/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #include #include #include extern "C" { const char* osgGetVersion() { static char osg_version[256]; static int osg_version_init = 1; if (osg_version_init) { if (OSG_VERSION_REVISION==0) { sprintf(osg_version,"%d.%d.%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR,OSG_VERSION_RELEASE); } else { sprintf(osg_version,"%d.%d.%d-%d",OSG_VERSION_MAJOR,OSG_VERSION_MINOR,OSG_VERSION_RELEASE,OSG_VERSION_REVISION); } osg_version_init = 0; } return osg_version; } const char* osgGetSOVersion() { static char osg_soversion[32]; static int osg_soversion_init = 1; if (osg_soversion_init) { sprintf(osg_soversion,"%d",OPENSCENEGRAPH_SOVERSION); osg_soversion_init = 0; } return osg_soversion; } const char* osgGetLibraryName() { return "OpenSceneGraph Library"; } }