c194e92df8
Added CameraManipulator::finishAnimation() method to allow application code to stop any animation/throw of manipulators.
62 lines
1.7 KiB
C++
62 lines
1.7 KiB
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
|
|
*
|
|
* This library is open source and may be redistributed and/or modified under
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* OpenSceneGraph Public License for more details.
|
|
*/
|
|
|
|
#ifndef OSGGA_EVENT
|
|
#define OSGGA_EVENT 1
|
|
|
|
#include <osgGA/Export>
|
|
#include <osg/Object>
|
|
|
|
namespace osgGA {
|
|
|
|
// forward declare
|
|
class GUIEventAdapter;
|
|
|
|
/** Base Event class.*/
|
|
class OSGGA_EXPORT Event : public osg::Object
|
|
{
|
|
public:
|
|
Event();
|
|
|
|
Event(const Event& rhs, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
|
|
|
META_Object(osgGA, Event);
|
|
|
|
virtual GUIEventAdapter* asGUIEventAdapter() { return 0; }
|
|
virtual const GUIEventAdapter* asGUIEventAdapter() const { return 0; }
|
|
|
|
|
|
/** Set whether this event has been handled by an event handler or not.*/
|
|
void setHandled(bool handled) const { _handled = handled; }
|
|
|
|
/** Get whether this event has been handled by an event handler or not.*/
|
|
bool getHandled() const { return _handled; }
|
|
|
|
|
|
/** set time in seconds of event. */
|
|
void setTime(double time) { _time = time; }
|
|
|
|
/** get time in seconds of event. */
|
|
double getTime() const { return _time; }
|
|
|
|
protected:
|
|
virtual ~Event() {}
|
|
|
|
mutable bool _handled;
|
|
double _time;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|