_glSecondaryColor3ubv, "glSecondaryColor3ubv","glSecondaryColor3ubvEXT");
setGLExtensionFuncPtr(_glSecondaryColor3fv, "glSecondaryColor3fv","glSecondaryColor3fvEXT");
setGLExtensionFuncPtr(_glMultiTexCoord1f, "glMultiTexCoord1f","glMultiTexCoord1fARB");
setGLExtensionFuncPtr(_glMultiTexCoord1fv, "glMultiTexCoord1fv","glMultiTexCoord1fvARB");
setGLExtensionFuncPtr(_glMultiTexCoord2fv, "glMultiTexCoord2fv","glMultiTexCoord2fvARB");
setGLExtensionFuncPtr(_glMultiTexCoord3fv, "glMultiTexCoord3fv","glMultiTexCoord3fvARB");
setGLExtensionFuncPtr(_glMultiTexCoord4fv, "glMultiTexCoord4fv","glMultiTexCoord4fvARB");
setGLExtensionFuncPtr(_glMultiTexCoord1d, "glMultiTexCoord1d","glMultiTexCoorddfARB");
setGLExtensionFuncPtr(_glMultiTexCoord2dv, "glMultiTexCoord2dv","glMultiTexCoord2dvARB");
setGLExtensionFuncPtr(_glMultiTexCoord3dv, "glMultiTexCoord3dv","glMultiTexCoord3dvARB");
setGLExtensionFuncPtr(_glMultiTexCoord4dv, "glMultiTexCoord4dv","glMultiTexCoord4dvARB");
setGLExtensionFuncPtr(_glVertexAttrib1s, "glVertexAttrib1s","glVertexAttrib1sARB");
setGLExtensionFuncPtr(_glVertexAttrib1f, "glVertexAttrib1f","glVertexAttrib1fARB");
setGLExtensionFuncPtr(_glVertexAttrib1d, "glVertexAttrib1d","glVertexAttrib1dARB");
setGLExtensionFuncPtr(_glVertexAttrib1fv, "glVertexAttrib1fv","glVertexAttrib1fvARB");
setGLExtensionFuncPtr(_glVertexAttrib2fv, "glVertexAttrib2fv","glVertexAttrib2fvARB");
setGLExtensionFuncPtr(_glVertexAttrib3fv, "glVertexAttrib3fv","glVertexAttrib3fvARB");
setGLExtensionFuncPtr(_glVertexAttrib4fv, "glVertexAttrib4fv","glVertexAttrib4fvARB");
setGLExtensionFuncPtr(_glVertexAttrib2dv, "glVertexAttrib2dv","glVertexAttrib2dvARB");
setGLExtensionFuncPtr(_glVertexAttrib3dv, "glVertexAttrib3dv","glVertexAttrib3dvARB");
setGLExtensionFuncPtr(_glVertexAttrib4dv, "glVertexAttrib4dv","glVertexAttrib4dvARB");
setGLExtensionFuncPtr(_glVertexAttrib4ubv, "glVertexAttrib4ubv","glVertexAttrib4ubvARB");
setGLExtensionFuncPtr(_glVertexAttrib4Nubv, "glVertexAttrib4Nubv","glVertexAttrib4NubvARB");
setGLExtensionFuncPtr(_glGenBuffers, "glGenBuffers","glGenBuffersARB");
setGLExtensionFuncPtr(_glBindBuffer, "glBindBuffer","glBindBufferARB");
setGLExtensionFuncPtr(_glBufferData, "glBufferData","glBufferDataARB");
setGLExtensionFuncPtr(_glBufferSubData, "glBufferSubData","glBufferSubDataARB");
setGLExtensionFuncPtr(_glDeleteBuffers, "glDeleteBuffers","glDeleteBuffersARB");
setGLExtensionFuncPtr(_glIsBuffer, "glIsBuffer","glIsBufferARB");
setGLExtensionFuncPtr(_glGetBufferSubData, "glGetBufferSubData","glGetBufferSubDataARB");
setGLExtensionFuncPtr(_glMapBuffer, "glMapBuffer","glMapBufferARB");
setGLExtensionFuncPtr(_glUnmapBuffer, "glUnmapBuffer","glUnmapBufferARB");
setGLExtensionFuncPtr(_glGetBufferParameteriv, "glGetBufferParameteriv","glGetBufferParameterivARB");
setGLExtensionFuncPtr(_glGetBufferPointerv, "glGetBufferPointerv","glGetBufferPointervARB");
setGLExtensionFuncPtr(_glGenOcclusionQueries, "glGenOcclusionQueries","glGenOcclusionQueriesNV");
setGLExtensionFuncPtr(_glDeleteOcclusionQueries, "glDeleteOcclusionQueries","glDeleteOcclusionQueriesNV");
setGLExtensionFuncPtr(_glIsOcclusionQuery, "glIsOcclusionQuery","_glIsOcclusionQueryNV");
setGLExtensionFuncPtr(_glBeginOcclusionQuery, "glBeginOcclusionQuery","glBeginOcclusionQueryNV");
setGLExtensionFuncPtr(_glEndOcclusionQuery, "glEndOcclusionQuery","glEndOcclusionQueryNV");
