9917b6500d
//C++ header to help scripts and editors pick up the fact that the file is a header file.
182 lines
6.3 KiB
Plaintext
182 lines
6.3 KiB
Plaintext
//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
|
|
//Distributed under the terms of the GNU Library General Public License (LGPL)
|
|
//as published by the Free Software Foundation.
|
|
|
|
#ifndef OSG_CLIPPINGVOLUME
|
|
#define OSG_CLIPPINGVOLUME 1
|
|
|
|
#include <osg/Plane>
|
|
|
|
#include <vector>
|
|
|
|
namespace osg {
|
|
|
|
/** A ClippingVolume class for representing convex clipping volumes made up.*/
|
|
class SG_EXPORT ClippingVolume
|
|
{
|
|
|
|
public:
|
|
|
|
typedef std::vector<osg::Plane> PlaneList;
|
|
|
|
inline ClippingVolume() {setupMask();}
|
|
|
|
inline ClippingVolume(const ClippingVolume& cv) : _localMask(cv._localMask), _planeList(cv._planeList) {}
|
|
|
|
inline ClippingVolume(const PlaneList& pl) : _planeList(pl) {setupMask();}
|
|
|
|
inline ~ClippingVolume() {}
|
|
|
|
inline void clear() { _planeList.clear(); setupMask(); }
|
|
|
|
inline ClippingVolume& operator = (const ClippingVolume& cv)
|
|
{
|
|
if (&cv==this) return *this;
|
|
_localMask = cv._localMask;
|
|
_planeList = cv._planeList;
|
|
return *this;
|
|
}
|
|
|
|
inline void set(const ClippingVolume& cs) { _planeList = cs._planeList; setupMask(); }
|
|
|
|
inline void set(const PlaneList& pl) { _planeList = pl; setupMask(); }
|
|
|
|
inline void add(const osg::Plane& pl) { _planeList.push_back(pl); setupMask(); }
|
|
|
|
inline PlaneList& getPlaneList() { return _planeList; }
|
|
|
|
inline const PlaneList& getPlaneList() const { return _planeList; }
|
|
|
|
inline void setupMask()
|
|
{
|
|
_localMask = 0;
|
|
for(unsigned int i=0;i<_planeList.size();++i)
|
|
{
|
|
_localMask = (_localMask<<1) | 1;
|
|
}
|
|
}
|
|
|
|
|
|
/** Check whether a vertex is contained with clipping set.*/
|
|
inline const bool contains(const osg::Vec3& v) const
|
|
{
|
|
for(PlaneList::const_iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
if (itr->distance(v)<0.0f) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/** Check whether any part of a bounding sphere is contained within clipping set.
|
|
Using a mask to determine which planes should be used for the check, and
|
|
modifying the mask to turn off planes which wouldn't contribute to clipping
|
|
of any internal objects. This feature is used in osgUtil::CullVisitor
|
|
to prevent redundant plane checking.*/
|
|
inline const bool contains(const osg::BoundingSphere& bs,unsigned int& mask) const
|
|
{
|
|
if (!(mask & _localMask)) return true;
|
|
|
|
unsigned int selector_mask = 0x1;
|
|
for(PlaneList::const_iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
if (mask&selector_mask)
|
|
{
|
|
int res=itr->intersect(bs);
|
|
if (res<0) return false; // outside clipping set.
|
|
else if (res>0) mask ^= selector_mask; // subsequent checks against this plane not required.
|
|
}
|
|
selector_mask <<= 1;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/** Check whether any part of a bounding sphere is contained within clipping set.*/
|
|
inline const bool contains(const osg::BoundingSphere& bs) const
|
|
{
|
|
for(PlaneList::const_iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
if (itr->intersect(bs)<0) return false; // outside clipping set.
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/** Check whether any part of a bounding box is contained within clipping set.
|
|
Using a mask to determine which planes should be used for the check, and
|
|
modifying the mask to turn off planes which wouldn't contribute to clipping
|
|
of any internal objects. This feature is used in osgUtil::CullVisitor
|
|
to prevent redundant plane checking.*/
|
|
inline const bool contains(const osg::BoundingBox& bb,unsigned int& mask) const
|
|
{
|
|
if (!(mask & _localMask)) return true;
|
|
|
|
unsigned int selector_mask = 0x1;
|
|
for(PlaneList::const_iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
if (mask&selector_mask)
|
|
{
|
|
int res=itr->intersect(bb);
|
|
if (res<0) return false; // outside clipping set.
|
|
else if (res>0) mask ^= selector_mask; // subsequent checks against this plane not required.
|
|
}
|
|
selector_mask <<= 1;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/** Check whether any part of a bounding box is contained within clipping set.*/
|
|
inline const bool contains(const osg::BoundingBox& bb) const
|
|
{
|
|
for(PlaneList::const_iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
if (itr->intersect(bb)<0) return false; // outside clipping set.
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/** Transform the clipping set by matrix. Note, this operations carries out
|
|
* the calculation of the inverse of the matrix since to transforms
|
|
* planes must be multiplied my the inverse transposed. This
|
|
* make this operation expensive. If the inverse has been already
|
|
* calculated elsewhere then use transformProvidingInverse() instead.
|
|
* See http://www.worldserver.com/turk/computergraphics/NormalTransformations.pdf*/
|
|
inline void transform(const osg::Matrix& matrix)
|
|
{
|
|
osg::Matrix inverse;
|
|
inverse.invert(matrix);
|
|
transformProvidingInverse(inverse);
|
|
}
|
|
|
|
/** Transform the clipping set by provide a pre inverted matrix.
|
|
* see transform for details. */
|
|
inline void transformProvidingInverse(const osg::Matrix& matrix)
|
|
{
|
|
for(PlaneList::iterator itr=_planeList.begin();
|
|
itr!=_planeList.end();
|
|
++itr)
|
|
{
|
|
itr->transformProvidingInverse(matrix);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
|
|
|
|
unsigned int _localMask;
|
|
PlaneList _planeList;
|
|
|
|
};
|
|
|
|
}; // end of namespace
|
|
#endif
|