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ConvertVec
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CubeMapGenerator
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CullVisitor
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Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
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2018-05-13 09:18:31 +01:00 |
DelaunayTriangulator
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
DisplayRequirementsVisitor
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Remove redundant handling of Geode in DisplayRequirementsVisitor
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2017-02-03 17:42:21 +01:00 |
DrawElementTypeSimplifier
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fix nodevisitor construction
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2017-08-21 18:33:56 +02:00 |
EdgeCollector
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Export
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GLObjectsVisitor
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Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors.
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2017-12-06 09:51:57 +00:00 |
HalfWayMapGenerator
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HighlightMapGenerator
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IncrementalCompileOperation
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
IntersectionVisitor
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Added more osg::Object::as*() methods and usage of these through the code base to avoid use of dynamic_cast<> when using UpdateVisitor/CullVisitor/EventVIisitor etc.
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2016-01-20 15:13:19 +00:00 |
IntersectVisitor
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Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
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2018-04-20 14:32:34 +01:00 |
LineSegmentIntersector
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From Jannik Heller, typo fixes
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2015-04-07 18:01:12 +00:00 |
MeshOptimizers
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Added osgUtil::optimizeMesh(osg::Node* node) convinience method
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2018-04-20 11:48:39 +01:00 |
OperationArrayFunctor
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Optimizer
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Fix MergeGeometryVisitor to work with a Group instead of Geode
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2017-02-24 01:05:57 +01:00 |
PerlinNoise
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PlaneIntersector
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From Farshid Lashkari, "Another update. I added a LIMIT_NEAREST enum which implements your previous suggestion of rejecting bounding volumes further from the nearest existing intersection. I only implemented this for LineSegmentIntersector. I'd appreciate it if you could double check the math I added to LineSegmentIntersector::intersects() for checking if the bounding sphere is further away. The results of this are promising. I'm getting noticeable performance increase for line intersections with scenes containing many drawables.
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2011-03-14 10:07:15 +00:00 |
PolytopeIntersector
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Tidied up spacing
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2017-05-25 08:56:53 +01:00 |
PositionalStateContainer
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From Jannik Heller, typo fixes
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2015-04-07 18:01:12 +00:00 |
PrintVisitor
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RayIntersector
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From Jannik Heller, typo fixes
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2015-04-07 18:01:12 +00:00 |
ReflectionMapGenerator
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RenderBin
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RenderLeaf
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Replacement of commas with semicolons
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2017-10-22 15:04:33 +02:00 |
RenderStage
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Added Camera::dirtyAttachmentMap(), Camera::s/getAttachmentMapModified() value and usage of this in RenderStage as a new mechanism
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2015-03-31 10:36:38 +00:00 |
ReversePrimitiveFunctor
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SceneGraphBuilder
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Typo fixes
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2016-05-30 12:30:05 +01:00 |
SceneView
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
ShaderGen
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Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
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2018-03-14 08:22:45 +00:00 |
Simplifier
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Fix handling of in-scenegraph drawables in osgUtil::Simplifier
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2017-02-03 17:35:40 +01:00 |
SmoothingVisitor
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Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator
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2017-02-03 17:55:55 +01:00 |
StateGraph
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From Mikhail Izmestev, "Attached fix to avoid vector reallocs on push_back in StateGraph::moveStateGraph."
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2014-06-30 10:13:19 +00:00 |
Statistics
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TangentSpaceGenerator
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
Tessellator
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
TransformAttributeFunctor
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TransformCallback
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Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
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2014-06-05 16:26:13 +00:00 |
TriStripVisitor
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Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator
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2017-02-03 17:55:55 +01:00 |
UpdateVisitor
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
Version
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