//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield //Distributed under the terms of the GNU Library General Public License (LGPL) //as published by the Free Software Foundation. #ifndef OSG_LineWidth #define OSG_LineWidth 1 #include #include namespace osg { /** LineWidth - encapsulates the OpenGL glLineWidth for setting the width of lines in pixels.*/ class SG_EXPORT LineWidth : public StateAttribute { public : LineWidth(); /** Copy constructor using Cloner to manage deep vs shallow copy.*/ LineWidth(const LineWidth& lw,const Cloner& cloner=ShallowCopy()): StateAttribute(lw,cloner), _width(lw._width) {} META_StateAttribute(LineWidth, LINEWIDTH); /** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/ virtual int compare(const StateAttribute& sa) const { // check the types are equal and then create the rhs variable // used by the COMPARE_StateAttribute_Paramter macro's below. COMPARE_StateAttribute_Types(LineWidth,sa) // compare each paramter in turn against the rhs. COMPARE_StateAttribute_Parameter(_width) return 0; // passed all the above comparison macro's, must be equal. } void setWidth(const float width); inline const float getWidth() const { return _width; } virtual void apply(State& state) const; protected : virtual ~LineWidth(); float _width; }; }; #endif