574 lines
28 KiB
HTML
574 lines
28 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class SG_EXPORT osg::DisplaySettings</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">osg::DisplaySettings</A></H2></H2><BLOCKQUOTE>DisplaySettings class for encapsulating what visuals are required and have been set up, and the status of stereo viewing</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
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<param name=classes value="CReferenced,MReferenced.html,CDisplaySettings,MDisplaySettings.html">
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<param name=before value="M,M">
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<param name=after value="Md_,M">
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<param name=indent value="0,1">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Classes</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.85.11">DisplayType</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.85.16">StereoMode</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.85.26">SplitStereoVerticalEyeMapping</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>static <!1><A HREF="DisplaySettings.html">DisplaySettings</A>* <B><A HREF="#DOC.2.85.1">instance</A></B>()
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<DD><I>Maintain a DisplaySettings singleton for objects to querry at runtime</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.85.2">DisplaySettings</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.85.3">DisplaySettings</A></B>(<!1><A HREF="ArgumentParser.html">ArgumentParser</A>& arguments)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.85.4">DisplaySettings</A></B>(const <!1><A HREF="DisplaySettings.html#DOC.2.85.4">DisplaySettings</A>& vs)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html">DisplaySettings</A>& <B><A HREF="#DOC.2.85.5">operator = </A></B>(const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.6">setDisplaySettings</A></B>(const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.7">merge</A></B>(const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.8">setDefaults</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.9">readEnvironmentalVariables</A></B>()
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<DD><I>read the environmental variables</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.10">readCommandLine</A></B>(<!1><A HREF="ArgumentParser.html">ArgumentParser</A>& arguments)
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<DD><I>read the commandline arguments</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.12">setDisplayType</A></B>(<!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> type)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> <B><A HREF="#DOC.2.85.13">getDisplayType</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.14">setStereo</A></B>(bool on)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.15">getStereo</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.17">setStereoMode</A></B>(<!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> mode)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> <B><A HREF="#DOC.2.85.18">getStereoMode</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.19">setEyeSeparation</A></B>(float eyeSeparation)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.20">getEyeSeparation</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.22">setSplitStereoHorizontalEyeMapping</A></B>(<!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> m)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> <B><A HREF="#DOC.2.85.23">getSplitStereoHorizontalEyeMapping</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.24">setSplitStereoHorizontalSeparation</A></B>(int <!1><A HREF="ImpostorSprite.html#DOC.2.124.24">s</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.85.25">getSplitStereoHorizontalSeparation</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.27">setSplitStereoVerticalEyeMapping</A></B>(<!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> m)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> <B><A HREF="#DOC.2.85.28">getSplitStereoVerticalEyeMapping</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.29">setSplitStereoVerticalSeparation</A></B>(int <!1><A HREF="ImpostorSprite.html#DOC.2.124.24">s</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.85.30">getSplitStereoVerticalSeparation</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.31">setSplitStereoAutoAjustAspectRatio</A></B>(bool flag)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.32">getSplitStereoAutoAjustAspectRatio</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.33">setScreenWidth</A></B>(float <!1><A HREF="Viewport.html#DOC.2.278.10">width</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.34">getScreenWidth</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.35">setScreenHeight</A></B>(float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.36">getScreenHeight</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.37">setScreenDistance</A></B>(float <!1><A HREF="Plane.html#DOC.2.170.28">distance</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.38">getScreenDistance</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.39">setDoubleBuffer</A></B>(bool flag)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.40">getDoubleBuffer</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.41">setRGB</A></B>(bool flag)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.42">getRGB</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.43">setDepthBuffer</A></B>(bool flag)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.44">getDepthBuffer</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.45">setMinimumNumAlphaBits</A></B>(unsigned int bits)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.46">getMinimumNumAlphaBits</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.47">getAlphaBuffer</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.48">setMinimumNumStencilBits</A></B>(unsigned int bits)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.49">getMinimumNumStencilBits</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.50">getStencilBuffer</A></B>() const
