/* OpenSceneGraph example, osgvolume. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include typedef std::vector< osg::ref_ptr > ImageList; enum ShadingModel { Standard, Light, Isosurface, MaximumIntensityProjection }; struct PassThroughTransformFunction { unsigned char operator() (unsigned char c) const { return c; } }; struct ProcessRow { virtual ~ProcessRow() {} virtual void operator() (unsigned int num, GLenum source_pixelFormat, unsigned char* source, GLenum dest_pixelFormat, unsigned char* dest) const { switch(source_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): A_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): A_to_LA(num, source, dest); break; case(GL_RGB): A_to_RGB(num, source, dest); break; case(GL_RGBA): A_to_RGBA(num, source, dest); break; } break; case(GL_LUMINANCE_ALPHA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): LA_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): LA_to_LA(num, source, dest); break; case(GL_RGB): LA_to_RGB(num, source, dest); break; case(GL_RGBA): LA_to_RGBA(num, source, dest); break; } break; case(GL_RGB): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): RGB_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): RGB_to_LA(num, source, dest); break; case(GL_RGB): RGB_to_RGB(num, source, dest); break; case(GL_RGBA): RGB_to_RGBA(num, source, dest); break; } break; case(GL_RGBA): switch(dest_pixelFormat) { case(GL_LUMINANCE): case(GL_ALPHA): RGBA_to_A(num, source, dest); break; case(GL_LUMINANCE_ALPHA): RGBA_to_LA(num, source, dest); break; case(GL_RGB): RGBA_to_RGB(num, source, dest); break; case(GL_RGBA): RGBA_to_RGBA(num, source, dest); break; } break; } } /////////////////////////////////////////////////////////////////////////////// // alpha sources.. virtual void A_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const { for(unsigned int i=0;iget(); GLenum pixelFormat = image->getPixelFormat(); if (pixelFormat==GL_ALPHA || pixelFormat==GL_INTENSITY || pixelFormat==GL_LUMINANCE || pixelFormat==GL_LUMINANCE_ALPHA || pixelFormat==GL_RGB || pixelFormat==GL_RGBA) { max_s = osg::maximum(image->s(), max_s); max_t = osg::maximum(image->t(), max_t); max_components = osg::maximum(osg::Image::computeNumComponents(pixelFormat), max_components); total_r += image->r(); } else { osg::notify(osg::NOTICE)<<"Image "<getFileName()<<" has unsuitable pixel format"<< std::hex<< pixelFormat << std::dec << std::endl; } } if (numComponentsDesired!=0) max_components = numComponentsDesired; GLenum desiredPixelFormat = 0; switch(max_components) { case(1): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE" << std::endl; desiredPixelFormat = GL_LUMINANCE; break; case(2): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE_ALPHA" << std::endl; desiredPixelFormat = GL_LUMINANCE_ALPHA; break; case(3): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGB" << std::endl; desiredPixelFormat = GL_RGB; break; case(4): osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGBA" << std::endl; desiredPixelFormat = GL_RGBA; break; } if (desiredPixelFormat==0) return 0; // compute nearest powers of two for each axis. int s_nearestPowerOfTwo = 1; int t_nearestPowerOfTwo = 1; int r_nearestPowerOfTwo = 1; if (resizeToPowerOfTwo) { while(s_nearestPowerOfTwo image = new osg::Image; image->allocateImage(sizeS, sizeT, sizeR, pixelFormat, dataType); bool endianSwap = (osg::getCpuByteOrder()==osg::BigEndian) ? (endian!