OpenSceneGraph/src/osg
2016-10-11 11:29:29 +01:00
..
glu fix Visual studio warning C4138: '*/' found outside of comment 2016-09-26 13:43:51 +02:00
AlphaFunc.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
AnimationPath.cpp
ApplicationUsage.cpp Added an OSG_INIT_SINGLETON_PROXY to make sure that the ApplicationUsage singleton gets intialized before usage. 2014-06-27 15:38:52 +00:00
ArgumentParser.cpp
Array.cpp
ArrayDispatchers.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
AudioStream.cpp
AutoTransform.cpp
Billboard.cpp Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container 2014-06-03 09:23:24 +00:00
BlendColor.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
BlendEquation.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
BlendEquationi.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BlendFunc.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
BlendFunci.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BufferIndexBinding.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
BufferObject.cpp Fixed method to match parent class. 2016-06-02 14:31:44 +01:00
Callback.cpp Fixed unused variable warnings 2016-08-26 19:18:00 +01:00
Camera.cpp Fixed crash associated with setting the affinity on a null pointer 2016-10-08 15:58:33 +01:00
CameraView.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Capability.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
ClampColor.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
ClearNode.cpp
ClipControl.cpp From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5." 2015-06-30 09:11:00 +00:00
ClipNode.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ClipPlane.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
ClusterCullingCallback.cpp added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
CMakeLists.txt Experimental support for OpenGL Vertex Array Object 2016-10-11 11:29:29 +01:00
CollectOccludersVisitor.cpp Fixed return value 2016-06-23 10:52:16 +01:00
ColorMask.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ColorMaski.cpp Fixed cast 2016-06-29 11:36:44 +01:00
ColorMatrix.cpp
ComputeBoundsVisitor.cpp Added handling of Drawables added directly to scene graph without Geode decorating them. 2014-07-28 16:19:44 +00:00
Config.in add safety checking when dereferencing ref_ptr 2016-05-21 21:29:14 +02:00
ContextData.cpp Fixed uninitialized member variable. 2016-06-10 14:16:49 +01:00
ConvexPlanarOccluder.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CopyOp.cpp From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback. 2015-06-02 09:33:22 +00:00
CullFace.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CullingSet.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CullSettings.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
CullStack.cpp
DeleteHandler.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Depth.cpp
DepthRangeIndexed.cpp Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality. 2016-06-29 12:28:28 +01:00
DisplaySettings.cpp Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
Drawable.cpp Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
DrawPixels.cpp 2014-05-14 10:19:43 +00:00
dxtctool.cpp
dxtctool.h From Jannik Heller, typo fixes 2015-06-01 13:11:49 +00:00
Fog.cpp
FragmentProgram.cpp From Jannik Heller , GL object deletion fix. 2016-02-05 20:29:22 +00:00
FrameBufferObject.cpp Fix RenderBuffer not being attached (bug introduced with commit 55b3becb7c ) 2016-08-01 17:48:14 +02:00
FrameStamp.cpp
FrontFace.cpp
Geode.cpp Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container 2014-06-03 09:23:24 +00:00
Geometry.cpp Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
GL.in Some spelling fixes in comments. 2016-10-05 18:10:46 +02:00
GLBeginEndAdapter.cpp Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
GLExtensions.cpp Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
GLObjects.cpp From Jannik Heller, "This submission fixes a typo in the new GLObjectManager 2016-01-19 14:49:56 +00:00
GLStaticLibrary.cpp
GLStaticLibrary.h Fixed typo of commercial 2010-11-22 11:22:03 +00:00
GraphicsContext.cpp Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer. 2016-10-07 12:17:03 +01:00
GraphicsCostEstimator.cpp Added if (texture) to fix bug when the dynamic_cast<> returns NULL. 2016-06-17 09:24:13 +01:00
GraphicsThread.cpp Fixed typo 2016-09-05 07:59:15 +01:00
Group.cpp Removed dead code 2016-06-23 10:41:58 +01:00
Hint.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
Identifier.cpp Fixed clang warnings 2016-06-03 09:33:47 +01:00
Image.cpp The current implementation of readImageFromCurrentTexture doesn't consider the texture rectangle mode. 2016-06-02 16:04:06 +01:00
ImageSequence.cpp added assignment of mipmap levels from source image. 2016-03-31 19:21:25 +01:00
ImageStream.cpp
ImageUtils.cpp Fixes shadows warnings 2016-05-20 13:38:34 +01:00
KdTree.cpp Fixed -Wextra warnings 2016-06-08 09:20:16 +01:00
Light.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
LightModel.cpp Replaced local static usage to avoid threading and mulit-context issues 2016-09-22 14:33:03 +01:00
LightSource.cpp From Jannik Heller, typo fixes 2015-04-07 18:01:12 +00:00
LineSegment.cpp Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for 2015-04-27 19:31:13 +00:00
LineStipple.cpp
LineWidth.cpp
LOD.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
LogicOp.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Material.cpp
Math.cpp
Matrix_implementation.cpp Removed the use of register hint and cleaned up indentation 2016-06-04 18:40:37 +01:00
Matrixd.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