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.85.51">setMaxNumberOfGraphicsContexts</A></B>(unsigned int num)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.52">getMaxNumberOfGraphicsContexts</A></B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> <B><A HREF="#DOC.2.85.54">_displayType</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.55">_stereo</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> <B><A HREF="#DOC.2.85.56">_stereoMode</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.57">_eyeSeparation</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.58">_screenWidth</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.59">_screenHeight</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.85.60">_screenDistance</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> <B><A HREF="#DOC.2.85.61">_splitStereoHorizontalEyeMapping</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.85.62">_splitStereoHorizontalSeparation</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> <B><A HREF="#DOC.2.85.63">_splitStereoVerticalEyeMapping</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.85.64">_splitStereoVerticalSeparation</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.65">_splitStereoAutoAdjustAspectRatio</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.66">_doubleBuffer</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.67">_RGB</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>bool <B><A HREF="#DOC.2.85.68">_depthBuffer</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.69">_minimumNumberAlphaBits</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.70">_minimumNumberStencilBits</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.85.71">_maxNumOfGraphicsContexts</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.85.53">~DisplaySettings</A></B>()
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</DL></P>
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</DL>
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>static void <B>setDeleteHandler</B>(<!1><A HREF="DeleteHandler.html">DeleteHandler</A>* handler)
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<DT>
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<IMG ALT="o" SRC=icon2.gif>static <!1><A HREF="DeleteHandler.html">DeleteHandler</A>* <B>getDeleteHandler</B>()
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<DT>
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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</DL></P>
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<P><DL>
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<DT><H3>Protected Fields</H3><DD><DT>
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<IMG ALT="o" SRC=icon2.gif>mutable OpenThreads::Mutex <B>_refMutex</B>
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<DT>
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<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>DisplaySettings class for encapsulating what visuals are required and
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have been set up, and the status of stereo viewing</BLOCKQUOTE>
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<DL>
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<A NAME="instance"></A>
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<A NAME="DOC.2.85.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>static <!1><A HREF="DisplaySettings.html">DisplaySettings</A>* instance()</B></TT>
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<DD>Maintain a DisplaySettings singleton for objects to querry at runtime
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<DL><DT><DD></DL><P>
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<A NAME="DisplaySettings"></A>
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<A NAME="DOC.2.85.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DisplaySettings()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DisplaySettings"></A>
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<A NAME="DOC.2.85.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DisplaySettings(<!1><A HREF="ArgumentParser.html">ArgumentParser</A>& arguments)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DisplaySettings"></A>
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<A NAME="DOC.2.85.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DisplaySettings(const <!1><A HREF="DisplaySettings.html#DOC.2.85.4">DisplaySettings</A>& vs)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="operator = "></A>
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<A NAME="DOC.2.85.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html">DisplaySettings</A>& operator = (const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="setDisplaySettings"></A>
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<A NAME="DOC.2.85.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDisplaySettings(const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="merge"></A>
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<A NAME="DOC.2.85.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void merge(const <!1><A HREF="DisplaySettings.html">DisplaySettings</A>& vs)</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="setDefaults"></A>
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<A NAME="DOC.2.85.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDefaults()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="readEnvironmentalVariables"></A>
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<A NAME="DOC.2.85.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void readEnvironmentalVariables()</B></TT>
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<DD>read the environmental variables
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<DL><DT><DD></DL><P>
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<A NAME="readCommandLine"></A>
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<A NAME="DOC.2.85.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void readCommandLine(<!1><A HREF="ArgumentParser.html">ArgumentParser</A>& arguments)</B></TT>
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<DD>read the commandline arguments
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<DL><DT><DD></DL><P>
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<A NAME="DisplayType"></A>
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<A NAME="DOC.2.85.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum DisplayType</B></TT>
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<DL><DT><DD></DL><P><DL>
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<A NAME="MONITOR"></A>
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<A NAME="DOC.2.85.11.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MONITOR</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="POWERWALL"></A>
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<A NAME="DOC.2.85.11.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> POWERWALL</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="REALITY_CENTER"></A>
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<A NAME="DOC.2.85.11.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> REALITY_CENTER</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="HEAD_MOUNTED_DISPLAY"></A>
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<A NAME="DOC.2.85.11.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> HEAD_MOUNTED_DISPLAY</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
