037e0f3a12
To the DXF plugin added Option string support for using CurrentCodePage|WidePage, UTF8, UTF16, UTF32 and FontFile=filename
97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGTEXT_STRING
|
|
#define OSGTEXT_STRING 1
|
|
|
|
#include <vector>
|
|
#include <set>
|
|
#include <string>
|
|
|
|
#include <osgText/Export>
|
|
|
|
namespace osgText {
|
|
|
|
// ******************************** HACK **********************************
|
|
// Following class is needed to work around a DLL export problem. See file
|
|
// include/osg/PrimitiveSet for details.
|
|
|
|
class VectorUInt: public std::vector<unsigned int>
|
|
{
|
|
typedef std::vector<value_type> vector_type;
|
|
public:
|
|
VectorUInt(): vector_type() {}
|
|
VectorUInt(const VectorUInt ©): vector_type(copy) {}
|
|
VectorUInt(unsigned int* beg, unsigned int* end): vector_type(beg, end) {}
|
|
explicit VectorUInt(unsigned int n): vector_type(n) {}
|
|
};
|
|
|
|
// **************************************************************************
|
|
|
|
class Text;
|
|
|
|
class OSGTEXT_EXPORT String : public VectorUInt
|
|
{
|
|
public:
|
|
|
|
typedef VectorUInt vector_type;
|
|
|
|
/**
|
|
* Types of string encodings supported
|
|
*/
|
|
enum Encoding
|
|
{
|
|
ENCODING_UNDEFINED, /// not using Unicode
|
|
ENCODING_ASCII = ENCODING_UNDEFINED,/// unsigned char ASCII
|
|
ENCODING_UTF8, /// 8-bit unicode transformation format
|
|
ENCODING_UTF16, /// 16-bit signature
|
|
ENCODING_UTF16_BE, /// 16-bit big-endian
|
|
ENCODING_UTF16_LE, /// 16-bit little-endian
|
|
ENCODING_UTF32, /// 32-bit signature
|
|
ENCODING_UTF32_BE, /// 32-bit big-endian
|
|
ENCODING_UTF32_LE, /// 32-bit little-endian
|
|
ENCODING_SIGNATURE, /// detect encoding from signature
|
|
ENCODING_CURRENT_CODE_PAGE /// Use Windows Current Code Page ecoding
|
|
};
|
|
|
|
|
|
String() {}
|
|
String(const String& str);
|
|
String(const std::string& str) { set(str); }
|
|
String(const wchar_t* text) { set(text); }
|
|
String(const std::string& text,Encoding encoding) { set(text,encoding); }
|
|
|
|
String& operator = (const String& str);
|
|
|
|
void set(const std::string& str);
|
|
|
|
/** Set the text using a wchar_t string,
|
|
* which is converted to an internal TextString.*/
|
|
void set(const wchar_t* text);
|
|
|
|
/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
|
|
* The encoding parameter specifies which Unicode encoding is used in the std::string. */
|
|
void set(const std::string& text,Encoding encoding);
|
|
|
|
/** returns a UTF8 encoded version of this osgText::String.*/
|
|
std::string createUTF8EncodedString() const;
|
|
|
|
protected:
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
#endif
|