="big") : (endian=="big"); unsigned int r_offset = (sizeZdata(0,t,r+r_offset); for(int s=0;s new_image = new osg::Image; new_image->allocateImage(sizeS, sizeT, sizeR, pixelFormat, GL_UNSIGNED_BYTE); RecordRowOperator readOp(sizeS); WriteRowOperator writeOp; for(int r=0;rdata(0,t,r), readOp); // pass readOp's _colour array contents over to writeOp (note this is just a pointer swap). writeOp._colours.swap(readOp._colours); osg::modifyRow(sizeS, pixelFormat, GL_UNSIGNED_BYTE, new_image->data(0,t,r), writeOp); // return readOp's _colour array contents back to its rightful owner. writeOp._colours.swap(readOp._colours); } } image = new_image; } return image.release(); } enum ColourSpaceOperation { NO_COLOUR_SPACE_OPERATION, MODULATE_ALPHA_BY_LUMINANCE, MODULATE_ALPHA_BY_COLOUR, REPLACE_ALPHA_WITH_LUMINANACE, REPLACE_RGB_WITH_LUMINANCE }; struct ModulateAlphaByLuminanceOperator { ModulateAlphaByLuminanceOperator() {} inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a*= l; } inline void rgb(float&,float&,float&) const {} inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a *= l;} }; struct ModulateAlphaByColourOperator { ModulateAlphaByColourOperator(const osg::Vec4& colour):_colour(colour) { _lum = _colour.length(); } osg::Vec4 _colour; float _lum; inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a*= l*_lum; } inline void rgb(float&,float&,float&) const {} inline void rgba(float& r,float& g,float& b,float& a) const { a = (r*_colour.r()+g*_colour.g()+b*_colour.b()+a*_colour.a()); } }; struct ReplaceAlphaWithLuminanceOperator { ReplaceAlphaWithLuminanceOperator() {} inline void luminance(float&) const {} inline void alpha(float&) const {} inline void luminance_alpha(float& l,float& a) const { a= l; } inline void rgb(float&,float&,float&) const { } inline void rgba(float& r,float& g,float& b,float& a) const { float l = (r+g+b)*0.3333333; a = l; } }; osg::Image* doColourSpaceConversion(ColourSpaceOperation op, osg::Image* image, osg::Vec4& colour) { switch(op) { case (MODULATE_ALPHA_BY_LUMINANCE): { std::cout<<"doing conversion MODULATE_ALPHA_BY_LUMINANCE"<allocateImage(image->s(), image->t(), image->r(), GL_LUMINANCE, image->getDataType()); osg::copyImage(image, 0, 0, 0, image->s(), image->t(), image->r(), newImage, 0, 0, 0, false); return newImage; } default: return image; } } osg::TransferFunction1D* readTransferFunctionFile(const std::string& filename) { std::string foundFile = osgDB::findDataFile(filename); if (foundFile.empty()) { std::cout<<"Error: could not find transfer function file : "<> value >> red >> green >> blue >> alpha; if (fin) { std::cout<<"value = "<assign(colorMap); return tf; } class TestSupportOperation: public osg::GraphicsOperation { public: TestSupportOperation(): osg::GraphicsOperation("TestSupportOperation",false), supported(true), errorMessage(), maximumTextureSize(256) {} virtual void operator () (osg::GraphicsContext* gc) { OpenThreads::ScopedLock lock(mutex); glGetIntegerv( GL_MAX_3D_TEXTURE_SIZE, &maximumTextureSize ); osg::notify(osg::NOTICE)<<"Max texture size="< _volume; osg::ref_ptr _locator; osg::Matrix _startMotionMatrix; osg::Matrix _localToWorld; osg::Matrix _worldToLocal; }; bool DraggerVolumeTileCallback::receive(const osgManipulator::MotionCommand& command) { if (!_locator) return false; switch (command.getStage()) { case osgManipulator::MotionCommand::START: { // Save the current matrix _startMotionMatrix = _locator->getTransform(); // Get the LocalToWorld and WorldToLocal matrix for this node. osg::NodePath nodePathToRoot; osgManipulator::computeNodePathToRoot(*_volume,nodePathToRoot); _localToWorld = _startMotionMatrix * osg::computeLocalToWorld(nodePathToRoot); _worldToLocal = osg::Matrix::inverse(_localToWorld); return true; } case osgManipulator::MotionCommand::MOVE: { // Transform the command's motion matrix into local motion matrix. osg::Matrix localMotionMatrix = _localToWorld * command.getWorldToLocal() * command.getMotionMatrix() * command.getLocalToWorld() * _worldToLocal; // Transform by the localMotionMatrix _locator->setTransform(localMotionMatrix * _startMotionMatrix); // osg::notify(osg::NOTICE)<<"New locator matrix "<<_locator->getTransform()<setDescription(arguments.getApplicationName()+" is the example which demonstrates use of 3D textures."); arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ..."); arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information"); arguments.getApplicationUsage()->addCommandLineOption("-s ","Number of slices to create."); arguments.getApplicationUsage()->addCommandLineOption("--images [filenames]","Specify a stack of 2d images to build the 3d volume from."); arguments.getApplicationUsage()->addCommandLineOption("--shader","Use OpenGL Shading Language. (default)"); arguments.getApplicationUsage()->addCommandLineOption("--no-shader","Disable use of OpenGL Shading Language."); arguments.getApplicationUsage()->addCommandLineOption("--gpu-tf","Aply the transfer function on the GPU. (default)"); arguments.getApplicationUsage()->addCommandLineOption("--cpu-tf","Apply the transfer function on the CPU."); arguments.getApplicationUsage()->addCommandLineOption("--mip","Use Maximum Intensity Projection (MIP) filtering."); arguments.getApplicationUsage()->addCommandLineOption("--xSize ","Relative width of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--ySize ","Relative length of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--zSize ","Relative height of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--xMultiplier ","Tex coord x mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--yMultiplier ","Tex coord y mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--zMultiplier ","Tex coord z mulitplier."); arguments.getApplicationUsage()->addCommandLineOption("--clip ","clip volume as a ratio, 0.0 clip all, 1.0 clip none."); arguments.getApplicationUsage()->addCommandLineOption("--maxTextureSize ","Set the texture maximum resolution in the s,t,r (x,y,z) dimensions."); arguments.getApplicationUsage()->addCommandLineOption("--s_maxTextureSize ","Set the texture maximum resolution in the s (x) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--t_maxTextureSize ","Set the texture maximum resolution in the t (y) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--r_maxTextureSize ","Set the texture maximum resolution in the r (z) dimension."); arguments.getApplicationUsage()->addCommandLineOption("--compressed","Enable the usage of compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-arb","Enable the usage of OpenGL ARB compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt1","Enable the usage of S3TC DXT1 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt3","Enable the usage of S3TC DXT3 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--compressed-dxt5","Enable the usage of S3TC DXT5 compressed textures."); arguments.getApplicationUsage()->addCommandLineOption("--modulate-alpha-by-luminance","For each pixel multiply the alpha value by the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--replace-alpha-with-luminance","For each pixel set the alpha value to the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--replace-rgb-with-luminance","For each rgb pixel convert to the luminance."); arguments.getApplicationUsage()->addCommandLineOption("--num-components ","Set the number of components to in he target image."); arguments.getApplicationUsage()->addCommandLineOption("--no-rescale","Disable the rescaling of the pixel data to 0.0 to 1.0 range"); arguments.getApplicationUsage()->addCommandLineOption("--rescale","Enable the rescale of the pixel data to 0.0 to 1.0 range (default)."); arguments.getApplicationUsage()->addCommandLineOption("--shift-min-to-zero","Shift the pixel data so min value is 0.0."); arguments.getApplicationUsage()->addCommandLineOption("--sequence-length ","Set the length of time that a sequence of images with run for."); arguments.getApplicationUsage()->addCommandLineOption("--sd ","Short hand for --sequence-length"); // arguments.getApplicationUsage()->addCommandLineOption("--raw ","read a raw image data"); // construct the viewer. osgViewer::Viewer viewer(arguments); // add the window size toggle handler viewer.addEventHandler(new osgViewer::WindowSizeHandler); { osg::ref_ptr keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator; keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() ); osgGA::FlightManipulator* flightManipulator = new osgGA::FlightManipulator(); flightManipulator->setYawControlMode(osgGA::FlightManipulator::NO_AUTOMATIC_YAW); keyswitchManipulator->addMatrixManipulator( '2', "Flight", flightManipulator ); viewer.setCameraManipulator( keyswitchManipulator.get() ); } // add the stats handler viewer.addEventHandler(new osgViewer::StatsHandler); viewer.getCamera()->setClearColor(osg::Vec4(0.0f,0.0f,0.0f,0.0f)); // if user request help write it out to cout. if (arguments.read("-h") || arguments.read("--help")) { arguments.getApplicationUsage()->write(std::cout); return 1; } std::string outputFile; while (arguments.read("-o",outputFile)) {} osg::ref_ptr transferFunction; std::string tranferFunctionFile; while (arguments.read("--tf",tranferFunctionFile)) { transferFunction = readTransferFunctionFile(tranferFunctionFile); } while(arguments.read("--test")) { transferFunction = new osg::TransferFunction1D; transferFunction->setColor(0.0, osg::Vec4(1.0,0.0,0.0,0.0)); transferFunction->setColor(0.5, osg::Vec4(1.0,1.0,0.0,0.5)); transferFunction->setColor(1.0, osg::Vec4(0.0,0.0,1.0,1.0)); } while(arguments.read("--test2")) { transferFunction = new osg::TransferFunction1D; transferFunction->setColor(0.0, osg::Vec4(1.0,0.0,0.0,0.0)); transferFunction->setColor(0.5, osg::Vec4(1.0,1.0,0.0,0.5)); transferFunction->setColor(1.0, osg::Vec4(0.0,0.0,1.0,1.0)); transferFunction->assign(transferFunction->getColorMap()); } unsigned int numSlices=500; while (arguments.read("-s",numSlices)) {} float sliceEnd=1.0f; while (arguments.read("--clip",sliceEnd)) {} float alphaFunc=0.02f; while (arguments.read("--alphaFunc",alphaFunc)) {} ShadingModel shadingModel = Standard; while(arguments.read("--mip")) shadingModel = MaximumIntensityProjection; while (arguments.read("--isosurface")) shadingModel = Isosurface; while (arguments.read("--light")) shadingModel = Light; float xSize=0.0f, ySize=0.0f, zSize=0.0f; while (arguments.read("--xSize",xSize)) {} while (arguments.read("--ySize",ySize)) {} while (arguments.read("--zSize",zSize)) {} osg::ref_ptr testSupportOperation = new TestSupportOperation; viewer.setRealizeOperation(testSupportOperation.get()); viewer.realize(); int maximumTextureSize = testSupportOperation->maximumTextureSize; int s_maximumTextureSize = maximumTextureSize; int t_maximumTextureSize = maximumTextureSize; int r_maximumTextureSize = maximumTextureSize; while(arguments.read("--maxTextureSize",maximumTextureSize)) { s_maximumTextureSize = maximumTextureSize; t_maximumTextureSize = maximumTextureSize; r_maximumTextureSize = maximumTextureSize; } while(arguments.read("--s_maxTextureSize",s_maximumTextureSize)) {} while(arguments.read("--t_maxTextureSize",t_maximumTextureSize)) {} while(arguments.read("--r_maxTextureSize",r_maximumTextureSize)) {} osg::Texture::InternalFormatMode internalFormatMode = osg::Texture::USE_IMAGE_DATA_FORMAT; while(arguments.read("--compressed") || arguments.read("--compressed-arb")) { internalFormatMode = osg::Texture::USE_ARB_COMPRESSION; } while(arguments.read("--compressed-dxt1")) { internalFormatMode = osg::Texture::USE_S3TC_DXT1_COMPRESSION; } while(arguments.read("--compressed-dxt3")) { internalFormatMode = osg::Texture::USE_S3TC_DXT3_COMPRESSION; } while(arguments.read("--compressed-dxt5")) { internalFormatMode = osg::Texture::USE_S3TC_DXT5_COMPRESSION; } // set up colour space operation. ColourSpaceOperation colourSpaceOperation = NO_COLOUR_SPACE_OPERATION; osg::Vec4 colourModulate(0.25f,0.25f,0.25f,0.25f); while(arguments.read("--modulate-alpha-by-luminance")) { colourSpaceOperation = MODULATE_ALPHA_BY_LUMINANCE; } while(arguments.read("--modulate-alpha-by-colour", colourModulate.x(),colourModulate.y(),colourModulate.z(),colourModulate.w() )) { colourSpaceOperation = MODULATE_ALPHA_BY_COLOUR; } while(arguments.read("--replace-alpha-with-luminance")) { colourSpaceOperation = REPLACE_ALPHA_WITH_LUMINANACE; } while(arguments.read("--replace-rgb-with-luminance")) { colourSpaceOperation = REPLACE_RGB_WITH_LUMINANCE; } enum RescaleOperation { NO_RESCALE, RESCALE_TO_ZERO_TO_ONE_RANGE, SHIFT_MIN_TO_ZERO }; RescaleOperation