OpenSceneGraph/src/osgWrappers/osgParticle/SmokeTrailEffect.cpp
Robert Osfield 89c99a88fa Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00

112 lines
3.9 KiB
C++

// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Vec3>
#include <osgParticle/Emitter>
#include <osgParticle/Program>
#include <osgParticle/SmokeTrailEffect>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgParticle::SmokeTrailEffect)
I_BaseType(osgParticle::ParticleEffect);
I_ConstructorWithDefaults1(IN, bool, automaticSetup, true,
Properties::EXPLICIT,
____SmokeTrailEffect__bool,
"",
"");
I_ConstructorWithDefaults3(IN, const osg::Vec3 &, position, , IN, float, scale, 1.0f, IN, float, intensity, 1.0f,
____SmokeTrailEffect__C5_osg_Vec3_R1__float__float,
"",
"");
I_ConstructorWithDefaults2(IN, const osgParticle::SmokeTrailEffect &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____SmokeTrailEffect__C5_SmokeTrailEffect_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
Properties::VIRTUAL,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
Properties::VIRTUAL,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
Properties::VIRTUAL,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method0(void, setDefaults,
Properties::VIRTUAL,
__void__setDefaults,
"",
"");
I_Method0(void, setUpEmitterAndProgram,
Properties::VIRTUAL,
__void__setUpEmitterAndProgram,
"",
"");
I_Method0(osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__Emitter_P1__getEmitter,
"",
"");
I_Method0(const osgParticle::Emitter *, getEmitter,
Properties::VIRTUAL,
__C5_Emitter_P1__getEmitter,
"",
"");
I_Method0(osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__Program_P1__getProgram,
"",
"");
I_Method0(const osgParticle::Program *, getProgram,
Properties::VIRTUAL,
__C5_Program_P1__getProgram,
"",
"");
I_SimpleProperty(osgParticle::Emitter *, Emitter,
__Emitter_P1__getEmitter,
0);
I_SimpleProperty(osgParticle::Program *, Program,
__Program_P1__getProgram,
0);
END_REFLECTOR