setGLExtensionFuncPtr(_glGetOcclusionQueryiv, "glGetOcclusionQueryiv","glGetOcclusionQueryivNV");
setGLExtensionFuncPtr(_glGetOcclusionQueryuiv, "glGetOcclusionQueryuiv","glGetOcclusionQueryuivNV");
setGLExtensionFuncPtr(_gl_gen_queries_arb, "glGenQueries", "glGenQueriesARB");
setGLExtensionFuncPtr(_gl_delete_queries_arb, "glDeleteQueries", "glDeleteQueriesARB");
setGLExtensionFuncPtr(_gl_is_query_arb, "glIsQuery", "glIsQueryARB");
setGLExtensionFuncPtr(_gl_begin_query_arb, "glBeginQuery", "glBeginQueryARB");
setGLExtensionFuncPtr(_gl_end_query_arb, "glEndQuery", "glEndQueryARB");
setGLExtensionFuncPtr(_gl_get_queryiv_arb, "glGetQueryiv", "glGetQueryivARB");
setGLExtensionFuncPtr(_gl_get_query_objectiv_arb, "glGetQueryObjectiv","glGetQueryObjectivARB");
setGLExtensionFuncPtr(_gl_get_query_objectuiv_arb, "glGetQueryObjectuiv","glGetQueryObjectuivARB");
setGLExtensionFuncPtr(_gl_get_query_objectui64v, "glGetQueryObjectui64v","glGetQueryObjectui64vEXT");
}
void Drawable::Extensions::glFogCoordfv(const GLfloat* coord) const
{
if (_glFogCoordfv)
{
_glFogCoordfv(coord);
}
else
{
OSG_WARN<<"Error: glFogCoordfv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3ubv(const GLubyte* coord) const
{
if (_glSecondaryColor3ubv)
{
_glSecondaryColor3ubv(coord);
}
else
{
OSG_WARN<<"Error: glSecondaryColor3ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3fv(const GLfloat* coord) const
{
if (_glSecondaryColor3fv)
{
_glSecondaryColor3fv(coord);
}
else
{
OSG_WARN<<"Error: glSecondaryColor3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord1f(GLenum target,GLfloat coord) const
{
if (_glMultiTexCoord1f)
{
_glMultiTexCoord1f(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord2fv)
{
_glMultiTexCoord2fv(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord3fv)
{
_glMultiTexCoord3fv(target,coord);
}
else
{
OSG_WARN<<"Error: _glMultiTexCoord3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord4fv)
{
_glMultiTexCoord4fv(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord1d(GLenum target,GLdouble coord) const
{
if (_glMultiTexCoord1d)
{
_glMultiTexCoord1d(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord1d not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord2dv(GLenum target,const GLdouble* coord) const
{
if (_glMultiTexCoord2dv)
{
_glMultiTexCoord2dv(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord2dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord3dv(GLenum target,const GLdouble* coord) const
{
if (_glMultiTexCoord3dv)
{
_glMultiTexCoord3dv(target,coord);
}
else
{
OSG_WARN<<"Error: _glMultiTexCoord3dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord4dv(GLenum target,const GLdouble* coord) const
{
if (_glMultiTexCoord4dv)
{
_glMultiTexCoord4dv(target,coord);
}
else
{
OSG_WARN<<"Error: glMultiTexCoord4dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1s(unsigned int index, GLshort s) const
{
if (_glVertexAttrib1s)
{
_glVertexAttrib1s(index,s);
}
else
{
OSG_WARN<<"Error: glVertexAttrib1s not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1f(unsigned int index, GLfloat f) const
{
if (_glVertexAttrib1f)
{
_glVertexAttrib1f(index,f);
}
else
{
OSG_WARN<<"Error: glVertexAttrib1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1d(unsigned int index, GLdouble f) const
{
if (_glVertexAttrib1d)
{
_glVertexAttrib1d(index,f);
}
else
{
