OpenSceneGraph/src
2013-06-03 14:01:13 +00:00
..
OpenThreads From Ulrich Hertlein, "as discussed on osg-users there is an issue with clang++ on OS X and iOS that results in 2012-03-23 10:24:50 +00:00
osg Added Vec2i, Vec2ui, Vec3i, Vec3ui, Vec4i and Vec4ui headers to CMake header list 2013-06-03 12:19:06 +00:00
osgAnimation Fixed the erronous header so that it is OSGPL like the rest of the osgAnimation. 2013-01-30 10:40:26 +00:00
osgDB Added Vec*b, Vec4ub, Vec*s, Vec*i, Vec*ui serializers 2013-06-03 13:13:18 +00:00
osgFX Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgGA Commented out debug output 2013-05-03 20:12:15 +00:00
osgManipulator From Alexander Sinditskiy, "I just noticed that Dragger allways handle events even when 2013-05-21 09:48:16 +00:00
osgParticle Added repolation of the _deadparts stack which would otherwise been invalidatd by the depth sort of particles. 2013-05-23 18:29:47 +00:00
osgPlugins From Sergey Polischuk, "this patch fixes light id in gl modes for osg::LightSource's readed from fbx (previously all lightsources were setting GL_LIGHT0 mode, while osg::Lights were using different id's), and enables GL_LIGHT# on root node for all lights contained in model 2013-06-03 14:01:13 +00:00
osgPresentation Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
osgQt Introduced new scheme for handling mouse events with osgViewer. The new scheme enables robust event handling even when using distortion correction render to texture Cameras. 2013-05-03 19:26:27 +00:00
osgShadow From Wang Rui, "I've found a very covert bug in current VDSM implementation. It makes the computation of positional texgen incorrect if the shadow scene is under one or more child cameras with view/proj offsets. Using current stage instead will fix it." 2012-12-03 10:10:46 +00:00
osgSim From Chris Hanson, " Adds missing copy for _bbox member variable to copy constructor: 2013-02-22 17:42:47 +00:00
osgTerrain Added a fix for a multi-threading bug that occured when TerrainTiles were accessed via the Terrain::_updateTerrainTileSet that were being deleted at the same time by the DatabasePager thread. 2012-08-31 16:00:55 +00:00
osgText Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgUtil Moved quad buffer definitions into include/osg/Camera 2013-05-27 08:10:42 +00:00
osgViewer Renamed PanoramicSphericalDisplay.cpp to fix a typo 2013-05-28 19:16:59 +00:00
osgVolume Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
osgWidget Added assigned of the InteractiveImageHandler as a cull callback to enable the interactive image to know when it's being actively used as part of rendering a frame. 2013-05-23 10:25:03 +00:00
osgWrappers From Jan Ciger, "Here is a little patch to fix a bug in the InfluenceMap serialization. The names of the maps weren't quoted properly and therefore it was breaking loading of rigged models exported from e.g. Blender. Also names that contained spaces wouldn't have been parsed properly. " 2013-05-22 11:06:12 +00:00
CMakeLists.txt From Rene Molenaar, "I have found a problem regarding manifest in the plugins, 2011-05-12 11:45:29 +00:00