rescaleOperation = RESCALE_TO_ZERO_TO_ONE_RANGE; while(arguments.read("--no-rescale")) rescaleOperation = NO_RESCALE; while(arguments.read("--rescale")) rescaleOperation = RESCALE_TO_ZERO_TO_ONE_RANGE; while(arguments.read("--shift-min-to-zero")) rescaleOperation = SHIFT_MIN_TO_ZERO; bool resizeToPowerOfTwo = false; unsigned int numComponentsDesired = 0; while(arguments.read("--num-components", numComponentsDesired)) {} bool useManipulator = false; while(arguments.read("--manipulator") || arguments.read("-m")) { useManipulator = true; } bool useShader = true; while(arguments.read("--shader")) { useShader = true; } while(arguments.read("--no-shader")) { useShader = false; } bool gpuTransferFunction = true; while(arguments.read("--gpu-tf")) { gpuTransferFunction = true; } while(arguments.read("--cpu-tf")) { gpuTransferFunction = false; } double sequenceLength = 10.0; while(arguments.read("--sequence-duration", sequenceLength) || arguments.read("--sd", sequenceLength)) {} typedef std::list< osg::ref_ptr > Images; Images images; std::string vh_filename; while (arguments.read("--vh", vh_filename)) { std::string raw_filename, transfer_filename; int xdim(0), ydim(0), zdim(0); osgDB::ifstream header(vh_filename.c_str()); if (header) { header >> raw_filename >> transfer_filename >> xdim >> ydim >> zdim >> xSize >> ySize >> zSize; } if (xdim*ydim*zdim==0) { std::cout<<"Error in reading volume header "<> red >> green >> blue >> alpha; if (fin) { colorMap[value] = osg::Vec4(red/255.0f,green/255.0f,blue/255.0f,alpha/255.0f); std::cout<<"value = "<assign(colorMap); } } } int sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents; std::string endian, raw_filename; while (arguments.read("--raw", sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents, endian, raw_filename)) { images.push_back(readRaw(sizeX, sizeY, sizeZ, numberBytesPerComponent, numberOfComponents, endian, raw_filename)); } int images_pos = arguments.find("--images"); if (images_pos>=0) { ImageList imageList; int pos=images_pos+1; for(;poss(); int image_t = (*sizeItr)->t(); int image_r = (*sizeItr)->r(); ++sizeItr; for(;sizeItr != images.end(); ++sizeItr) { if ((*sizeItr)->s() != image_s || (*sizeItr)->t() != image_t || (*sizeItr)->r() != image_r) { std::cout<<"Images in sequence are not of the same dimensions."< matrix = dynamic_cast(images.front()->getUserData()); if (!matrix) { if (xSize==0.0) xSize = static_cast(image_s); if (ySize==0.0) ySize = static_cast(image_t); if (zSize==0.0) zSize = static_cast(image_r); matrix = new osg::RefMatrix(xSize, 0.0, 0.0, 0.0, 0.0, ySize, 0.0, 0.0, 0.0, 0.0, zSize, 0.0, 0.0, 0.0, 0.0, 1.0); } osg::Vec4 minValue(FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX); osg::Vec4 maxValue(-FLT_MAX, -FLT_MAX, -FLT_MAX, -FLT_MAX); bool computeMinMax = false; for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { osg::Vec4 localMinValue, localMaxValue; if (osg::computeMinMax(itr->get(), localMinValue, localMaxValue)) { if (localMinValue.r()maxValue.r()) maxValue.r() = localMaxValue.r(); if (localMaxValue.g()>maxValue.g()) maxValue.g() = localMaxValue.g(); if (localMaxValue.b()>maxValue.b()) maxValue.b() = localMaxValue.b(); if (localMaxValue.a()>maxValue.a()) maxValue.a() = localMaxValue.a(); osg::notify(osg::NOTICE)<<" ("<getFileName()<get(), osg::Vec4(offset, offset, offset, offset), osg::Vec4(scale, scale, scale, scale)); } break; } case(SHIFT_MIN_TO_ZERO): { float offset = -minComponent; for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { osg::offsetAndScaleImage(itr->get(), osg::Vec4(offset, offset, offset, offset), osg::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); } break; } }; } if (colourSpaceOperation!