d26a8474e7
bool observer_ptr<>::lock(ref_ptr<T>&) to avoid the temporary ref_ptr<>'s being created and destroyed on the stack along with the associated ref/unref() operations
151 lines
3.9 KiB
C++
151 lines
3.9 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ObserverNodePath>
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#include <osg/Notify>
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using namespace osg;
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ObserverNodePath::ObserverNodePath()
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{
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}
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ObserverNodePath::ObserverNodePath(const ObserverNodePath& rhs)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock_rhs(_mutex);
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_nodePath = rhs._nodePath;
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}
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ObserverNodePath::ObserverNodePath(const osg::NodePath& nodePath)
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{
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setNodePath(nodePath);
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}
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ObserverNodePath::~ObserverNodePath()
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{
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clearNodePath();
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}
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ObserverNodePath& ObserverNodePath::operator = (const ObserverNodePath& rhs)
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{
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if (&rhs==this) return *this;
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock_rhs(rhs._mutex);
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock_lhs(_mutex);
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_nodePath = rhs._nodePath;
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return *this;
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}
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void ObserverNodePath::setNodePathTo(osg::Node* node)
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{
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if (node)
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{
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NodePathList nodePathList = node->getParentalNodePaths();
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if (nodePathList.empty())
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{
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NodePath nodePath;
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nodePath.push_back(node);
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setNodePath(nodePath);
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}
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else
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{
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if (nodePathList[0].empty())
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{
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nodePathList[0].push_back(node);
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}
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setNodePath(nodePathList[0]);
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}
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}
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else
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{
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clearNodePath();
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}
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}
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void ObserverNodePath::setNodePath(const osg::NodePath& nodePath)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_setNodePath(nodePath);
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}
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void ObserverNodePath::setNodePath(const osg::RefNodePath& refNodePath)
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{
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osg::NodePath nodePath;
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for(RefNodePath::const_iterator itr = refNodePath.begin(); itr != refNodePath.end(); ++itr)
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{
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nodePath.push_back(itr->get());
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}
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setNodePath(nodePath);
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}
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void ObserverNodePath::clearNodePath()
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_clearNodePath();
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}
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bool ObserverNodePath::getRefNodePath(RefNodePath& refNodePath) const
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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refNodePath.resize(_nodePath.size());
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for(unsigned int i=0; i<_nodePath.size(); ++i)
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{
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if (!_nodePath[i].lock(refNodePath[i]))
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{
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OSG_INFO<<"ObserverNodePath::getRefNodePath() node has been invalidated"<<std::endl;
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refNodePath.clear();
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return false;
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}
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}
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return true;
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}
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bool ObserverNodePath::getNodePath(NodePath& nodePath) const
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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nodePath.resize(_nodePath.size());
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for(unsigned int i=0; i<_nodePath.size(); ++i)
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{
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if (_nodePath[i].valid())
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{
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nodePath[i] = _nodePath[i].get();
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}
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else
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{
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OSG_NOTICE<<"ObserverNodePath::getNodePath() node has been invalidated"<<std::endl;
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nodePath.clear();
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return false;
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}
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}
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return true;
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}
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void ObserverNodePath::_setNodePath(const osg::NodePath& nodePath)
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{
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_clearNodePath();
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// OSG_NOTICE<<"ObserverNodePath["<<this<<"]::_setNodePath() nodePath.size()="<<nodePath.size()<<std::endl;
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_nodePath.resize(nodePath.size());
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for(unsigned int i=0; i<nodePath.size(); ++i)
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{
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_nodePath[i] = nodePath[i];
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}
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}
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void ObserverNodePath::_clearNodePath()
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{
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// OSG_NOTICE<<"ObserverNodePath["<<this<<"]::_clearNodePath() _nodePath.size()="<<_nodePath.size()<<std::endl;
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_nodePath.clear();
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}
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