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<A NAME="setDisplayType"></A>
|
|
<A NAME="DOC.2.85.12"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDisplayType(<!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> type)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getDisplayType"></A>
|
|
<A NAME="DOC.2.85.13"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> getDisplayType() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setStereo"></A>
|
|
<A NAME="DOC.2.85.14"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setStereo(bool on)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStereo"></A>
|
|
<A NAME="DOC.2.85.15"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getStereo() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="StereoMode"></A>
|
|
<A NAME="DOC.2.85.16"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum StereoMode</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
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<A NAME="QUAD_BUFFER"></A>
|
|
<A NAME="DOC.2.85.16.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> QUAD_BUFFER</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="ANAGLYPHIC"></A>
|
|
<A NAME="DOC.2.85.16.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ANAGLYPHIC</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="HORIZONTAL_SPLIT"></A>
|
|
<A NAME="DOC.2.85.16.3"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> HORIZONTAL_SPLIT</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="VERTICAL_SPLIT"></A>
|
|
<A NAME="DOC.2.85.16.4"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> VERTICAL_SPLIT</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="LEFT_EYE"></A>
|
|
<A NAME="DOC.2.85.16.5"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="RIGHT_EYE"></A>
|
|
<A NAME="DOC.2.85.16.6"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_EYE</B></TT>
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|
<DL><DT><DD></DL><P></DL>
|
|
|
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<A NAME="setStereoMode"></A>
|
|
<A NAME="DOC.2.85.17"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setStereoMode(<!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> mode)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStereoMode"></A>
|
|
<A NAME="DOC.2.85.18"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> getStereoMode() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setEyeSeparation"></A>
|
|
<A NAME="DOC.2.85.19"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setEyeSeparation(float eyeSeparation)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getEyeSeparation"></A>
|
|
<A NAME="DOC.2.85.20"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getEyeSeparation() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="SplitStereoHorizontalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.21"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum SplitStereoHorizontalEyeMapping</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="LEFT_EYE_LEFT_VIEWPORT"></A>
|
|
<A NAME="DOC.2.85.21.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE_LEFT_VIEWPORT</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="LEFT_EYE_RIGHT_VIEWPORT"></A>
|
|
<A NAME="DOC.2.85.21.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE_RIGHT_VIEWPORT</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setSplitStereoHorizontalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.22"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSplitStereoHorizontalEyeMapping(<!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> m)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSplitStereoHorizontalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.23"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> getSplitStereoHorizontalEyeMapping() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSplitStereoHorizontalSeparation"></A>
|
|
<A NAME="DOC.2.85.24"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSplitStereoHorizontalSeparation(int <!1><A HREF="ImpostorSprite.html#DOC.2.124.24">s</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSplitStereoHorizontalSeparation"></A>
|
|
<A NAME="DOC.2.85.25"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getSplitStereoHorizontalSeparation() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="SplitStereoVerticalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.26"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum SplitStereoVerticalEyeMapping</B></TT>
|
|
<DL><DT><DD></DL><P><DL>
|
|
|
|
<A NAME="LEFT_EYE_TOP_VIEWPORT"></A>
|
|
<A NAME="DOC.2.85.26.1"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE_TOP_VIEWPORT</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="LEFT_EYE_BOTTOM_VIEWPORT"></A>
|
|
<A NAME="DOC.2.85.26.2"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_EYE_BOTTOM_VIEWPORT</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<A NAME="setSplitStereoVerticalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.27"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSplitStereoVerticalEyeMapping(<!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> m)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSplitStereoVerticalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.28"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> getSplitStereoVerticalEyeMapping() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSplitStereoVerticalSeparation"></A>
|
|
<A NAME="DOC.2.85.29"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSplitStereoVerticalSeparation(int <!1><A HREF="ImpostorSprite.html#DOC.2.124.24">s</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSplitStereoVerticalSeparation"></A>
|
|
<A NAME="DOC.2.85.30"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int getSplitStereoVerticalSeparation() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setSplitStereoAutoAjustAspectRatio"></A>
|
|
<A NAME="DOC.2.85.31"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setSplitStereoAutoAjustAspectRatio(bool flag)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getSplitStereoAutoAjustAspectRatio"></A>
|
|
<A NAME="DOC.2.85.32"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getSplitStereoAutoAjustAspectRatio() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setScreenWidth"></A>
|
|
<A NAME="DOC.2.85.33"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setScreenWidth(float <!1><A HREF="Viewport.html#DOC.2.278.10">width</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getScreenWidth"></A>
|
|
<A NAME="DOC.2.85.34"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getScreenWidth() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setScreenHeight"></A>
|
|
<A NAME="DOC.2.85.35"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setScreenHeight(float <!1><A HREF="Viewport.html#DOC.2.278.11">height</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getScreenHeight"></A>
