72 lines
1.7 KiB
C++
72 lines
1.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGDB_FIELDREADER
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#define OSGDB_FIELDREADER 1
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#include <osgDB/Export>
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#include <string.h>
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#include <stdlib.h>
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#include <istream>
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namespace osgDB {
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class Field;
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class OSGDB_EXPORT FieldReader
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{
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public:
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FieldReader();
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FieldReader(const FieldReader& ic);
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virtual ~FieldReader();
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virtual FieldReader& operator = (const FieldReader& ic);
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void attach(std::istream* input);
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void detach();
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virtual bool eof() const;
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bool readField(Field& fieldPtr);
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void ignoreField();
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/** no of unmatched `{' encountered so far in file*/
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int getNoNestedBrackets() const;
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private:
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bool _readField(Field* fieldPtr);
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void _init();
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void _free();
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void _copy(const FieldReader& ic);
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std::istream* _fin;
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bool _eof;
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bool findStartOfNextField();
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int _noNestedBrackets;
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bool _delimiterEatLookUp[256];
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bool _delimiterKeepLookUp[256];
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};
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}
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#endif // __SG_FIELD_READER_H
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