MatrixDecomposition.cpp Fixes shadows warnings 2016-05-20 13:38:34 +01:00
Matrixf.cpp
MatrixTransform.cpp
Multisample.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Node.cpp Fixed CollectParentPaths visitor so that it sets the setNodeMaskOverride(0xffffffff) to make sure all parents are traversed to find parents, even ones that have their NodeMask set to 0x0. 2015-04-17 13:24:44 +00:00
NodeTrackerCallback.cpp
NodeVisitor.cpp Changed the NodeVisitor::apply(Drawable&) to call apply(Node&) 2014-08-27 15:07:47 +00:00
Notify.cpp Changed dyanmic_cast<> to static_cast<> as code is written in a way that the type is always known. 2016-06-17 08:53:38 +01:00
Object.cpp
Observer.cpp Introduced a alternative implementation of observer_ptr<> that uses ObserverSet rather than an local WeakReference object. 2010-05-20 13:38:28 +00:00
ObserverNodePath.cpp Changed the ref_ptr<T> observer_ptr<>::lock() method to be 2010-05-28 08:57:48 +00:00
OccluderNode.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
OcclusionQueryNode.cpp Added initializer 2016-06-23 12:30:36 +01:00
OperationThread.cpp Fixed iterator invalidation bug picked by Covertiy scan. 2016-06-10 12:03:48 +01:00
PagedLOD.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
PatchParameter.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Point.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
PointSprite.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
PolygonMode.cpp Re-organized the #ifdef's to avoid usage of glPolyginMode under GLES 2015-03-03 12:00:52 +00:00
PolygonOffset.cpp
PolygonStipple.cpp
PositionAttitudeTransform.cpp
PrimitiveRestartIndex.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
PrimitiveSet.cpp Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
Program.cpp From Jannik Heller , GL object deletion fix. 2016-02-05 20:29:22 +00:00
Projection.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ProxyNode.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Quat.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Referenced.cpp Fixed warnings, deprecated another out of date method 2016-09-05 15:35:54 +01:00
SampleMaski.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Scissor.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ScissorIndexed.cpp Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
ScriptEngine.cpp Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class. 2014-06-05 16:26:13 +00:00
Sequence.cpp Added initializer 2016-06-23 12:35:07 +01:00
ShadeModel.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Shader.cpp Refactored the parsing of #pragma to address problems handling #pragma without () usage. 2016-02-29 15:06:36 +00:00
ShaderAttribute.cpp From David Callu, warning fixes and removal of spaces at end of lines. 2013-06-28 12:00:43 +00:00
ShaderComposer.cpp Fixed shadows warnings 2016-05-23 10:22:16 +01:00
ShadowVolumeOccluder.cpp Fixed shadows warning 2016-05-23 10:28:45 +01:00
Shape.cpp
ShapeDrawable.cpp Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required. 2016-10-11 11:29:29 +01:00
State.cpp Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState. 2016-10-11 11:29:29 +01:00
StateAttribute.cpp Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
StateSet.cpp Cleaned up the spacing and const of various method parameters. 2016-09-20 17:01:26 +01:00
Stats.cpp Fixed typo 2016-06-22 15:53:37 +01:00
Stencil.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
StencilTwoSided.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
Switch.cpp Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase 2014-05-14 16:01:40 +00:00
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
TexGen.cpp From Albert Luaces, typo fixes. 2015-06-01 13:40:20 +00:00
TexGenNode.cpp
TexMat.cpp
Texture1D.cpp Removed dead code 2016-06-23 10:45:48 +01:00
Texture2D.cpp Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
Texture2DArray.cpp Removed redundent local variable 2016-05-23 10:30:22 +01:00
Texture2DMultisample.cpp Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
Texture3D.cpp Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
Texture.cpp Added missing GL enums to Texture::computeInternalFormatType 2016-08-04 17:03:51 +02:00
TextureBuffer.cpp Some spelling fixes in comments. 2016-10-05 18:10:46 +02:00
TextureCubeMap.cpp Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
TextureRectangle.cpp Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container. 2015-09-23 09:47:34 +00:00
Timer.cpp
TransferFunction.cpp Fixed image allocation operations. 2015-02-23 20:28:28 +00:00
Transform.cpp From Jannik Heller, "removed a const_cast that wasn't necessary" 2016-01-19 14:16:58 +00:00
Uniform.cpp Typo fixes 2016-05-30 12:30:05 +01:00
UserDataContainer.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ValueMap.cpp Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers. 2016-02-04 13:04:40 +00:00
ValueStack.cpp Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers. 2016-02-04 13:04:40 +00:00
Version.cpp
Version.in From Paul Martz, typo fixes 2009-11-23 09:53:08 +00:00
VertexArrayState.cpp Added lazy setting of arrays for osg::Geometry using vertex_array_object 2016-10-11 11:29:29 +01:00
VertexAttribDivisor.cpp Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object. 2014-12-10 10:38:12 +00:00
VertexProgram.cpp From Jannik Heller , GL object deletion fix. 2016-02-05 20:29:22 +00:00
View.cpp Fixed shadows warning 2016-05-23 10:31:56 +01:00
Viewport.cpp Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
ViewportIndexed.cpp Added osg::ViewportIndexed that adds support for glViewportIndexed 2016-06-29 11:26:54 +01:00