|
|
<A NAME="DOC.2.85.36"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getScreenHeight() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setScreenDistance"></A>
|
|
<A NAME="DOC.2.85.37"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setScreenDistance(float <!1><A HREF="Plane.html#DOC.2.170.28">distance</A>)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getScreenDistance"></A>
|
|
<A NAME="DOC.2.85.38"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float getScreenDistance() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setDoubleBuffer"></A>
|
|
<A NAME="DOC.2.85.39"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDoubleBuffer(bool flag)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getDoubleBuffer"></A>
|
|
<A NAME="DOC.2.85.40"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getDoubleBuffer() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setRGB"></A>
|
|
<A NAME="DOC.2.85.41"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setRGB(bool flag)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getRGB"></A>
|
|
<A NAME="DOC.2.85.42"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getRGB() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setDepthBuffer"></A>
|
|
<A NAME="DOC.2.85.43"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setDepthBuffer(bool flag)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getDepthBuffer"></A>
|
|
<A NAME="DOC.2.85.44"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getDepthBuffer() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMinimumNumAlphaBits"></A>
|
|
<A NAME="DOC.2.85.45"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMinimumNumAlphaBits(unsigned int bits)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMinimumNumAlphaBits"></A>
|
|
<A NAME="DOC.2.85.46"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getMinimumNumAlphaBits() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getAlphaBuffer"></A>
|
|
<A NAME="DOC.2.85.47"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getAlphaBuffer() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMinimumNumStencilBits"></A>
|
|
<A NAME="DOC.2.85.48"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMinimumNumStencilBits(unsigned int bits)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMinimumNumStencilBits"></A>
|
|
<A NAME="DOC.2.85.49"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getMinimumNumStencilBits() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getStencilBuffer"></A>
|
|
<A NAME="DOC.2.85.50"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool getStencilBuffer() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="setMaxNumberOfGraphicsContexts"></A>
|
|
<A NAME="DOC.2.85.51"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setMaxNumberOfGraphicsContexts(unsigned int num)</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="getMaxNumberOfGraphicsContexts"></A>
|
|
<A NAME="DOC.2.85.52"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int getMaxNumberOfGraphicsContexts() const </B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="~DisplaySettings"></A>
|
|
<A NAME="DOC.2.85.53"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~DisplaySettings()</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_displayType"></A>
|
|
<A NAME="DOC.2.85.54"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.11">DisplayType</A> _displayType</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_stereo"></A>
|
|
<A NAME="DOC.2.85.55"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _stereo</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_stereoMode"></A>
|
|
<A NAME="DOC.2.85.56"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.16">StereoMode</A> _stereoMode</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_eyeSeparation"></A>
|
|
<A NAME="DOC.2.85.57"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _eyeSeparation</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_screenWidth"></A>
|
|
<A NAME="DOC.2.85.58"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _screenWidth</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_screenHeight"></A>
|
|
<A NAME="DOC.2.85.59"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _screenHeight</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_screenDistance"></A>
|
|
<A NAME="DOC.2.85.60"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _screenDistance</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_splitStereoHorizontalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.61"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.21">SplitStereoHorizontalEyeMapping</A> _splitStereoHorizontalEyeMapping</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_splitStereoHorizontalSeparation"></A>
|
|
<A NAME="DOC.2.85.62"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _splitStereoHorizontalSeparation</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_splitStereoVerticalEyeMapping"></A>
|
|
<A NAME="DOC.2.85.63"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="DisplaySettings.html#DOC.2.85.26">SplitStereoVerticalEyeMapping</A> _splitStereoVerticalEyeMapping</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_splitStereoVerticalSeparation"></A>
|
|
<A NAME="DOC.2.85.64"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _splitStereoVerticalSeparation</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_splitStereoAutoAdjustAspectRatio"></A>
|
|
<A NAME="DOC.2.85.65"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _splitStereoAutoAdjustAspectRatio</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_doubleBuffer"></A>
|
|
<A NAME="DOC.2.85.66"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _doubleBuffer</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_RGB"></A>
|
|
<A NAME="DOC.2.85.67"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _RGB</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_depthBuffer"></A>
|
|
<A NAME="DOC.2.85.68"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>bool _depthBuffer</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_minimumNumberAlphaBits"></A>
|
|
<A NAME="DOC.2.85.69"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _minimumNumberAlphaBits</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_minimumNumberStencilBits"></A>
|
|
<A NAME="DOC.2.85.70"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _minimumNumberStencilBits</B></TT>
|
|
<DL><DT><DD></DL><P>
|
|
<A NAME="_maxNumOfGraphicsContexts"></A>
|
|
<A NAME="DOC.2.85.71"></A>
|
|
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _maxNumOfGraphicsContexts</B></TT>
|
|
<DL><DT><DD></DL><P></DL>
|
|
|
|
<HR><DL><DT><B>This class has no child classes.</B></DL>
|
|
|
|
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
|
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<BR>
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