OSG_WARN<<"Error: glVertexAttrib1d not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib2fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib2fv)
{
_glVertexAttrib2fv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib3fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib3fv)
{
_glVertexAttrib3fv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib4fv)
{
_glVertexAttrib4fv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib2dv(unsigned int index, const GLdouble * v) const
{
if (_glVertexAttrib2dv)
{
_glVertexAttrib2dv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib2dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib3dv(unsigned int index, const GLdouble * v) const
{
if (_glVertexAttrib3dv)
{
_glVertexAttrib3dv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib3dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4dv(unsigned int index, const GLdouble * v) const
{
if (_glVertexAttrib4dv)
{
_glVertexAttrib4dv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib4dv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4ubv)
{
_glVertexAttrib4ubv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib4ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4Nubv)
{
_glVertexAttrib4Nubv(index,v);
}
else
{
OSG_WARN<<"Error: glVertexAttrib4Nubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGenBuffers(GLsizei n, GLuint *buffers) const
{
if (_glGenBuffers) _glGenBuffers(n, buffers);
else OSG_WARN<<"Error: glGenBuffers not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBindBuffer(GLenum target, GLuint buffer) const
{
if (_glBindBuffer) _glBindBuffer(target, buffer);
else OSG_WARN<<"Error: glBindBuffer not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const
{
if (_glBufferData) _glBufferData(target, size, data, usage);
else OSG_WARN<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const
{
if (_glBufferSubData) _glBufferSubData(target, offset, size, data);
else OSG_WARN<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glDeleteBuffers(GLsizei n, const GLuint *buffers) const
{
if (_glDeleteBuffers) _glDeleteBuffers(n, buffers);
else OSG_WARN<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
GLboolean Drawable::Extensions::glIsBuffer (GLuint buffer) const
{
if (_glIsBuffer) return _glIsBuffer(buffer);
else
{
OSG_WARN<<"Error: glIsBuffer not supported by OpenGL driver"<<std::endl;
return GL_FALSE;
}
}
void Drawable::Extensions::glGetBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) const
{
if (_glGetBufferSubData) _glGetBufferSubData(target,offset,size,data);
else OSG_WARN<<"Error: glGetBufferSubData not supported by OpenGL driver"<<std::endl;
}
GLvoid* Drawable::Extensions::glMapBuffer (GLenum target, GLenum access) const
{
if (_glMapBuffer) return _glMapBuffer(target,access);
else
{
OSG_WARN<<"Error: glMapBuffer not supported by OpenGL driver"<<std::endl;
return 0;
}
}
GLboolean Drawable::Extensions::glUnmapBuffer (GLenum target) const
{
if (_glUnmapBuffer) return _glUnmapBuffer(target);
else
{
OSG_WARN<<"Error: glUnmapBuffer not supported by OpenGL driver"<<std::endl;
return GL_FALSE;
}
}
void Drawable::Extensions::glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params) const
{
if (_glGetBufferParameteriv) _glGetBufferParameteriv(target,pname,params);
else OSG_WARN<<"Error: glGetBufferParameteriv not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params) const
{
if (_glGetBufferPointerv) _glGetBufferPointerv(target,pname,params);
