22 lines
1.4 KiB
HTML
22 lines
1.4 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<TITLE>extern SG_EXPORT Geometry* osg::createTexturedQuadGeometry</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
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</HEAD>
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<BODY BGCOLOR="#ffffff">
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<H2>extern SG_EXPORT <!1><A HREF="Geometry.html">Geometry</A>* <A HREF="#DOC.DOCU">osg::createTexturedQuadGeometry</A></H2><H2>(const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>& <!1><A HREF="BoundingBox.html#DOC.2.46.25">corner</A>,<BR> const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>& widthVec,<BR> const <!1><A HREF="osg.html#DOC.2.262">Vec3</A>& heightVec,<BR> float l,<BR> float <!1><A HREF="UByte4.html#DOC.2.258.14">b</A>,<BR> float <!1><A HREF="UByte4.html#DOC.2.258.12">r</A>,<BR> float <!1><A HREF="ImpostorSprite.html#DOC.2.124.25">t</A>)</H2><BLOCKQUOTE>Convenience function to be used for creating quad geometry with texture coords.</BLOCKQUOTE>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Convenience function to be used for creating quad geometry with texture coords.
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Tex coords go from left bottom (l,b) to right top (r,t).</BLOCKQUOTE>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
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