/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */ #ifndef OSGDB_CALLBACKS #define OSGDB_CALLBACKS 1 #include #include #include #include #include #include namespace osgDB { /** list of directories to search through which searching for files. */ typedef std::deque FilePathList; enum CaseSensitivity { CASE_SENSITIVE, CASE_INSENSITIVE }; // forward decare class Options; class OSGDB_EXPORT FindFileCallback : public virtual osg::Referenced { public: virtual std::string findDataFile(const std::string& filename, const Options* options, CaseSensitivity caseSensitivity); virtual std::string findLibraryFile(const std::string& filename, const Options* options, CaseSensitivity caseSensitivity); protected: virtual ~FindFileCallback() {} }; class OSGDB_EXPORT ReadFileCallback : public virtual osg::Referenced { public: virtual ReaderWriter::ReadResult openArchive(const std::string& filename,ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint, const Options* useObjectCache); virtual ReaderWriter::ReadResult readObject(const std::string& filename, const Options* options); virtual ReaderWriter::ReadResult readImage(const std::string& filename, const Options* options); virtual ReaderWriter::ReadResult readHeightField(const std::string& filename, const Options* options); virtual ReaderWriter::ReadResult readNode(const std::string& filename, const Options* options); virtual ReaderWriter::ReadResult readShader(const std::string& filename, const Options* options); virtual ReaderWriter::ReadResult readScript(const std::string& filename, const Options* options); protected: virtual ~ReadFileCallback() {} }; class OSGDB_EXPORT WriteFileCallback : public virtual osg::Referenced { public: virtual ReaderWriter::WriteResult writeObject(const osg::Object& obj, const std::string& fileName,const Options* options); virtual ReaderWriter::WriteResult writeImage(const osg::Image& obj, const std::string& fileName,const Options* options); virtual ReaderWriter::WriteResult writeHeightField(const osg::HeightField& obj, const std::string& fileName,const Options* options); virtual ReaderWriter::WriteResult writeNode(const osg::Node& obj, const std::string& fileName,const Options* options); virtual ReaderWriter::WriteResult writeShader(const osg::Shader& obj, const std::string& fileName,const Options* options); virtual ReaderWriter::WriteResult writeScript(const osg::Script& obj, const std::string& fileName,const Options* options); protected: virtual ~WriteFileCallback() {} }; class OSGDB_EXPORT FileLocationCallback : public virtual osg::Referenced { public: enum Location { LOCAL_FILE, REMOTE_FILE }; virtual Location fileLocation(const std::string& filename, const Options* options) = 0; virtual bool useFileCache() const = 0; protected: virtual ~FileLocationCallback() {} }; } #endif // OSGDB_OPTIONS