OpenSceneGraph/include/osgParticle/Export
2012-03-21 17:36:20 +00:00

52 lines
1.6 KiB
C++

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
//osgParticle - Copyright (C) 2002 Marco Jez
#ifndef OSGPARTICLE_EXPORT_
#define OSGPARTICLE_EXPORT_ 1
#include<osg/Config>
#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
#pragma warning( disable : 4244 )
#pragma warning( disable : 4251 )
#pragma warning( disable : 4275 )
#pragma warning( disable : 4786 )
#pragma warning( disable : 4290 )
#pragma warning( disable : 4305 )
#pragma warning( disable : 4996 )
#endif
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
# if defined( OSG_LIBRARY_STATIC )
# define OSGPARTICLE_EXPORT
# elif defined( OSGPARTICLE_LIBRARY )
# define OSGPARTICLE_EXPORT __declspec(dllexport)
# else
# define OSGPARTICLE_EXPORT __declspec(dllimport)
# endif
#else
# define OSGPARTICLE_EXPORT
#endif
/**
\namespace osgParticle
The osgParticle library is a NodeKit that extends the core scene graph to support particle effects.
*/
#endif