e928bca4c9
leaving it up to the Viewer to specify the mode (which by default is MultiThreaded). Added a check for the presence of osgParticle systems so that threading is disabled in this case. |
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.. | ||
osgpbuffer.cpp | ||
pbuffer.cpp | ||
pbuffer.h | ||
RenderToTextureStage.cpp | ||
RenderToTextureStage.h |