=NO_COLOUR_SPACE_OPERATION) { for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { (*itr) = doColourSpaceConversion(colourSpaceOperation, itr->get(), colourModulate); } } if (!gpuTransferFunction && transferFunction.valid()) { for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { *itr = osgVolume::applyTransferFunction(itr->get(), transferFunction.get()); } } osg::ref_ptr image_3d = 0; if (images.size()==1) { osg::notify(osg::NOTICE)<<"Single image "< imageSequence = new osg::ImageSequence; imageSequence->setLength(sequenceLength); image_3d = imageSequence.get(); for(Images::iterator itr = images.begin(); itr != images.end(); ++itr) { imageSequence->addImage(itr->get()); } imageSequence->play(); } osg::ref_ptr volume = new osgVolume::Volume; osg::ref_ptr tile = new osgVolume::VolumeTile; volume->addChild(tile.get()); osg::ref_ptr layer = new osgVolume::ImageLayer(image_3d.get()); layer->setLocator(new osgVolume::Locator(*matrix)); tile->setLocator(new osgVolume::Locator(*matrix)); tile->setLayer(layer.get()); tile->setEventCallback(new osgVolume::PropertyAdjustmentCallback()); if (useShader) { osgVolume::SwitchProperty* sp = new osgVolume::SwitchProperty; sp->setActiveProperty(0); osgVolume::AlphaFuncProperty* ap = new osgVolume::AlphaFuncProperty(alphaFunc); osgVolume::SampleDensityProperty* sd = new osgVolume::SampleDensityProperty(0.005); osgVolume::TransparencyProperty* tp = new osgVolume::TransparencyProperty(1.0); osgVolume::TransferFunctionProperty* tfp = transferFunction.valid() ? new osgVolume::TransferFunctionProperty(transferFunction.get()) : 0; { // Standard osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(ap); cp->addProperty(sd); cp->addProperty(tp); if (tfp) cp->addProperty(tfp); sp->addProperty(cp); } { // Light osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(ap); cp->addProperty(sd); cp->addProperty(tp); cp->addProperty(new osgVolume::LightingProperty); if (tfp) cp->addProperty(tfp); sp->addProperty(cp); } { // Isosurface osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(sd); cp->addProperty(tp); cp->addProperty(new osgVolume::IsoSurfaceProperty(alphaFunc)); if (tfp) cp->addProperty(tfp); sp->addProperty(cp); } { // MaximumIntensityProjection osgVolume::CompositeProperty* cp = new osgVolume::CompositeProperty; cp->addProperty(ap); cp->addProperty(sd); cp->addProperty(tp); cp->addProperty(new osgVolume::MaximumIntensityProjectionProperty); if (tfp) cp->addProperty(tfp); sp->addProperty(cp); } switch(shadingModel) { case(Standard): sp->setActiveProperty(0); break; case(Light): sp->setActiveProperty(1); break; case(Isosurface): sp->setActiveProperty(2); break; case(MaximumIntensityProjection): sp->setActiveProperty(3); break; } layer->addProperty(sp); tile->setVolumeTechnique(new osgVolume::RayTracedTechnique); } else { layer->addProperty(new osgVolume::AlphaFuncProperty(alphaFunc)); tile->setVolumeTechnique(new osgVolume::FixedFunctionTechnique); } if (!outputFile.empty()) { std::string ext = osgDB::getFileExtension(outputFile); std::string name_no_ext = osgDB::getNameLessExtension(outputFile); if (ext=="osg") { if (image_3d.valid()) { image_3d->setFileName(name_no_ext + ".dds"); osgDB::writeImageFile(*image_3d, image_3d->getFileName()); } osgDB::writeNodeFile(*volume, outputFile); } else if (ext=="ive") { osgDB::writeNodeFile(*volume, outputFile); } else if (ext=="dds") { osgDB::writeImageFile(*image_3d, outputFile); } else { std::cout<<"Extension not support for file output, not file written."< loadedModel = volume.get(); if (useManipulator) { osg::ref_ptr group = new osg::Group; #if 1 osg::ref_ptr dragger = new osgManipulator::TabBoxDragger; #else osg::ref_ptr dragger = new osgManipulator::TrackballDragger(); #endif dragger->setupDefaultGeometry(); dragger->setHandleEvents(true); dragger->setActivationModKeyMask(osgGA::GUIEventAdapter::MODKEY_SHIFT); dragger->addDraggerCallback(new DraggerVolumeTileCallback(tile.get(), tile->getLocator())); dragger->setMatrix(osg::Matrix::translate(0.5,0.5,0.5)*tile->getLocator()->getTransform()); group->addChild(dragger.get()); //dragger->addChild(volume.get()); group->addChild(volume.get()); loadedModel = group; } // set the scene to render viewer.setSceneData(loadedModel.get()); // the the viewers main frame loop viewer.run(); } return 0; }