else OSG_WARN<<"Error: glGetBufferPointerv not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glGenOcclusionQueries( GLsizei n, GLuint *ids ) const
{
if (_glGenOcclusionQueries)
{
_glGenOcclusionQueries( n, ids );
}
else
{
OSG_WARN<<"Error: glGenOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glDeleteOcclusionQueries( GLsizei n, const GLuint *ids ) const
{
if (_glDeleteOcclusionQueries)
{
_glDeleteOcclusionQueries( n, ids );
}
else
{
OSG_WARN<<"Error: glDeleteOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
GLboolean Drawable::Extensions::glIsOcclusionQuery( GLuint id ) const
{
if (_glIsOcclusionQuery)
{
return _glIsOcclusionQuery( id );
}
else
{
OSG_WARN<<"Error: glIsOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
return GLboolean( 0 );
}
void Drawable::Extensions::glBeginOcclusionQuery( GLuint id ) const
{
if (_glBeginOcclusionQuery)
{
_glBeginOcclusionQuery( id );
}
else
{
OSG_WARN<<"Error: glBeginOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glEndOcclusionQuery() const
{
if (_glEndOcclusionQuery)
{
_glEndOcclusionQuery();
}
else
{
OSG_WARN<<"Error: glEndOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryiv( GLuint id, GLenum pname, GLint *params ) const
{
if (_glGetOcclusionQueryiv)
{
_glGetOcclusionQueryiv( id, pname, params );
}
else
{
OSG_WARN<<"Error: glGetOcclusionQueryiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryuiv( GLuint id, GLenum pname, GLuint *params ) const
{
if (_glGetOcclusionQueryuiv)
{
_glGetOcclusionQueryuiv( id, pname, params );
}
else
{
OSG_WARN<<"Error: glGetOcclusionQueryuiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetQueryiv(GLenum target, GLenum pname, GLint *params) const
{
if (_gl_get_queryiv_arb)
_gl_get_queryiv_arb(target, pname, params);
else
OSG_WARN << "Error: glGetQueryiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGenQueries(GLsizei n, GLuint *ids) const
{
if (_gl_gen_queries_arb)
_gl_gen_queries_arb(n, ids);
else
OSG_WARN << "Error: glGenQueries not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glBeginQuery(GLenum target, GLuint id) const
{
if (_gl_begin_query_arb)
_gl_begin_query_arb(target, id);
else
OSG_WARN << "Error: glBeginQuery not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glEndQuery(GLenum target) const
{
if (_gl_end_query_arb)
_gl_end_query_arb(target);
else
OSG_WARN << "Error: glEndQuery not supported by OpenGL driver" << std::endl;
}
GLboolean Drawable::Extensions::glIsQuery(GLuint id) const
{
if (_gl_is_query_arb) return _gl_is_query_arb(id);
OSG_WARN << "Error: glIsQuery not supported by OpenGL driver" << std::endl;
return false;
}
void Drawable::Extensions::glDeleteQueries(GLsizei n, const GLuint *ids) const
{
if (_gl_delete_queries_arb)
_gl_delete_queries_arb(n, ids);
else
OSG_WARN << "Error: glIsQuery not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) const
{
if (_gl_get_query_objectiv_arb)
_gl_get_query_objectiv_arb(id, pname, params);
else
OSG_WARN << "Error: glGetQueryObjectiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) const
{
if (_gl_get_query_objectuiv_arb)
_gl_get_query_objectuiv_arb(id, pname, params);
else
OSG_WARN << "Error: glGetQueryObjectuiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params) const
{
if (_gl_get_query_objectui64v)
_gl_get_query_objectui64v(id, pname, params);
else
OSG_WARN << "Error: glGetQueryObjectui64v not supported by OpenGL driver" << std::endl;
}