35 lines
950 B
C++
35 lines
950 B
C++
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_MATRIX
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#define OSG_MATRIX 1
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#include <osg/Config>
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#include <osg/Matrixd>
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#include <osg/Matrixf>
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namespace osg {
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#ifdef OSG_USE_FLOAT_MATRIX
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typedef Matrixf Matrix;
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typedef RefMatrixf RefMatrix;
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#else
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typedef Matrixd Matrix;
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typedef RefMatrixd RefMatrix;
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#endif
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} //namespace osg
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#endif
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