osgthreadedterrain.cpp
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From Wojciech Lewandowski, "Support for compressed texture arrays + mipmaps + auto mipmap generation. Changes vs OSG trunk. Thanks to Ricardo Corsi I was able to add last time tweaks and remove few issues. This version was so well tested that it has to be posted for inclusion into OSG ;-)
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2010-05-21 09:34:25 +00:00 |